Uploaded September 2016 | Updated September 2026, 3 weeks ago
Demonstration of the Hypersian Rug mode in HyperRogue.
HyperRogue website: roguetemple.com/z/hyper
More about hyperbolic geometry in HyperRogue: http://zenorogue.blogspot.com.au/2012/03/hyperbolic-geometry-in-hyperbolic-rogue.html
Paper model: youtube.com/edit?video_id=bZagAzbcbBQ
Even better to play with this in your hands: youtube.com/watch?v=7mqnd5aGWpw
HyperRogue soundtrack by Shawn Parrotte (http://www.shawnparrotte.com), under the Creative Commons BY-SA 3.0 license, creativecommons.org/licenses/by-sa/3.0
Demonstration of the Hypersian Rug mode in HyperRogue.
HyperRogue website: roguetemple.com/z/hyper
More about hyperbolic geometry in HyperRogue: http://zenorogue.blogspot.com.au/2012/03/hyperbolic-geometry-in-hyperbolic-rogue.html
Paper model: youtube.com/edit?video_id=bZagAzbcbBQ
Even better to play with this in your hands: youtube.com/watch?v=7mqnd5aGWpw
HyperRogue soundtrack by Shawn Parrotte (http://www.shawnparrotte.com), under the Creative Commons BY-SA 3.0 license, creativecommons.org/licenses/by-sa/3.0



![Circular Staircase and the non-Euclidean Geometry (VR video)
Viewing a circular staircase from the top (or conversely, viewing it from the bottom) creates the optical illusion of a mathematical logarithmic spiral. This is the same type of spiral that nature prefers, as it is seen in the chambered nautilus, the horns of a ram, the winds in a hurricane, the water in a whirlpool, and the stars in a spiral galaxy. [1]
An easy computation shows that the first sentence is not mathematically true (it is a hyperbolic spiral, not a logarithmic one). However, it is (asymptotically) true in hyperbolic geometry!
In this video, the curvature of the space changes with time. We start with 0 (Euclidean space), but for just a very short moment. Then we go to -0.5 (hyperbolic space), than back to 0 and up to 0.2 (elliptic space). The inner radius of the staircase is 1, and the outer radius is 2 (even though the stairs appear very narrow in the hyperbolic geometry). The distance between two subsequent levels is 2.4. The moment when the curvature becomes positive is easy to recognize a hole appears in the middle, because light rays do not hit our staircase at all!
[1] Bülent Atalay, https://www.trekearth.com/gallery/Europe/Italy/Lazio/Vatican_City/Vatican/photo831156.htm
Made with the HyperRogue engine [ http://www.roguetemple.com/z/hyper/ ]
Some static images: https://twitter.com/ZenoRogue/status/996046721804374016
This is a VR video. It can be rotated, or viewed using VR equipment, including cheap options such as mobile-based VR sets or anaglyph glasses. Circular Staircase and the non-Euclidean Geometry (VR video)](https://i.ytimg.com/vi/HZNRo6mr5pk/mqdefault.jpg)






