Uploaded September 2024 | Updated September 2026, 2 weeks ago
Stop your textures from looking stretched or blurry! In Part 31 of the Unreal Engine 5 Tutorial Series, we build a realistic wall material and learn the essential skill of Texture Tiling.
In this lesson, you will learn how to use the TextureCoordinate (TexCoord) node to control how many times a texture repeats across a surface. We also dive into surface detail by using a Perlin Noise texture to drive the Roughness channel. This adds realistic smudges and variation to your walls, making them look like real materials rather than flat digital colors.
๐ฆ DOWNLOAD THE COURSE RESOURCE PACK: Get all the assets used in this series here: gamedevacademy.gumroad.com/l/UE5coursefiles
๐บ WATCH THE FULL SERIES PLAYLIST: youtube.com/playlist?list=PLsPHRLf6UN4kFesvCarnbyXLtVpjh5Ek-
In this Tiling and UV tutorial, we cover:
- Material Setup: Creating "M_WallBasic" for environment assets.
- TextureCoordinate (TexCoord): How to scale and tile textures for any mesh size.
- Roughness Variation: Using Perlin Noise to create surface imperfections.
- Math in Materials: Using the "Add" node to fine-tune the intensity of your roughness.
- Vector 3 Nodes: How to create specific colors using the Constant3Vector.
- UV Mapping Basics: Understanding the relationship between textures and 3D geometry.
Navigation:
โฌ ๏ธ PREVIOUS LESSON (#30): youtu.be/smyEn5d-6rU
โก๏ธ NEXT LESSON (#32): youtu.be/Q19BHnxbcdg
Support the Channel: Join our community on Patreon to support the academy! -- patreon.com/shanewhittington
#UE5 #UnrealEngine5 #Materials #TextureTiling #UVs #GameDev #EnvironmentArt #PBR #UnrealEngineTutorial #LearnUE5 #IndieDev
MORE TUTORIALS FROM ME
youtu.be/ATfzfvtvfIo QUICK TRICK to Realistically BLEND ASSETS with LANDSCAPE
youtu.be/VKCi_EDcjLM Amazing PHOTOREALISTIC Landscape Blend Material in Unreal Engine 5.1
youtu.be/XbgvO83CwAI Making Unreal Engine 5.1 PHOTOREALISTIC in 10 mins
DISCORD
โฅ Join the Game Dev Academy Discord & get sorted into your Game Dev Academy house! - bit.ly/GDAdiscord โฅ
MY PC SPECS (Affiliate links)
CPU: amzn.to/30PEy7E
GPU: amzn.to/2PPbnve
Motherboard: amzn.to/30RfX21
RAM: amzn.to/3fPxLz7
PSU: amzn.to/2PN6bYL
Case: amzn.to/3fSh0TT
Keyboard: amzn.to/30PLfGM
Monitor: amzn.to/2PQyl4S
Stop your textures from looking stretched or blurry! In Part 31 of the Unreal Engine 5 Tutorial Series, we build a realistic wall material and learn the essential skill of Texture Tiling.
In this lesson, you will learn how to use the TextureCoordinate (TexCoord) node to control how many times a texture repeats across a surface. We also dive into surface detail by using a Perlin Noise texture to drive the Roughness channel. This adds realistic smudges and variation to your walls, making them look like real materials rather than flat digital colors.
๐ฆ DOWNLOAD THE COURSE RESOURCE PACK: Get all the assets used in this series here: gamedevacademy.gumroad.com/l/UE5coursefiles
๐บ WATCH THE FULL SERIES PLAYLIST: youtube.com/playlist?list=PLsPHRLf6UN4kFesvCarnbyXLtVpjh5Ek-
In this Tiling and UV tutorial, we cover:
- Material Setup: Creating "M_WallBasic" for environment assets.
- TextureCoordinate (TexCoord): How to scale and tile textures for any mesh size.
- Roughness Variation: Using Perlin Noise to create surface imperfections.
- Math in Materials: Using the "Add" node to fine-tune the intensity of your roughness.
- Vector 3 Nodes: How to create specific colors using the Constant3Vector.
- UV Mapping Basics: Understanding the relationship between textures and 3D geometry.
Navigation:
โฌ ๏ธ PREVIOUS LESSON (#30): youtu.be/smyEn5d-6rU
โก๏ธ NEXT LESSON (#32): youtu.be/Q19BHnxbcdg
Support the Channel: Join our community on Patreon to support the academy! -- patreon.com/shanewhittington
#UE5 #UnrealEngine5 #Materials #TextureTiling #UVs #GameDev #EnvironmentArt #PBR #UnrealEngineTutorial #LearnUE5 #IndieDev
MORE TUTORIALS FROM ME
youtu.be/ATfzfvtvfIo QUICK TRICK to Realistically BLEND ASSETS with LANDSCAPE
youtu.be/VKCi_EDcjLM Amazing PHOTOREALISTIC Landscape Blend Material in Unreal Engine 5.1
youtu.be/XbgvO83CwAI Making Unreal Engine 5.1 PHOTOREALISTIC in 10 mins
DISCORD
โฅ Join the Game Dev Academy Discord & get sorted into your Game Dev Academy house! - bit.ly/GDAdiscord โฅ
MY PC SPECS (Affiliate links)
CPU: amzn.to/30PEy7E
GPU: amzn.to/2PPbnve
Motherboard: amzn.to/30RfX21
RAM: amzn.to/3fPxLz7
PSU: amzn.to/2PN6bYL
Case: amzn.to/3fSh0TT
Keyboard: amzn.to/30PLfGM
Monitor: amzn.to/2PQyl4S










