Alembic Hair from Blender to Unity Tutorial [ Pt 2 ] @CiorbynStudio
Alembic Hair from Blender to Unity Tutorial [ Pt 2 ]  @CiorbynStudio
Uploaded February 2024 | Updated September 2026, 2 days ago
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This is the second part of the quick tutorial on how to create strand based hair with blender to import them correctly into Unity.

As you will notice I am dividing the hair into different parts which I export separately.
I do this to have different physical properties within Unity, but obviously you can also export them entirely and have unique hair.
It all depends on the properties you need.

Part 1 of this Tutorial: youtube.com/watch?v=l-XK6pNjC1Q&t=143s


★★★ Software Used:

Blender 3.6
Unity 3D Built-In
Hair Strand Based Solution: github.com/Unity-Technologies/com.unity.demoteam.hair


★★★ Pc features used for this video:

Processor: Intel i7 7700HQ.
Graphics Card: NVIDIA GeForce GTX 1050.
RAM: 8GB DDR4.


▼LINKS▼

★ Ciorbyn Studio: ciorbynstudio.com

★ My Patreon Page: patreon.com/ciorbynstudio

★ My free games: pacogames.com/developers/ciorbyn
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Alembic Hair from Blender to Unity Tutorial [ Pt 2 ]

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