ZenoRogue | What would you ACTUALLY see in spherical geometry @ZenoRogue | Uploaded March 2021 | Updated October 2024, 3 hours ago.
In spherical geometry, you would see the back of your head. Everywhere (unless your view was blocked by something)!
As far as I know, this aspect has been AFAIK always left to the reader's imagination so far. Let's change it, by rendering a simulation using realistic 3D models!
This is not 100% accurate (ALL the light rays hit your eye, so you would actually see yourself in ALL directions) but should be close enough.
As seen from the animation, the view from a single eye is rendered. With two eyes, you would correctly see the back of your head behind you -- at least if your brain did the maths correctly (it is not actually used to seeing things behind you, so it would probably just assume that is an error -- this can be seen in VR simulations.)
Models from: renderpeople.com/free-3d-people
In spherical geometry, you would see the back of your head. Everywhere (unless your view was blocked by something)!
As far as I know, this aspect has been AFAIK always left to the reader's imagination so far. Let's change it, by rendering a simulation using realistic 3D models!
This is not 100% accurate (ALL the light rays hit your eye, so you would actually see yourself in ALL directions) but should be close enough.
As seen from the animation, the view from a single eye is rendered. With two eyes, you would correctly see the back of your head behind you -- at least if your brain did the maths correctly (it is not actually used to seeing things behind you, so it would probably just assume that is an error -- this can be seen in VR simulations.)
Models from: renderpeople.com/free-3d-people