Uploaded May 2022 | Updated September 2026, 2 weeks ago
白き鋼鉄のX2 天上の楽園 Xランク 【ハードモード ノーダメージ】
Final Kudos: 8538
Clear Time: 07:47:18
Score: 1393093
Ah yes, The mini boss rush mission. A staple in the GV series and even in a lot of action games. But damn, this one only has 4 bosses and it already feels this long. The Hard Mode HP boost the bosses get is no joke. This mission is all recognizing patterns, 'being careful' and execution, I guess.
To be honest, I usually find these kinds of boss rush missions more fun to just play than to actually try to record watch-worthy runs for. I tried to do some new things on the bosses because this is supposed to be "Copen after he has already beaten you once", so fights should feel different to watch... right?
That's where the 'being careful' aspect starts to become overbearing. Small mistakes or late reads equal death. There is legit no reason to try new stuff or to try to add finesse, because it's too easy to lose the run in a stage with 4 back-to-back boss fights. Just play it safe, do what works, and don't take any risks. The kids watching at home wouldn't be able to tell the difference anyway :V
I mean, who wants to run a 10 minute mission on repeat for days because they wanna be fancy?
...Well, I do. But I'm a crazy person. So crazy that I recorded this when I'm currently too sick to play games. Was fighting back headaches, watery eyes and lapses in concentration trying to bring you a fancy 10min run for you to not watch. Grass.
Sickness inspired sarcasm aside, let's talk about how these fights changed from the normal missions.
Dacite has a roof now. If you dashed out diagonally to evade his grenades attack, GGs son. You can no longer easily evade the grenades and Armageddon Ray by just leaving via the ceiling anymore. I tried to make this fight fancy to look at by countering the grenades with different EX weapons. It ended up making me lose time. Go figure.
Hail is identical to the arctic block. The only soft buff she gets is the background. I'm not kidding, the backdrop is not symmetrical making the icicles harder to land between. Also the bright background makes Frigid Stasis bullets harder to see. I tried to make this one fancy by denying her the use of the Frozen Bits. it ended up making the fight easier. Send help.
Ace is also identical. I didn't really use the background to anchor his attacks so the backdrop change didn't really affect me. I tried to make this fight fancy, but I had no exciting ideas that weren't incredibly risky. They got me.
This Brigade is actually a new fight. He is the same as Brigade 1 for his first lifebar, then he gets access to 2 new attacks. The Quick Draw shot which is a lot faster than it looks and the "Taichou..!" flying kick he inherited from Dacite. The fancy-ness is, I guess breaking the grenades with Optic Barrier, but once again it made the fight easier. Continued doing this because I was tired of bouncing into them with the Recoil Dash. I also got really lucky in this fight. I stopped concentrating around lifebar 2 and somehow just didn't get hit. He was generous with the Quick Draws and Taichous and somehow we came out with a W.
His ultimate move also has the unique property of inflicting nervousness. There is so much time that you don't need to rush, and you know this. You can even go like ~15sec without inflicting damage and you'll still be good. You know this, and yet the timer and explosions are enough to make you sweat for some reason. "Let me just take the SHREDDED finish early because of this slight unjustified panic I am feeling right now."
If you know, you know man.
All in all, the desire to make the boss fights feel different to watch ended up making them all take a bit longer or outright not make them look that much different. The length of this mission already makes me dread doing Boss Rush on Hard Mode. That one's damn near 30min when run properly. Let me out.
Anyways, one more main mission left. Gonna tackle it after I'm recovered and work on some of the DLC boss fights on the side.
Dacite Boss Fight 0:00
Hail Boss Fight 2:24
Ace Boss Fight 4:46
Brigade 2 Boss Fight 7:50
Results Screen 9:49
-------
Music:
-Red Sun [Metal Gear Rising]
-A Stranger I Remain [Metal Gear Rising]
-Kurenai Meiro [Omega Labyrinth]
-Dark Hero (Male ver) [Astral Chain]
-Hurry! [Transformers Devastation]
#白き鋼鉄のX2 #gunvolt #LuminousAvengeriX2
======
Twitter: twitter.com/bkbrent
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これはゲームであっても遊びではない
白き鋼鉄のX2 天上の楽園 Xランク 【ハードモード ノーダメージ】
Final Kudos: 8538
Clear Time: 07:47:18
Score: 1393093
Ah yes, The mini boss rush mission. A staple in the GV series and even in a lot of action games. But damn, this one only has 4 bosses and it already feels this long. The Hard Mode HP boost the bosses get is no joke. This mission is all recognizing patterns, 'being careful' and execution, I guess.
To be honest, I usually find these kinds of boss rush missions more fun to just play than to actually try to record watch-worthy runs for. I tried to do some new things on the bosses because this is supposed to be "Copen after he has already beaten you once", so fights should feel different to watch... right?
That's where the 'being careful' aspect starts to become overbearing. Small mistakes or late reads equal death. There is legit no reason to try new stuff or to try to add finesse, because it's too easy to lose the run in a stage with 4 back-to-back boss fights. Just play it safe, do what works, and don't take any risks. The kids watching at home wouldn't be able to tell the difference anyway :V
I mean, who wants to run a 10 minute mission on repeat for days because they wanna be fancy?
...Well, I do. But I'm a crazy person. So crazy that I recorded this when I'm currently too sick to play games. Was fighting back headaches, watery eyes and lapses in concentration trying to bring you a fancy 10min run for you to not watch. Grass.
Sickness inspired sarcasm aside, let's talk about how these fights changed from the normal missions.
Dacite has a roof now. If you dashed out diagonally to evade his grenades attack, GGs son. You can no longer easily evade the grenades and Armageddon Ray by just leaving via the ceiling anymore. I tried to make this fight fancy to look at by countering the grenades with different EX weapons. It ended up making me lose time. Go figure.
Hail is identical to the arctic block. The only soft buff she gets is the background. I'm not kidding, the backdrop is not symmetrical making the icicles harder to land between. Also the bright background makes Frigid Stasis bullets harder to see. I tried to make this one fancy by denying her the use of the Frozen Bits. it ended up making the fight easier. Send help.
Ace is also identical. I didn't really use the background to anchor his attacks so the backdrop change didn't really affect me. I tried to make this fight fancy, but I had no exciting ideas that weren't incredibly risky. They got me.
This Brigade is actually a new fight. He is the same as Brigade 1 for his first lifebar, then he gets access to 2 new attacks. The Quick Draw shot which is a lot faster than it looks and the "Taichou..!" flying kick he inherited from Dacite. The fancy-ness is, I guess breaking the grenades with Optic Barrier, but once again it made the fight easier. Continued doing this because I was tired of bouncing into them with the Recoil Dash. I also got really lucky in this fight. I stopped concentrating around lifebar 2 and somehow just didn't get hit. He was generous with the Quick Draws and Taichous and somehow we came out with a W.
His ultimate move also has the unique property of inflicting nervousness. There is so much time that you don't need to rush, and you know this. You can even go like ~15sec without inflicting damage and you'll still be good. You know this, and yet the timer and explosions are enough to make you sweat for some reason. "Let me just take the SHREDDED finish early because of this slight unjustified panic I am feeling right now."
If you know, you know man.
All in all, the desire to make the boss fights feel different to watch ended up making them all take a bit longer or outright not make them look that much different. The length of this mission already makes me dread doing Boss Rush on Hard Mode. That one's damn near 30min when run properly. Let me out.
Anyways, one more main mission left. Gonna tackle it after I'm recovered and work on some of the DLC boss fights on the side.
Dacite Boss Fight 0:00
Hail Boss Fight 2:24
Ace Boss Fight 4:46
Brigade 2 Boss Fight 7:50
Results Screen 9:49
-------
Music:
-Red Sun [Metal Gear Rising]
-A Stranger I Remain [Metal Gear Rising]
-Kurenai Meiro [Omega Labyrinth]
-Dark Hero (Male ver) [Astral Chain]
-Hurry! [Transformers Devastation]
#白き鋼鉄のX2 #gunvolt #LuminousAvengeriX2
======
Twitter: twitter.com/bkbrent
Video Game Guides: bkbrent.com
Fighting Game YT Channel: youtube.com/c/SuperBKBrent
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これはゲームであっても遊びではない

![2 Havakiri At The Same Time - God Eater 3
EX Time Attack 14 - Fallen Havakiri & Ameno Havakiri
EX タイムアタック 14 • アメノハバキリとハバキリ堕天
I wanted to parry something.
I dont really play Buster much anymore but somehow I just felt like that and decided to record this.
I had a really long video description here about how I take too long to record videos and how I set a recording time limit for this one.
But who really cares how long videos take to make as long as they sick?
So just enjoy this sloppy video.
I finally managed to finish the biggest parts of my Sakura Wars guide this week so Ill try to record some more GE3 stuff soonish.
Even though many people are bothering me to play the new SAO game. Send help
EQUIPMENT:
Weapon: Rank 7 Manticore Paw+0
-Vanquisher Lv10
-Crusher Lv10
Gun: Rank 1 Assault Ammit P
-none
Shield: Rank 1 Buckler Ammit P
-Cardiograph Lv5
Burst Unit: PGC21mm
Accel Trigger: G HP Healer
Burst Arts:
Ground: Anathema [Mad Wind]
Jump: Sky Cleaver [none]
Step: Dividing Edge [Explosive Impact]
Music:
-Autumns Desolation [Bloodstained Ritual of The Night]
-White Darkness [Cartagra]
Tags:
#GE3 #GodEater #HavaSandwich
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
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これはゲームであっても遊びではない 2 Havakiri At The Same Time - God Eater 3](https://i.ytimg.com/vi/j3x6zwA4gOc/mqdefault.jpg)
![The Dives Only Challenge - God Eater 3
Fighting a Nemain and sum smol boiz, but I can only attack with Dives.
Rank 6 mission because I didnt want to record a 9min video.
This is a video idea Ive had but rejected for over a year because I think its boring to watch.
But now Im finally, finally bored enough to actually record this!
All jokes aside, I havent had working internet for a while and been recording random stuff and finally found my way around to doing this.
Um, yes.
Dont really know what else to say about such a disrespectful video.
EQUIPMENT:
Weapon: Rank 7 Lafitte+0
-none
Gun: Rank 7 Shotgun Sky Rocket+0
-Athlete Lv10
-Stamina Lv10
Shield: Rank 7 Tower Nuadhas Tower+60
-Gyro Lv10
Burst Unit: PGC21mm
Accel Trigger: G ST Healer
Burst Arts: none
Music:
-Heaven (Norihiko Hibino Remix) [Persona 4 Dancing All Night]
-white darkness [Cartagra]
Tags:
#GodEater3 #GE3 #NoDivingAllowed
Twitter: https://twitter.com/bkbrent
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Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
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これはゲームであっても遊びではない The Dives Only Challenge - God Eater 3](https://i.ytimg.com/vi/jB9zv3zLfbw/mqdefault.jpg)
![The Flying AGE - God Eater 3
The ground is lava!
Unless theres a devour attack, or youre out of Stamina or you get bodied by uneven terrain.
Send help.
Wassup. Im back from quite a long GE3 video break.
I been slacking on videos for the last 7 weeks, but was keeping my GE3 skillz polished also while playing some other games that Ive been meaning to get around to for years.
GE3 is really old now.
Theres no hints at new DLC or anything and due to all these shiny new games that have come out recently, the playerbase and the viewership for this game is at an all time low.
Its a natural thing the lifespan of all games, but I still think GE3 is a fun game to watch and I think that the ultimate skill ceiling in this game has not been reached by anyone yet.
Theres also a hell of a lot of irritating GE3 related things Ive been thinking about, but I dont feel like talking about them here.
So yes, Im back to making GE3 videos.
But given how ded this game is, Ill just be making stuff whenever I feel like it.
Ive been practicing a lot in DMC5 and maybe one day Ill start making videos for that game, but we will see. Genshin Impact also comes out later this month and I was thinking of covering that one too. But I lost a lot of interest in it when I found out its a free2play game.
Go figure.
How to cancel Out of Breath Status, as seen in this video:
https://twitter.com/bkbrent/status/1292817070263074818
(Gonna do a YT video on this soon)
EQUIPMENT:
Weapon: Rank 7 Gevaudan+60
-Slasher LV10
-Double Edged Sword Lv10
Gun: Rank 7 Shotgun Sky Rocket
-Athlete Lv10
-Stamina Lv10
Shield: Rank 7 Buckler Autumn Fan+60
-Calm Breather Lv10
-Gyro Lv10
Burst Arts:
-Jump: Sacred Edge [Flugel]
Burst Unit: DST 22mm
Accel Trigger: D-Acrobat
Music:
-Fly Me To The Moon (∞ Climax Mix) [Bayonetta]
-White Darkness [Cartagra]
Tags:
#GE3 #GodEater #TheGroundIsLava
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
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これはゲームであっても遊びではない The Flying AGE - God Eater 3](https://i.ytimg.com/vi/kLEKtBg0Su8/mqdefault.jpg)
![GOD EATER 3 - Charge Spear Burst Arts
All maxed Burst Arts for Charge Spear in God Eater 3.
https://bkbrent.com/games/god-eater-3/ge3-charge-spear/
Burst Arts were showcased with no BA Effects and with the following equipment:
Weapon: Rank 7 Divine Fionn+30
Gun: Rank 1 Assault Ammit Carbine P
Shield: Rank 1 Buckler Ammit Buckler P
No God Arc skills, Burst Units, Accel Triggers or Engages were used.
How to read Burst Art attribute icons:
-Air Follow-up OK: You can perform air actions after the art.
-Infinite Spam OK: Can attack continuously if you press the button repeatedly. Lasts until your Stamina runs out.
-Super Armor: You can ignore incoming attacks during a portion of the Art. You still take damage, just dont get staggered out of the attack.
HP+: Art regains some HP on hit.
OP+: Art has increased OP gain on hit.
Weakpoint: Increased damage to Aragami weakpoints.
Downed Damage+: increased damage to downed Aragami.
Ignore Armor: Damage isnt reduced when attacking an Aragamis hardest parts. Usually these arts are proficient at breaking parts.
Element Weakness+: Increases damage when using an element weapon and an Aragami is weak to that element.
Dont ask me to tell you how to get weapons or Burst Arts. Theres a big in-game weapon database and each Burst Art has its prerequisites listed if you havent unlocked it yet. If you dont see the weapon Im using in the database, clear all the missions in the game to unlock more blueprints.
Music:
-終わらぬ戦いへ (Into an Endless Battle) [God Eater 2]
Tags:
#GE3 #ChargeSpear#BurstArts
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com/
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
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This may be a game, but its not just something you play. GOD EATER 3 - Charge Spear Burst Arts](https://i.ytimg.com/vi/lqIEen0-Szg/mqdefault.jpg)
![Burst Dromi Perfect Clear [Biting Edge] - God Eater 3
Elite Solo Class Certification Mission 29
Dromi in Permanent Burst state. Why? I dont know.
I watched a lot of people Perfect solo this mission.
The strat used here in this video is the most common by far. Some people use Hold bullets to lock it in place and others are lucky enough to get Dromi to do the attacks that allow you to safely get in position under his core back to back.
Either way, this is the easiest and most lowest effort way of getting a Perfect Clear on this thing.
Ill hold my usual nitpicks of stunlock runs being unhype to watch and all that and Ill instead tell you what I originally had planned for this video.
I wanted to use the Phantom Accel Trigger to dance through its retarded hitboxes and Perfect Guard everything else. The problem was that damn Dandelion Puff attack.
When it pops that, you just have to respect it no matter what. Even if an opening appears, you cant approach because that attack is too unreliable to Perfect Guard consistently. Best way to deal with it is to get behind something and make Dromi come out to get you.
The other problem was that there are multiple cases where you Perfect Guard something and still get hit by a subsequent part of the same attack you just guarded. That goes again my religion.
If I cant have a +2sec advantage average on attacks I Perfect Guard, Im not having fun and your attacks are too stupid for me to think about logically.
So yeah. I spent a full two days trying to run this Dromi like that and came up with nothing. Dromi, the Aragami who I hate most next to all the Small Type Aragami.
Eventually I just said to myself This is not fun.
Then threw on the Biting Edge and recorded this video and sure enough beat it on the first try.
Go figure. I coulda tried it a few more times to get a better time or something but I dont care about time and Im not recording another video with this mission ever again.
The best part of this mission is that a Dromi in Permanent Burst mission is out of the way for future updates and now we can look forward to missions with all the other Ash Aragami in permanent Burst (?)
EQUIPMENT:
Weapon: Rank 7 Bennu Biting Edge+25
-Tricky Lv5
Gun: Rank 7 Shotgun Sky Rocket
-Oracle Lv5
-Oracle Lv5
-Stamina Lv5
-Stamina Lv5
Shield Rank 7 Buckler Autumn Fan +30
-Cardiograph Lv5
-Relaxed Lv5
-Muted Lv5
-Muted Lv5
Burst Unit: MPW 22 mm
Accel Trigger: A-Assassin
Burst Arts:
-Ground: Halo Assault [Blade Storm]
-Step: Angel Fall [Explosive Blast]
-Jump: Petal Fury [Blade Storm]
Music:
-Beat Eat Nest (Byakuyas Theme) [Under Night In-birth Exe:Late]
Tags:
#GE3 #PerfectClear #BitingEdge
Twitter: https://twitter.com/bkbrent
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This may be a game, but its not just something you play. Burst Dromi Perfect Clear [Biting Edge] - God Eater 3](https://i.ytimg.com/vi/lqKHs-8Cytk/mqdefault.jpg)
![Dante vs Goliath (No Damage)
Devil May Cry 5 Special Edition PS5, Turbo Mode,
Dante vs Goliath, Bloody Palace, Floor 20, No Damage
Wassup. This is my first real boss run for DMC5, I guess. Once again Im testing and feeling out a lot of things with this video before I standardize the video formula Im gonna use for this game. Some complaints about Turbo Mode and other notes below.
So. Turbo Mode makes the game run in 1.2x speed. Ive been playing on Turbo for a couple of weeks now and honestly, Im not sure if I like it. Its more or less the best way to screw up all the things you thought you had burned into your muscle memory, and there have been times in the Palace with Dante where my mind cant keep up with the speed because I try not to auto-pilot when playing this game. Its also nightmare fuel on combos for a scrub like me who just learned sum basic bich combos in the normal version of the game.
Also also, think of my poor Circle button Royal Guarding this mans belly beam in 1.2x speed. orz
On the other hand, the pace actually feels just right in Boss fights and somehow it feels as if tight windows like Royal Release, Max Act and Judgement Nut are easier. Doubt that this is actually the case, but I seem to hit these more consistently on Turbo.
The other other thing about Turbo is that its gonna make the videos 20% shorter. So overall not really sure how I feel about it and unsure if I will continue to use it. Legit feel like the game is fast enough as is, but we will see.
Okay, now some notes. Firstly, this is DMC5SE and the very first video I recorded from my ps5. The HD60 capture card I got is still compatible with the 5 and I aint got no 4K TV or money to get a better card so 1080p60 gonna be the norm around here for quite a while, I think.
The ps5 built-in recording does 1080p at 60 which is quite nice and it seems like the bitrate it captures in is mostly decent which is impressive. Kinda contemplating if I still needa use my Capture Card for recording on the 5.
But for this video though, I tried encoding in a reasonably higher bitrate than what I normally use. Im not sure if itll be noticable, but thats part of one of the things Im feeling out here. The other thing is that the audio may be a little bit too loud, but hey, you can rock out with your junk out to The Only Thing I Know For Real, or complain in the comments if its too loud.
The final thing Im testing is a relaxed, hands-off uploading schedule for this game. I want my videos to be actually kind of decent-ish so Im not gonna be popping out DMC5 stuff every week. Gonna take my time to practice, learn and try to record something good.
Bonus: According to the ps5, my ps4 DMC5 playtime is 622 hours and Ive already got 72 hours on DMC5SE.
Imagine putting in all that playtime and still being ass at the game.
Send help.
Music:
-The Only Thing I Know For Real [Metal Gear Rising]
-Afternoon in Crossbell [Zero no Kiseki]
#DMC5 #DevilMayCry5 #Turbo
Twitter: https://twitter.com/bkbrent
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これはゲームであっても遊びではない Dante vs Goliath (No Damage)](https://i.ytimg.com/vi/m4xIMrLkhOg/mqdefault.jpg)
![Biting Edge vs All Ash Aragami [5 Perfect Clears] - God Eater 3
5 Perfect Clears with Biting Edge versus each Ash Aragami.
https://bkbrent.com/games/god-eater-3/ge3-biting-edge/
Timestamps:
0:00 - Ra [13265]
1:38 - Nuadha [11133]
2:54 - Balmung [20525]
5:05 - Anubis [10656]
6:18 - Dromi [14033]
**(All clips except Balmung were recorded on version 1.40)
Biting Edge is the hardest weapon to use in the game.
It is also the strongest weapon in the game when used effectively.
Now! Go on and immortalize everything I say and quote this description in 4 months after the game has gotten 6 more balance patches and this statement is no longer valid!
All jokes aside, I spent so much time practicing with Edge that it has now become my 3rd most played weapon. Only for me to show up to this video with all these skills in hand, just to stunlock everything in EZPZ fashion. Go figure.
But hey, heres a special tip for actually reading my video descriptions:
During Glaive mode, you can Devour while Diving. You can also cancel the Dive into a normal attack to exit Glaive mode. I really, really wanted to show this in the video but just never got the chance to.
Might be because, this weapon brings me extremely bad luck.
Like, the kinds of abstract and absurd things that were happening in the recording of this video cant be explained without words that arent Thats just bad luck.
But its all good, Ive been a closet Edge Boi for a couple months now.
Maybe one day I can level up and be an Edge Lord like that one guy on YT I got huge respect for.
EQUIPMENT:
Gun: Rank 7 Assault Tigris Tusk+30
-Oracle Lv5
-Oracle Lv5
-Assault Pro Lv5
Shield: Rank 7 Buckler Autumn Fan+30
-Stamina Lv5
-Stamina Lv5
-Cardiograph Lv5
-Sensitive Lv5
Burst Unit: MPW 22mm
Accel Trigger: Breaker
Weapons:
For Ra: Rank 7 Triolet EX+30 [Tricky Lv10; Slasher Lv5]
For Nuadha & Anubis: Rank 7 Bennu Biting Edge+30 [Tricky Lv5]
For Balmung: Rank 7 Flame Corona EX+30 [Tricky Lv10]
For Dromi: Rank 7 Hematic Dojigiri+30 [Tricky Lv10; Slasher Lv5]
Burst Arts:
Ground:
-Except Ra: Halo Assault [Blade Storm]
-For Ra: Cosmic Bolt [Explosive Blast]
Jump:
-Phantom Pain [Explosive Blast]
Step:
-Except Nuadha: Biting Thrust [Piercing Hail]
-For Nuadha: Angel Fall [Explosive Blast]
Music in order of appearance:
-Signs of Love (TK Remix) [Persona 4 Dancing All Night]
-Backside of The TV (Lotus Juice Remix) [Persona 4 Dancing All Night]
-A Deep Mentality (Lotus Juice Remix) [Persona 3 Dancing Star Night]
-NEO Briefing [God Eater 2]
Tags:
#GE3 #BitingEdge #AshAragami
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
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これはゲームであっても遊びではない Biting Edge vs All Ash Aragami [5 Perfect Clears] - God Eater 3](https://i.ytimg.com/vi/mHU7iGm0MPc/mqdefault.jpg)
![Dromi Perfect Clear [Charge Spear] - God Eater 3
I hate this damn thing so much. Every damn attack it does is annoying and has hitboxes all over the place. Hate it so much, I especially took time out to learn its attack patterns because Im not letting something I hate body me free (Fighting Game player mentality)
Imagine picking up the salt shaker to sprinkle some seasoning on your delicious steak and the whole fucking shaker flops open and all the salt goes everywhere. Imagine that and you got Dromis hitboxes.
Dont even get me started on his slutty Devour and Burst Mode.
Ugh.
Anyway.
Spear is amazing by the way.
Like, seriously.
Its got incredibly good Burst Arts and the way you can use a Charge Glide Burst Art to go into OPEN MODE and then carry the mode into other Burst Arts just makes sense so much sense to me.
In the video I keep the open mode going for like 12sec or something. Its legit and its really really fun.
Im thoroughly impressed with what they did with this weapon. Just hope its glorious-ness doesnt change in updates.
I wasnt really a Spear boi before but I always respected it as a good weapon with a solid learning curve.
But now? Hell, count me in (^_^)
EQUIPMENT:
Weapon: Rank 7 Predator Fang EX+30
-Piercer Lv4
-Piercer Lv4
Gun: Rank 7 Final Judgement+30
-Oracle Lv5
-Oracle Lv5
-Muted Lv5
-Muted Lv5
Shield Rank 7 Autumn Fan+30
-Health lv5
-Health Lv5
-Stamina Lv5
-Stamina Lv5
Burst Unit: AIR 20mm
Accel Trigger: Breaker
Burst Arts:
Ground: Brave Soul [Explosive Blast]
Jump: Stardust Rain [Piercing Hail]
Step: Deathbringer [Piercing Light]
Music:
-Cerberus Boss Battle [Devil May Cry 3]
Tags:
#GodEater3 #GE3 #PerfectClear
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com/
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
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This may be a game, but its not just something you play. Dromi Perfect Clear [Charge Spear] - God Eater 3](https://i.ytimg.com/vi/mLhh8oRau0g/mqdefault.jpg)
![My Brain During A Perfect Clear - God Eater 3
Man, I had fun editing this one.
Not really a meme, but its what the game looks like to me when Im going for a JG Perfect Clear.
Im too old, but I probably have some degree of chuuni.
In a JG Perfect Clear, the more you Just Guard, the more the pressure stacks up to not lose focus and not let even make a small mistake result in chip damage. Its stressful because you have to keep the flame of playing at a high level throughout a run.
When its late in the run and youve guarded most of the attacks, it starts to become hard to not play passively. This is because every JG attempt is a huge chance to make a mistake and youve been nurturing a really flashy run and you want to pull through til the end and call it a JG Perfect Clear.
Its like youre walking home from the bank after having withdrawn your entire life savings and youre really scared you are about to get robbed by any damn thing.
JG Perfect Clears are difficult. Most people cant even guard half of an Aragamis attacks and now youre setting out to block every single attack consecutively. Thats why you can sit in 4 hour recording sessions for 3 days straight and come up with nothing. Its frustrating. Its painstaking.
Going back to the bank analogy, I could easily triple the amount of videos on my channel if I uploaded all the amount of times I got robbed at the end of an almost JG Perfect Clear.
But I steel myself and I keep trying no matter how long it takes. No matter how many attempts it takes. Because I want to upload the sickest and most crispy videos. So you know when youre watching a BK vid, it feels like youre watching something special.
Now, to meet all of these requirements, I activate my powers of chuuni to start looking at the game with what you see in the video. I dont have an HP & OP bars. What are those things? Useless. I have a Concentration Gauge, Style Rank and Just Guard Counter.
Concentration Gauge:
-The purpose of this is to maintain a high level of play throughout the run
-Fills up on every JG.
-Missing Devours and big attacks reduces the gauge.
-Getting hit completely empties the gauge.
-When the gauge is completely filled, I enter Complete Concentration mode.
Complete Concentration Mode (This can also be refered to as The Zone):
-Usually triggers after 10 Just Guards.
-I try to force myself to have increased focus, reaction, prediction and precision abilities.
-I do this by recalling various things that piss me off and push that energy and anger into trying to playing as the best possible version of myself.
-Lasts for about 1min
-There are some things I can only do when Im in Complete Concentration mode
-Getting hit or making any single mistake will immediately end the mode and empty the Concentration Gauge.
Style Rank:
-The purpose of this is to grade the quality of the video while Im recording it.
-Rank increases with JGs and any stylish actions
-Getting hit, missing attacks or taking chip damage reduces style
-I usually dont upload anything below an A rank if its a JG Perfect Clear
Just Guard counter:
-I count JGs to try to unlock Complete Concentration Mode
-I stop counting after 10
-This is used to determine the overall quality of the video and whether its a JG Perfect Clear.
Now that Im done embarrassing myself, does this stuff actually work?
Kinda.
If you get really inspired by Shonen Anime or Vergil in Devil May Cry and you have a really wild imagination, yeah, it can work. By thinking I was in some hypersensitive concentration state, I was able to pull of a Guard Cancel to Drawback x Dive JG in an actual Perfect Clear.
If you have any idea how hard that is to do in a JG Perfect Clear, you might invent a Concentration Gauge of your own www
Music:
-Ryuukos Theme [Kill la Kill the game]
Tags:
#GE3
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
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これはゲームであっても遊びではない My Brain During A Perfect Clear - God Eater 3](https://i.ytimg.com/vi/mgrVPxb5Hzo/mqdefault.jpg)
![Code Vein - Invading Executioner [Level 1; Enhanced Difficulty]
Invading Executioner Boss Fight No Damage Solo
Level 1 on Enhanced Difficulty 1
Call her Aqua Current or Miku on drugs or whatever you want.
She got 10/10 boss enemy design in my books. Love that sassy flair she got in her attacks. Makes it fun to learn her patterns.
(Either that, or maybe Im just an M who likes girls with twin tails stepping on me orz)
This is actually a really fun boss fight. Unfortunately crippled by the frame rate when a lot of water gets splashed around.
Try using the Ice buff and parry this boss and you might just witness a slideshow orz
I can parry the backhand spin attack 100% of the time, but the potential frame rate drop got me so scared I just stick to dodging. Wonder if this is just a problem on the regular PS4 or if Pro, Xbox or PC users experience the same thing?
Either way, its damn annoying and directly impeding on my gameplay experience.
Send help.
Music:
-Lusties Night Club [HuniePop]
-ARK Theme [Transformers Devastation]
Tags:
#CodeVein
Twitter: https://twitter.com/bkbrent
Video Game Guides: https://bkbrent.com
Fighting Game YT Channel: https://www.youtube.com/c/SuperBKBrent
Appreciate my work and want to help me out? Consider donating:
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これはゲームであっても遊びではない Code Vein - Invading Executioner [Level 1; Enhanced Difficulty]](https://i.ytimg.com/vi/mmbGfVHuXEg/mqdefault.jpg)