Uploaded May 2018 | Updated September 2026, 2 weeks ago
"Viewing a circular staircase from the top (or conversely, viewing it from the bottom) creates the optical illusion of a mathematical logarithmic spiral. This is the same type of spiral that nature prefers, as it is seen in the chambered nautilus, the horns of a ram, the winds in a hurricane, the water in a whirlpool, and the stars in a spiral galaxy." [1]
An easy computation shows that the first sentence is not mathematically true (it is a hyperbolic spiral, not a logarithmic one). However, it is (asymptotically) true in hyperbolic geometry!
In this video, the curvature of the space changes with time. We start with 0 (Euclidean space), but for just a very short moment. Then we go to -0.5 (hyperbolic space), than back to 0 and up to 0.2 (elliptic space). The inner radius of the staircase is 1, and the outer radius is 2 (even though the stairs appear very narrow in the hyperbolic geometry). The distance between two subsequent "levels" is 2.4. The moment when the curvature becomes positive is easy to recognize -- a "hole" appears in the middle, because light rays do not hit our staircase at all!
[1] Bülent Atalay, trekearth.com/gallery/Europe/Italy/Lazio/Vatican_City/Vatican/photo831156.htm
Made with the HyperRogue engine [ roguetemple.com/z/hyper ]
Some static images: twitter.com/ZenoRogue/status/996046721804374016
This is a VR video. It can be rotated, or viewed using VR equipment, including cheap options such as mobile-based VR sets or anaglyph glasses.
"Viewing a circular staircase from the top (or conversely, viewing it from the bottom) creates the optical illusion of a mathematical logarithmic spiral. This is the same type of spiral that nature prefers, as it is seen in the chambered nautilus, the horns of a ram, the winds in a hurricane, the water in a whirlpool, and the stars in a spiral galaxy." [1]
An easy computation shows that the first sentence is not mathematically true (it is a hyperbolic spiral, not a logarithmic one). However, it is (asymptotically) true in hyperbolic geometry!
In this video, the curvature of the space changes with time. We start with 0 (Euclidean space), but for just a very short moment. Then we go to -0.5 (hyperbolic space), than back to 0 and up to 0.2 (elliptic space). The inner radius of the staircase is 1, and the outer radius is 2 (even though the stairs appear very narrow in the hyperbolic geometry). The distance between two subsequent "levels" is 2.4. The moment when the curvature becomes positive is easy to recognize -- a "hole" appears in the middle, because light rays do not hit our staircase at all!
[1] Bülent Atalay, trekearth.com/gallery/Europe/Italy/Lazio/Vatican_City/Vatican/photo831156.htm
Made with the HyperRogue engine [ roguetemple.com/z/hyper ]
Some static images: twitter.com/ZenoRogue/status/996046721804374016
This is a VR video. It can be rotated, or viewed using VR equipment, including cheap options such as mobile-based VR sets or anaglyph glasses.










![Trapped in a 3-sphere, crocheting Euclidean planes!
In the hyperbolic plane there is more area than in the Euclidean one in fact, the area of a circle of radius r is exponential in r. However, if you fold a small fragment of the hyperbolic plane, you can fit it in three-dimensional Euclidean space this can be done in the real world (see hyperbolic crocheting or beads [1]) or simulated [2].
This was negatively curved surface embedded in a flat space but what about embedding a flat surface into a positively curved space? Again, there is not enough space to do this without folding, In this video, we try to fit a fragment of a Euclidean plane into a three-dimensional sphere, S³ (imagine a two-dimensional sphere, e.g., the surface of Earth but add one extra dimension, and imagine light rays sticking to the surface).
It might appear that something strange is happening things that seem to be close are obscured by ones that seem to be distant... this is a weirdness of S³ we are in. All the rays coming out of your eyes will meet again at the antipodal point, causing things close to that antipodal point appear just as if they were next to you. Furthermore, all these rays will hit the back of your head (head not shown); this means that things you have walked past will appear in front of you again. These effects are visible in the video.
Want to explore S³ yourself (as in this video)? This will be possible in HyperRogue 10.3.
HyperRogue: http://roguetemple.com/z/hyper/
[1] https://www.youtube.com/watch?v=7mqnd5aGWpw
[2] https://www.youtube.com/watch?v=GegO9ysaaio
See also: https://archive.bridgesmathart.org/2018/bridges2018-551.pdf Trapped in a 3-sphere, crocheting Euclidean planes!](https://i.ytimg.com/vi/L0QczgEH3IU/mqdefault.jpg)