Uploaded February 2024 | Updated September 2026, 2 weeks ago
Granblue Fantasy Relink
Siegfried No Damage Solo Clear on Bahamut Versa [Proud Difficulty]
Music:
-Existence (Beelzebub's theme)
So here, I was trying to verify whether solo play is killed thanks to the overabundance of DPS checks in late game. The unoptimized build used here is also part of the test.
Just wanted to see how far raw player skill can take you in this game.
Honestly though? There's a timeline where I'm doing this with Zeta. But her weapon doesn't want to drop for me. Go figure.
Granblue Fantasy Relink
Siegfried No Damage Solo Clear on Bahamut Versa [Proud Difficulty]
Music:
-Existence (Beelzebub's theme)
So here, I was trying to verify whether solo play is killed thanks to the overabundance of DPS checks in late game. The unoptimized build used here is also part of the test.
Just wanted to see how far raw player skill can take you in this game.
Honestly though? There's a timeline where I'm doing this with Zeta. But her weapon doesn't want to drop for me. Go figure.
![GOD EATER 3 - Variant Scythe Burst Arts
All maxed Burst Arts for Variant Scythe in God Eater 3.
https://bkbrent.com/games/god-eater-3/ge3-variant-scythe/
Burst Arts were showcased with no BA Effects and with the following equipment:
Weapon: Rank 7 Sekhmet EX+30
Gun: Rank 1 Assault Ammit Carbine P
Shield: Rank 1 Buckler Ammit Buckler P
No God Arc skills, Burst Units, Accel Triggers or Engages were used.
How to read Burst Art attribute icons:
-Air Follow-up OK: You can perform air actions after the art.
-Infinite Spam OK: Can attack continuously if you press the button repeatedly. Lasts until your Stamina runs out.
-Super Armor: You can ignore incoming attacks during a portion of the Art. You still take damage, just dont get staggered out of the attack.
HP+: Art regains some HP on hit.
OP+: Art has increased OP gain on hit.
Weakpoint: Increased damage to Aragami weakpoints.
Downed Damage+: increased damage to downed Aragami.
Ignore Armor: Damage isnt reduced when attacking an Aragamis hardest parts. Usually these arts are proficient at breaking parts.
Element Weakness+: Increases damage when using an element weapon and an Aragami is weak to that element.
Dont ask me to tell you how to get weapons or Burst Arts. Theres a big in-game weapon database and each Burst Art has its prerequisites listed if you havent unlocked it yet. If you dont see the weapon Im using in the database, clear all the missions in the game to unlock more blueprints.
Music:
-終わらぬ戦いへ (Into an Endless Battle) [God Eater 2]
Tags:
#GE3 #VariantScythe #BurstArts
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com/
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
Appreciate my work and want to help me out? Consider donating:
https://www.paypal.com/cgi-bin/webscr?cmd s-xclick&hosted_button_id=W9258V5U3898A
This may be a game, but its not just something you play. GOD EATER 3 - Variant Scythe Burst Arts](https://i.ytimg.com/vi/i0CaQIlCKyI/mqdefault.jpg)
![Barbarius & Caligula Perfect Clear [Boost Hammer] - God Eater 3
Hey guys.
BK Brent here with a brand new video about Boo-
RESIDENT EVIL IS READY TO USE.
...well then.
Forgot to turn off Notifications and Im too lazy to re-record so now we got RESIDENT EVIL REVELATIONS in a GE3 video. Got distracted thinking about whether I should throw the run away because of the pop-up and played badly for the first bit of the video. Decided to go with it anyway just to show the kids its real.
Anyway. Boost Hammer has been proving to be an exceptionally good weapon for EZ Perfect Clears. It hits hard and isnt that difficult to use. Plus Crush damage type is solid in most cases.
I got quite lucky a few times in this run.
Barbz didnt run away so I didnt have to deal with wet the blanket spiders and Caligula took me to the Nutmeg cafe for no reason when he could have made this video a regular old Got Hit Clear .
On top of that I didnt even use Breaker properly so bah.
This run is weak.
Got carried by Hammer.
I suck.
Usual nitpicks aside, we need some +99s or serious High Difficulty things in the game.
Somehow the game is a good difficulty through story right up til you reach endgame. Then when you get good equips and lurn2play, you stop even caring about being restricted to Burst 1 during solo.
You even find yourself thinking about other things when youre playing missions that are supposed to be hard.
You know, like, how RESIDENT EVIL IS READY TO BE USED!!!!!!!!!!!!!
They got me
orz
EQUIPMENT:
Weapon: Rank 7 Sparkcrag EX+30
-11th Hour Lv5
Gun: Rank 7 Final Judgement+30
-Oracle Lv5
-Oracle Lv5
-Muted Lv5
-Muted Lv5
Shield Rank 7 Autumn Fan+30
-Health lv5
-Health Lv5
-Stamina Lv5
-Stamina Lv5
Burst Unit: AIR 20mm
Accel Trigger: Breaker
Burst Arts:
Ground: Grand Finale [Flügel]
Jump: Chaos Impact [Bladestorm]
Step: Breakthrough [Ground Cross]
Music:
-Battle on Stage [Catherine]
Tags:
#GodEater3 #GE3 #PerfectClear
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com/
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
Appreciate my work and want to help me out? Consider donating:
https://www.paypal.com/cgi-bin/webscr?cmd s-xclick&hosted_button_id=W9258V5U3898A
This may be a game, but its not just something you play. Barbarius & Caligula Perfect Clear [Boost Hammer] - God Eater 3](https://i.ytimg.com/vi/iHgmSXLttiU/mqdefault.jpg)
![Twilight of The Hounds Solo [Buster Blade] - God Eater 3
猟犬たちの黄昏 [ver1.11]
Ra, Nuadha, Balmung, Dromi, Anubis.
This wasnt supposed to be a serious run.
Was just doing something I thought was hard because I couldnt sleep. Quite frankly, Ive run out of things to do in the game besides max Accel Triggers and make videos (~_~;)
Just by the way, this mission on ver1.11 right now is a secret commodity because they said theyre gonna be changing the frequency that Ash Aragami do their devour attacks. That change and the guard speed increase are gonna make this mission very different in the future, I feel.
This run was okay.... I guess? Did OK on 4/5 of the Aragami.
But still, Ill cue my usual nitpicks:
Ra:
I think I did well. But this thing is easy anyway so Im not worthy of being complimented for doing well on it.
Nuadha:
Why did I devour when he went down? Wasted a great chance for damage. Coulda killed him before he started devouring. Lurn2play BK.
Balmung:
Not bad. GJ on staying crispy when JGing those devours. Need to become more proficient at hitting his boosters with every hit. I did a good job of not making him face a nearby wall for his devour because that makes it a lot harder to guard. (This thing is a lot more dangerous outside of rage mode)
Dromi:
Ugh. Just ugh. Taking damage for no reason. Not devouring properly. Getting swept up in its stupid hitboxes and stupid attack patterns. Camping on the healing fountain like a damn noob then subsequently getting clipped because I got my back to the wall and cant escape its massive hitbox range. Only saving grace was dealing with his devour, but still this was probably one of my worst Dromi runs. I could make the OS excuse of But hes the same color as the background and I cant recognize his attack patterns that quickly as a result.
But nope, I have no excuse for this. I played badly. I played badly and still t-bagged him like I know wassup.
How dare you, BK. Quit this game you scrub.
Anubis:
Have had far, far better Anubis runs, but that level of poor play can be attributed to Dromi. (OS)
Overall, I played OK.
I personally feel like Im not at a skill level where I can Perfect Clear this mission AND make it exciting to watch.
I mean, no one wants to see a 20min video of some guy deliberately standing outside of attack areas because hes too scared to take chip damage on a messed up perfect guard or something.
So the official answer is that I suck too much to Perfect Clear this.
EQUIPMENT:
Weapon: Rank 7 Heavenly Airgetlam+30
-11th Hour Lv5
-11th Hour Lv5
Gun: Rank 7 Blue Thunder EX+30
-Oracle Lv5
-Oracle Lv5
Shield Rank 7 Autumn Fan+30
-Health lv5
-Health Lv5
-Stamina Lv5
-Stamina Lv5
Burst Unit: AIR 20mm
Accel Trigger: Breaker
Burst Arts:
Ground: Anathema [Ignition]
Jump: Sky Cleaver [Bladestorm]
Step: Dividing Edge [Explosive Blast]
Music (in order of appearance):
0:01 - Walpurgisnacht (Nines theme) [BlazBlue Central Fiction]
3:26 - in the lead [God Eater 3]
3:43 - Have a Short Rest [Persona 5]
4:03 - Motormasters Theme [Transformers Devastation]
6:10 - The Re-coming [Guity Gear 2 Overture]
10:40 - Blood Rage [God Eater 2 Rage Burst]
11:58 - Victory [Persona 5]
Tags:
#GE3 #TwilightOfTheHounds #Solo
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com/
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
Appreciate my work and want to help me out? Consider donating:
https://www.paypal.com/cgi-bin/webscr?cmd s-xclick&hosted_button_id=W9258V5U3898A
This may be a game, but its not just something you play. Twilight of The Hounds Solo [Buster Blade] - God Eater 3](https://i.ytimg.com/vi/iNleyV2iBW0/mqdefault.jpg)
![Fallen Barbarius Perfect Clear [Biting Edge] - God Eater 3
Flame Barbz. Hes actually pretty fun to fight.
The Biting Edge is...... hmmm.
Probably the worst weapon for Solo Play.
Its flawed.
Its Burst Arts are unexciting, its damage output is average and you cant regen Stamina while in Spear Mode.
In Solo play, this becomes a problem because you have to spend time in Spear Mode trying to break a part or target legs to earn a Down to deal damage.
Then when the Aragami is downed, you almost always dont have enough ST to deal Spear Mode damage for the entire duration of the down. When that happens to you a few times, the weapon starts to feel like it wasnt planned in conjunction with the standard flow of battle.
Thats not to say its a poorly designed weapon, but it means it requires a conscious effort of meter management and planning to be used proficiently. Sounds like an obvious thing to say, I know, but its really worth emphasizing.
I even think that forcing yourself to be Out Of Breath sometimes might even be a good look. It really depends on the situation and I wouldnt recommend it, but Its the fastest way to recover ST so hey, maybe its worth thinking about (Spoken by an Izanami player that will force himself into Danger Mode just so barrier regens faster)
So, hows the Biting Edge for team play? Better than it is for Solo, I guess.
You benefit from a teammate having the Aragamis attention and you worry a bit less about your ST since you dont have to move around as much. Theres also an Engage that lets you regen ST during attacks which helps.
But youll probably still just frown at me when Im next to you bodying things with a Buster or Heavy Moon using TK Air Moves because the damage difference is enough to make your eyes widen.
Sooooooo what am I trying to say?
Im saying that this weapon might be a Noob Trap. Its harder to use proficiently than most of the weapons and performs lower than the average.
It got a huge buff in 1.10, but its main outlets for damage come from the Spear Mode where you cant devour, block or regen ST. Its flawed by design and thats hard to fix with balance updates. Cant really say anything other than Noob Trap.
But even with everything I said, I like this weapon. Im gonna put an effort into learning how to play Solo with it properly.
EQUIPMENT:
Weapon: Rank 7 Frost Twin+30
-Tricky Lv5
Gun: Rank 7 Final Judgement+30
-Oracle Lv5
-Oracle Lv5
-Muted Lv5
-Muted Lv5
Shield Rank 7 Autumn Fan+30
-Health lv5
-Health Lv5
-Stamina Lv5
-Stamina Lv5
Burst Unit: AIR 20mm
Accel Trigger: Breaker
Burst Arts:
Ground: Halo Assault [Bladestorm]
Jump: Northern Cross [Explosive Blast]
Step: Angel’s Fall [Explosive Blast]
Music:
-Laser Beam [Persona Q]
Tags:
#GodEater3 #GE3 #PerfectClear
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com/
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
Appreciate my work and want to help me out? Consider donating:
https://www.paypal.com/cgi-bin/webscr?cmd s-xclick&hosted_button_id=W9258V5U3898A
This may be a game, but its not just something you play. Fallen Barbarius Perfect Clear [Biting Edge] - God Eater 3](https://i.ytimg.com/vi/ifM9_e8GzTA/mqdefault.jpg)

![Luminous Avenger iX 2 - Hanging Gardens [Hard Mode; No Damage X]
白き鋼鉄のX2 天上の楽園 Xランク 【ハードモード ノーダメージ】
Final Kudos: 8538
Clear Time: 07:47:18
Score: 1393093
Ah yes, The mini boss rush mission. A staple in the GV series and even in a lot of action games. But damn, this one only has 4 bosses and it already feels this long. The Hard Mode HP boost the bosses get is no joke. This mission is all recognizing patterns, being careful and execution, I guess.
To be honest, I usually find these kinds of boss rush missions more fun to just play than to actually try to record watch-worthy runs for. I tried to do some new things on the bosses because this is supposed to be Copen after he has already beaten you once, so fights should feel different to watch... right?
Thats where the being careful aspect starts to become overbearing. Small mistakes or late reads equal death. There is legit no reason to try new stuff or to try to add finesse, because its too easy to lose the run in a stage with 4 back-to-back boss fights. Just play it safe, do what works, and dont take any risks. The kids watching at home wouldnt be able to tell the difference anyway :V
I mean, who wants to run a 10 minute mission on repeat for days because they wanna be fancy?
...Well, I do. But Im a crazy person. So crazy that I recorded this when Im currently too sick to play games. Was fighting back headaches, watery eyes and lapses in concentration trying to bring you a fancy 10min run for you to not watch. Grass.
Sickness inspired sarcasm aside, lets talk about how these fights changed from the normal missions.
Dacite has a roof now. If you dashed out diagonally to evade his grenades attack, GGs son. You can no longer easily evade the grenades and Armageddon Ray by just leaving via the ceiling anymore. I tried to make this fight fancy to look at by countering the grenades with different EX weapons. It ended up making me lose time. Go figure.
Hail is identical to the arctic block. The only soft buff she gets is the background. Im not kidding, the backdrop is not symmetrical making the icicles harder to land between. Also the bright background makes Frigid Stasis bullets harder to see. I tried to make this one fancy by denying her the use of the Frozen Bits. it ended up making the fight easier. Send help.
Ace is also identical. I didnt really use the background to anchor his attacks so the backdrop change didnt really affect me. I tried to make this fight fancy, but I had no exciting ideas that werent incredibly risky. They got me.
This Brigade is actually a new fight. He is the same as Brigade 1 for his first lifebar, then he gets access to 2 new attacks. The Quick Draw shot which is a lot faster than it looks and the Taichou..! flying kick he inherited from Dacite. The fancy-ness is, I guess breaking the grenades with Optic Barrier, but once again it made the fight easier. Continued doing this because I was tired of bouncing into them with the Recoil Dash. I also got really lucky in this fight. I stopped concentrating around lifebar 2 and somehow just didnt get hit. He was generous with the Quick Draws and Taichous and somehow we came out with a W.
His ultimate move also has the unique property of inflicting nervousness. There is so much time that you dont need to rush, and you know this. You can even go like ~15sec without inflicting damage and youll still be good. You know this, and yet the timer and explosions are enough to make you sweat for some reason. Let me just take the SHREDDED finish early because of this slight unjustified panic I am feeling right now.
If you know, you know man.
All in all, the desire to make the boss fights feel different to watch ended up making them all take a bit longer or outright not make them look that much different. The length of this mission already makes me dread doing Boss Rush on Hard Mode. That ones damn near 30min when run properly. Let me out.
Anyways, one more main mission left. Gonna tackle it after Im recovered and work on some of the DLC boss fights on the side.
Dacite Boss Fight 0:00
Hail Boss Fight 2:24
Ace Boss Fight 4:46
Brigade 2 Boss Fight 7:50
Results Screen 9:49
Music:
-Red Sun [Metal Gear Rising]
-A Stranger I Remain [Metal Gear Rising]
-Kurenai Meiro [Omega Labyrinth]
-Dark Hero (Male ver) [Astral Chain]
-Hurry! [Transformers Devastation]
#白き鋼鉄のX2 #gunvolt #LuminousAvengeriX2
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
Donate: https://www.paypal.com/donate?hosted_button_id=N5JAK9VHDLEBL
これはゲームであっても遊びではない Luminous Avenger iX 2 - Hanging Gardens [Hard Mode; No Damage X]](https://i.ytimg.com/vi/iy-0ikFAep4/mqdefault.jpg)

![2 Havakiri At The Same Time - God Eater 3
EX Time Attack 14 - Fallen Havakiri & Ameno Havakiri
EX タイムアタック 14 • アメノハバキリとハバキリ堕天
I wanted to parry something.
I dont really play Buster much anymore but somehow I just felt like that and decided to record this.
I had a really long video description here about how I take too long to record videos and how I set a recording time limit for this one.
But who really cares how long videos take to make as long as they sick?
So just enjoy this sloppy video.
I finally managed to finish the biggest parts of my Sakura Wars guide this week so Ill try to record some more GE3 stuff soonish.
Even though many people are bothering me to play the new SAO game. Send help
EQUIPMENT:
Weapon: Rank 7 Manticore Paw+0
-Vanquisher Lv10
-Crusher Lv10
Gun: Rank 1 Assault Ammit P
-none
Shield: Rank 1 Buckler Ammit P
-Cardiograph Lv5
Burst Unit: PGC21mm
Accel Trigger: G HP Healer
Burst Arts:
Ground: Anathema [Mad Wind]
Jump: Sky Cleaver [none]
Step: Dividing Edge [Explosive Impact]
Music:
-Autumns Desolation [Bloodstained Ritual of The Night]
-White Darkness [Cartagra]
Tags:
#GE3 #GodEater #HavaSandwich
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
Love my videos and want to help me out? Consider donating:
https://www.paypal.com/cgi-bin/webscr?cmd s-xclick&hosted_button_id=W9258V5U3898A&source=url
これはゲームであっても遊びではない 2 Havakiri At The Same Time - God Eater 3](https://i.ytimg.com/vi/j3x6zwA4gOc/mqdefault.jpg)
![The Dives Only Challenge - God Eater 3
Fighting a Nemain and sum smol boiz, but I can only attack with Dives.
Rank 6 mission because I didnt want to record a 9min video.
This is a video idea Ive had but rejected for over a year because I think its boring to watch.
But now Im finally, finally bored enough to actually record this!
All jokes aside, I havent had working internet for a while and been recording random stuff and finally found my way around to doing this.
Um, yes.
Dont really know what else to say about such a disrespectful video.
EQUIPMENT:
Weapon: Rank 7 Lafitte+0
-none
Gun: Rank 7 Shotgun Sky Rocket+0
-Athlete Lv10
-Stamina Lv10
Shield: Rank 7 Tower Nuadhas Tower+60
-Gyro Lv10
Burst Unit: PGC21mm
Accel Trigger: G ST Healer
Burst Arts: none
Music:
-Heaven (Norihiko Hibino Remix) [Persona 4 Dancing All Night]
-white darkness [Cartagra]
Tags:
#GodEater3 #GE3 #NoDivingAllowed
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
Love my videos and want to help me out? Consider donating:
https://www.paypal.com/cgi-bin/webscr?cmd s-xclick&hosted_button_id=W9258V5U3898A&source=url
これはゲームであっても遊びではない The Dives Only Challenge - God Eater 3](https://i.ytimg.com/vi/jB9zv3zLfbw/mqdefault.jpg)
![The Flying AGE - God Eater 3
The ground is lava!
Unless theres a devour attack, or youre out of Stamina or you get bodied by uneven terrain.
Send help.
Wassup. Im back from quite a long GE3 video break.
I been slacking on videos for the last 7 weeks, but was keeping my GE3 skillz polished also while playing some other games that Ive been meaning to get around to for years.
GE3 is really old now.
Theres no hints at new DLC or anything and due to all these shiny new games that have come out recently, the playerbase and the viewership for this game is at an all time low.
Its a natural thing the lifespan of all games, but I still think GE3 is a fun game to watch and I think that the ultimate skill ceiling in this game has not been reached by anyone yet.
Theres also a hell of a lot of irritating GE3 related things Ive been thinking about, but I dont feel like talking about them here.
So yes, Im back to making GE3 videos.
But given how ded this game is, Ill just be making stuff whenever I feel like it.
Ive been practicing a lot in DMC5 and maybe one day Ill start making videos for that game, but we will see. Genshin Impact also comes out later this month and I was thinking of covering that one too. But I lost a lot of interest in it when I found out its a free2play game.
Go figure.
How to cancel Out of Breath Status, as seen in this video:
https://twitter.com/bkbrent/status/1292817070263074818
(Gonna do a YT video on this soon)
EQUIPMENT:
Weapon: Rank 7 Gevaudan+60
-Slasher LV10
-Double Edged Sword Lv10
Gun: Rank 7 Shotgun Sky Rocket
-Athlete Lv10
-Stamina Lv10
Shield: Rank 7 Buckler Autumn Fan+60
-Calm Breather Lv10
-Gyro Lv10
Burst Arts:
-Jump: Sacred Edge [Flugel]
Burst Unit: DST 22mm
Accel Trigger: D-Acrobat
Music:
-Fly Me To The Moon (∞ Climax Mix) [Bayonetta]
-White Darkness [Cartagra]
Tags:
#GE3 #GodEater #TheGroundIsLava
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
Love my videos and want to help me out? Consider donating:
https://www.paypal.com/cgi-bin/webscr?cmd s-xclick&hosted_button_id=W9258V5U3898A&source=url
これはゲームであっても遊びではない The Flying AGE - God Eater 3](https://i.ytimg.com/vi/kLEKtBg0Su8/mqdefault.jpg)
![GOD EATER 3 - Charge Spear Burst Arts
All maxed Burst Arts for Charge Spear in God Eater 3.
https://bkbrent.com/games/god-eater-3/ge3-charge-spear/
Burst Arts were showcased with no BA Effects and with the following equipment:
Weapon: Rank 7 Divine Fionn+30
Gun: Rank 1 Assault Ammit Carbine P
Shield: Rank 1 Buckler Ammit Buckler P
No God Arc skills, Burst Units, Accel Triggers or Engages were used.
How to read Burst Art attribute icons:
-Air Follow-up OK: You can perform air actions after the art.
-Infinite Spam OK: Can attack continuously if you press the button repeatedly. Lasts until your Stamina runs out.
-Super Armor: You can ignore incoming attacks during a portion of the Art. You still take damage, just dont get staggered out of the attack.
HP+: Art regains some HP on hit.
OP+: Art has increased OP gain on hit.
Weakpoint: Increased damage to Aragami weakpoints.
Downed Damage+: increased damage to downed Aragami.
Ignore Armor: Damage isnt reduced when attacking an Aragamis hardest parts. Usually these arts are proficient at breaking parts.
Element Weakness+: Increases damage when using an element weapon and an Aragami is weak to that element.
Dont ask me to tell you how to get weapons or Burst Arts. Theres a big in-game weapon database and each Burst Art has its prerequisites listed if you havent unlocked it yet. If you dont see the weapon Im using in the database, clear all the missions in the game to unlock more blueprints.
Music:
-終わらぬ戦いへ (Into an Endless Battle) [God Eater 2]
Tags:
#GE3 #ChargeSpear#BurstArts
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com/
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
Appreciate my work and want to help me out? Consider donating:
https://www.paypal.com/cgi-bin/webscr?cmd s-xclick&hosted_button_id=W9258V5U3898A
This may be a game, but its not just something you play. GOD EATER 3 - Charge Spear Burst Arts](https://i.ytimg.com/vi/lqIEen0-Szg/mqdefault.jpg)