Uploaded January 2024 | Updated September 2026, 1 hour ago
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I'm always trying to improve the appearance of the characters to be included in video games in order to have excellent performance even on older PCs, without sacrificing performance.
In this test as in many previous ones, I use Unity Built-in pipeline and I created the shaders with shadergraph.
★★★ Pc features used for this video:
Processor: Intel i7 7700HQ.
Graphics Card: NVIDIA GeForce GTX 1050.
RAM: 8GB DDR4.
▼LINKS▼
★ Ciorbyn Studio: ciorbynstudio.com
★ My Patreon Page: patreon.com/ciorbynstudio
★ My free games: pacogames.com/developers/ciorbyn
★★★ Subscribe: bit.ly/3hhhipk ★★★
I'm always trying to improve the appearance of the characters to be included in video games in order to have excellent performance even on older PCs, without sacrificing performance.
In this test as in many previous ones, I use Unity Built-in pipeline and I created the shaders with shadergraph.
★★★ Pc features used for this video:
Processor: Intel i7 7700HQ.
Graphics Card: NVIDIA GeForce GTX 1050.
RAM: 8GB DDR4.
▼LINKS▼
★ Ciorbyn Studio: ciorbynstudio.com
★ My Patreon Page: patreon.com/ciorbynstudio
★ My free games: pacogames.com/developers/ciorbyn
![Alembic Hair from Blender to Unity Tutorial [ Pt 2 ]
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This is the second part of the quick tutorial on how to create strand based hair with blender to import them correctly into Unity.
As you will notice I am dividing the hair into different parts which I export separately.
I do this to have different physical properties within Unity, but obviously you can also export them entirely and have unique hair.
It all depends on the properties you need.
Part 1 of this Tutorial: https://www.youtube.com/watch?v=l-XK6pNjC1Q&t=143s
★★★ Software Used:
Blender 3.6
Unity 3D Built-In
Hair Strand Based Solution: https://github.com/Unity-Technologies/com.unity.demoteam.hair
★★★ Pc features used for this video:
Processor: Intel i7 7700HQ.
Graphics Card: NVIDIA GeForce GTX 1050.
RAM: 8GB DDR4.
▼LINKS▼
★ Ciorbyn Studio: https://www.ciorbynstudio.com
★ My Patreon Page: https://www.patreon.com/ciorbynstudio
★ My free games: https://www.pacogames.com/developers/ciorbyn Alembic Hair from Blender to Unity Tutorial [ Pt 2 ]](https://i.ytimg.com/vi/VpRU7i8i1h8/mqdefault.jpg)

![Hair Strand Based - [ Unity Built-In ]
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Now there are several videos of hair and shaders made with HDRP or URP, so since no one thinks of it, I also made them for the Unity Built-In. 😂😂😂
Of course its just an initial test, I still need to improve the shader.
Stay tuned. 😁
★★★ Pc features used for this video:
Processor: Intel i7 7700HQ.
Graphics Card: NVIDIA GeForce GTX 1050.
RAM: 8GB DDR4.
▼LINKS▼
★ Ciorbyn Studio: https://www.ciorbynstudio.com
★ My Patreon Page: https://www.patreon.com/ciorbynstudio
★ My free games: https://www.pacogames.com/developers/ciorbyn Hair Strand Based - [ Unity Built-In ]](https://i.ytimg.com/vi/ZCZGt1uGIwU/mqdefault.jpg)

![Po.Ba shooter moments [ GamePlay ] PC
Multiplayer Version 1.7.5 played online on Pacogames.
▼Links▼
→ Po.Ba: https://www.pacogames.com/multiplayer/po-ba-polygonal-battlefield
→ Music: https://www.youtube.com/watch?v=p6F3YRO6fxQ Po.Ba shooter moments [ GamePlay ] PC](https://i.ytimg.com/vi/bySOp9d9hds/mqdefault.jpg)

![Cs Drive [ Unity Vehicle Physics ]
Cs Drive Pro is the source code of driving system that I use in most of my Unity engine games that I have improved for distribution and make available from now.
As announced in the previous video you can access the project and other content through my patreon profile that I created to share all my past and future works.
★★★ Subscribe: https://bit.ly/3hhhipk ★★★
▼LINKS▼
★ My Patreon Page: https://www.patreon.com/ciorbynstudio
★ My free games: https://www.pacogames.com/developers/ciorbyn Cs Drive [ Unity Vehicle Physics ]](https://i.ytimg.com/vi/dxB8bd9NU_w/mqdefault.jpg)

![Drive using Logitech G29 - CS Drive [ Gameplay Test ]
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Integrated the steering wheel with feedback when hitting objects and dynamics based on the terrain type, if you liked the video subscribe to the channel.
The game will soon be available in a demo preview for PC.
★ Engine: Unity 3D
PC Specification: (LAPTOP)
Processor : Intel i7 7700HQ
GPU : NVIDIA GeForce GTX 1050
RAM : 16GB DDR4
▼Links▼
★ Play my free games: https://www.pacogames.com/developers/ciorbyn Drive using Logitech G29 - CS Drive [ Gameplay Test ]](https://i.ytimg.com/vi/fPHhaE94tVU/mqdefault.jpg)

![NextDrive [ Trailer ]
Game inspired by the pleasure of driving any type of vehicle.
In this first version it is possible to quickly select Airplanes, helicopters rather than cars or industrial and rescue vehicles.
Each vehicle has its full functionality for which it was designed in reality (cargo helicopter transports vehicles or objects, firefighters extinguish fires and so on).
Given the presence of planes and helicopters, the scenario based on procedural technology is infinite, so there are no space limits.
▼Links▼
→ Play Online for free: https://www.pacogames.com/driving/next-drive NextDrive [ Trailer ]](https://i.ytimg.com/vi/hOxxAdHI6XU/mqdefault.jpg)