Adding PvP was a mistake - Voxel RPG Devlog @Tantandev
Adding PvP was a mistake - Voxel RPG Devlog  @Tantandev
Uploaded January 2021 | Updated September 2026, 2 weeks ago
My Voxel RPG multiplayer game needs some spicy action, so I added PvP (player vs player).
Was adding PvP a mistake, only time will tell...
I'm making the game with Unity, C# and I'm using a networking library callled ENet. This is part 5 in my Voxel rpg series

My super secret play testing discord group:
discord.gg/9P8QSYf

♫ Music credits ♫
Noah James: youtu.be/ySXONOsLyYY
I use a lot of his music, check him out!

#gamedev #unity3d #devlog
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Adding PvP was a mistake - Voxel RPG Devlog

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