Uploaded January 2024 | Updated September 2026, 8 hours ago
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Why do I use Built-In and colorspace gamma in my projects instead of URP or HDRP?
As you can see, if configured correctly, all Unity pipelines can give great results.
The personal choice to use the Built-In is mainly for the convenience and speed it offers.
In both URP and HDRP, every time you apply a change to a material or object, the scene is often frozen for a few seconds. If you have a PC that isn't too high-performance like mine, working with them becomes hell, not to mention all the incompatibilities when you're looking for a particular asset or want to do an update.
Furthermore, the choice to use gamma colorspace instead of linear gives the final project approximately 30fps more, obtaining performances on par with URP.
The resulting graphics by nature would be with less deep blacks and contrasts and are corrected in post production.
★★★ Pc features used for this video:
Processor: Intel i7 7700HQ.
Graphics Card: NVIDIA GeForce GTX 1050.
RAM: 8GB DDR4.
▼LINKS▼
★ Evo Drive Demo: patreon.com/posts/evolution-drive-94375900
★ Game Roadmap: docs.google.com/spreadsheets/d/1asNMKgpYxlVEU8Uu1YGlwYhGagp9CffT1OpNyjCpzNE/edit#gid=0
★ Driving physics: patreon.com/posts/cs-drive-pro-1-0-91351450
★ 3D Models: patreon.com/CIORBYNSTUDIO/posts?filters%5Btag%5D=3D+Models
★ Ciorbyn Studio: ciorbynstudio.com
★ My Patreon Page: patreon.com/ciorbynstudio
★ My free games: pacogames.com/developers/ciorbyn
★★★ Subscribe: bit.ly/3hhhipk ★★★
Why do I use Built-In and colorspace gamma in my projects instead of URP or HDRP?
As you can see, if configured correctly, all Unity pipelines can give great results.
The personal choice to use the Built-In is mainly for the convenience and speed it offers.
In both URP and HDRP, every time you apply a change to a material or object, the scene is often frozen for a few seconds. If you have a PC that isn't too high-performance like mine, working with them becomes hell, not to mention all the incompatibilities when you're looking for a particular asset or want to do an update.
Furthermore, the choice to use gamma colorspace instead of linear gives the final project approximately 30fps more, obtaining performances on par with URP.
The resulting graphics by nature would be with less deep blacks and contrasts and are corrected in post production.
★★★ Pc features used for this video:
Processor: Intel i7 7700HQ.
Graphics Card: NVIDIA GeForce GTX 1050.
RAM: 8GB DDR4.
▼LINKS▼
★ Evo Drive Demo: patreon.com/posts/evolution-drive-94375900
★ Game Roadmap: docs.google.com/spreadsheets/d/1asNMKgpYxlVEU8Uu1YGlwYhGagp9CffT1OpNyjCpzNE/edit#gid=0
★ Driving physics: patreon.com/posts/cs-drive-pro-1-0-91351450
★ 3D Models: patreon.com/CIORBYNSTUDIO/posts?filters%5Btag%5D=3D+Models
★ Ciorbyn Studio: ciorbynstudio.com
★ My Patreon Page: patreon.com/ciorbynstudio
★ My free games: pacogames.com/developers/ciorbyn
![Po.Ba shooter moments [ GamePlay ] PC
Multiplayer Version 1.7.5 played online on Pacogames.
▼Links▼
→ Po.Ba: https://www.pacogames.com/multiplayer/po-ba-polygonal-battlefield
→ Music: https://www.youtube.com/watch?v=p6F3YRO6fxQ Po.Ba shooter moments [ GamePlay ] PC](https://i.ytimg.com/vi/bySOp9d9hds/mqdefault.jpg)

![Cs Drive [ Unity Vehicle Physics ]
Cs Drive Pro is the source code of driving system that I use in most of my Unity engine games that I have improved for distribution and make available from now.
As announced in the previous video you can access the project and other content through my patreon profile that I created to share all my past and future works.
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▼LINKS▼
★ My Patreon Page: https://www.patreon.com/ciorbynstudio
★ My free games: https://www.pacogames.com/developers/ciorbyn Cs Drive [ Unity Vehicle Physics ]](https://i.ytimg.com/vi/dxB8bd9NU_w/mqdefault.jpg)

![Drive using Logitech G29 - CS Drive [ Gameplay Test ]
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Integrated the steering wheel with feedback when hitting objects and dynamics based on the terrain type, if you liked the video subscribe to the channel.
The game will soon be available in a demo preview for PC.
★ Engine: Unity 3D
PC Specification: (LAPTOP)
Processor : Intel i7 7700HQ
GPU : NVIDIA GeForce GTX 1050
RAM : 16GB DDR4
▼Links▼
★ Play my free games: https://www.pacogames.com/developers/ciorbyn Drive using Logitech G29 - CS Drive [ Gameplay Test ]](https://i.ytimg.com/vi/fPHhaE94tVU/mqdefault.jpg)

![NextDrive [ Trailer ]
Game inspired by the pleasure of driving any type of vehicle.
In this first version it is possible to quickly select Airplanes, helicopters rather than cars or industrial and rescue vehicles.
Each vehicle has its full functionality for which it was designed in reality (cargo helicopter transports vehicles or objects, firefighters extinguish fires and so on).
Given the presence of planes and helicopters, the scenario based on procedural technology is infinite, so there are no space limits.
▼Links▼
→ Play Online for free: https://www.pacogames.com/driving/next-drive NextDrive [ Trailer ]](https://i.ytimg.com/vi/hOxxAdHI6XU/mqdefault.jpg)
![CsDrive - Buildings - part 1 [ Game Progress ]
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★Programs used:
Blender 2.82
Unity 2018.4 LTE
★Addons:
Building Tools : https://github.com/ranjian0/building_tool
Easy Road 3.19 : https://www.easyroads3d.com/
★ Play my free games:
https://www.pacogames.com/developers/ciorbyn
★ Music:
Pieces (Extended Version) - by - After The Fall
How to make videogame open world map CsDrive - Buildings - part 1 [ Game Progress ]](https://i.ytimg.com/vi/hn3jvhnKUgc/mqdefault.jpg)
![History of gta series - 1997/2013 [ Coffee break ]
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For a game developer of my generation, Grand Theft Auto is an important series, so I wanted to make this video to summarize the story over the years of this fantastic video game developed by Rockstar Games.
For the occasion I created a new playlist in my channel that I called Coffee Break which will deal with video games from their birth to the present day.
GTA I : https://youtu.be/ijeKJHG7Es0?t=14
GTA II: https://youtu.be/ijeKJHG7Es0?t=61
Grand Theft Auto : London 1969 / 1961: https://youtu.be/ijeKJHG7Es0?t=121
GTA III : https://youtu.be/ijeKJHG7Es0?t=194
GTA Vice City : https://youtu.be/ijeKJHG7Es0?t=249
GTA San Andreas : https://youtu.be/ijeKJHG7Es0?t=309
Grand Theft Auto Advance : https://youtu.be/ijeKJHG7Es0?t=366
Grand Theft Auto: Liberty City Stories : https://youtu.be/ijeKJHG7Es0?t=423
Grand Theft Auto: Vice City Stories : https://youtu.be/ijeKJHG7Es0?t=484
GTA IV : https://youtu.be/ijeKJHG7Es0?t=557
Grand Theft Auto IV: The Lost and Damned : https://youtu.be/ijeKJHG7Es0?t=648
Grand Theft Auto: The Ballad of Gay Tony : https://youtu.be/ijeKJHG7Es0?t=736
Grand Theft Auto: Chinatown Wars : https://youtu.be/ijeKJHG7Es0?t=840
GTA V : https://youtu.be/ijeKJHG7Es0?t=909
▼Links▼
★ Play my free games: https://www.pacogames.com/developers/ciorbyn History of gta series - 1997/2013 [ Coffee break ]](https://i.ytimg.com/vi/ijeKJHG7Es0/mqdefault.jpg)

![DerbyCrash [ Trailer ]
Here is a new driving game inspired by the world of demolition derbies but in a bit of a fantasy. In addition to driving different vehicles in the game, portals will open that will teleport you to different places.
Links:
Play Online: https://www.crazygames.com/game/derbycrash
Music: https://www.youtube.com/watch?v=H3bh8wSaoN8 DerbyCrash [ Trailer ]](https://i.ytimg.com/vi/jSnqLXQboWU/mqdefault.jpg)