I Coded a Video Editor (and it kind of sucks) @GamesWithGabe
I Coded a Video Editor (and it kind of sucks)  @GamesWithGabe
Uploaded December 2022 | Updated September 2026, 3 weeks ago
I was using Manim to create animations for my latest video when I ran into a bug. This bug was very small, but caused a visual artifact that was driving me crazy. I reached out and was informed that this was a known bug, and unfortunately there is no fix. I said to myself, "Fine I'll live with it", but I couldn't. So I set out to code a video editor over my weekend, and here I am 8 months later with my shiny video editor that was an absolute pain to use to make this video. Hopefully you enjoy my overview of the process.

Source Code: github.com/ambrosiogabe/MathAnimation

Font Rasterization: youtube.com/watch?v=LaYPoMPRSlk
Aarthificial Video: youtube.com/watch?v=WTUafAwrunE
Drawing 3D Lines: mattdesl.svbtle.com/drawing-lines-is-hard
Drawing Bezier Curves: https://ciechanow.ski/drawing-bezier-curves/
Order Independent Transparency: casual-effects.blogspot.com/2015/03/implemented-weighted-blended-order.html
The O-Library: github.com/kkos/oniguruma

Join the Discord: discord.gg/4tHeAkxNg7
Follow me on Twitch: twitch.tv/gameswthgabe

---- Bookmarks ----
0:00 Intro
0:46 Write-In Animation
3:09 Coding a Timeline
3:41 Morphing Animations
5:33 Audio Waveform Previews
7:15 Adding 3D Support
8:27 LaTeX
10:02 Viewports and Gizmos
10:57 Optimizing Stuff
14:12 SVGs
15:45 Scripting
16:13 Code Highlighting

---- Music ----
All the songs are from YouTube Studio Audio Library unless noted otherwise:
"The Curious Kitten", by Aaron Kenny
"The Plan's Working", by Cooper Cannell
"Quincas Moreira", by Siestita
"Looping Ascent", by Joel Cummins
"Tiptoes", by Myuu
"Sprightly Pursuite", by Cooper Cannell
"Amazing Plan", by Kevin MacLeod
"Dreams Become Real", by Kevin MacLeod

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Website: ambrosiogabe.github.io
Github: github.com/ambrosiogabe

Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)

My Recommended Game Engine Books:
Game Engine Architecture: gameenginebook.com
Game Physics Cookbook (Read this before the next physics book): amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669
Game Physics (Ian Millington): amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768
Game Programming Patterns (Free): gameprogrammingpatterns.com

My Recommended Beginning Game Programming Books:
JavaScript Game Design: apress.com/gp/book/9781430247166

My Recommended Java Books:
Data Structures/Algorithms: amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C
LWJGL (Free, but I haven't read this thoroughly): lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content
I Coded a Video Editor (and it kind of sucks)Debug Drawing Functions | Coding a 2D Game Engine in Java #24Creating 2D Primitives | Coding a 2D Physics Engine in Java #3Box-Select, Deleting, and Rotating Selected Objects | Coding Geometry Dash in Java #28Basic Vector Math | Coding a 2D Physics Engine in Java #2Framebuffers in OpenGL | Coding a 2D Game Engine in Java #27Textures in OpenGL | How to Code Minecraft Ep. 4Integrating JBox2D in our Engine | Coding a 2D Game Engine in Java #37Resource Management in LWJGL3 | Coding a 2D Game Engine in Java #12Debug Drawing Boxes and Circles | Coding a 2D Game Engine in Java #262K Subs?! Thanks! (And Some Channel Updates)Variables | Python for Absolute Beginners #1
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I Coded a Video Editor (and it kind of sucks)

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