Uploaded August 2024 | Updated September 2026, 2 weeks ago
Step up your material creation skills! In Part 28 of the Unreal Engine 5 Tutorial Series, we create a high-quality Glossy White Plastic material for our robot character.
While the previous lesson was about absorbing light, this lesson is all about reflecting it. You will learn how to use Constant Nodes to gain precise control over your material parameters. By adjusting the Roughness value, weโll move from a matte finish to a sleek, polished plastic look. This is a fundamental skill for creating everything from consumer electronics to polished marble and automotive paint!
๐ฆ DOWNLOAD THE COURSE RESOURCE PACK: Get all the assets used in this series here: gamedevacademy.gumroad.com/l/UE5coursefiles
๐บ WATCH THE FULL SERIES PLAYLIST: youtube.com/playlist?list=PLsPHRLf6UN4kFesvCarnbyXLtVpjh5Ek-
In this glossy material tutorial, we cover:
- Material Creation: Setting up "M_WhitePlastic" in your project.
- Base Color Mastery: Defining a clean, white surface for your assets.
- The Power of Constant Nodes: Introduction to using numerical values to drive shader logic.
- Fine-Tuning Roughness: Why a value of 0.1 to 0.15 creates the perfect "glossy" finish.
- PBR Logic: How light reacts differently to rubber vs. plastic in the Unreal Engine.
- Live Previews: Monitoring your changes in real-time within the Material Editor.
Navigation:
โฌ ๏ธ PREVIOUS LESSON (#27): youtu.be/6HuZ2cA1DDY
โก๏ธ NEXT LESSON (#29): youtu.be/8Q63mcke0gM
Support the Channel: Join our community on Patreon to support the academy! -- patreon.com/shanewhittington
#UE5 #UnrealEngine5 #Materials #GlossyPlastic #GameDev #PBR #Texturing #UnrealEngineTutorial #LearnUE5 #IndieDev
MORE TUTORIALS FROM ME
youtu.be/ATfzfvtvfIo QUICK TRICK to Realistically BLEND ASSETS with LANDSCAPE
youtu.be/VKCi_EDcjLM Amazing PHOTOREALISTIC Landscape Blend Material in Unreal Engine 5.1
youtu.be/XbgvO83CwAI Making Unreal Engine 5.1 PHOTOREALISTIC in 10 mins
DISCORD
โฅ Join the Game Dev Academy Discord & get sorted into your Game Dev Academy house! - bit.ly/GDAdiscord โฅ
MY PC SPECS (Affiliate links)
CPU: amzn.to/30PEy7E
GPU: amzn.to/2PPbnve
Motherboard: amzn.to/30RfX21
RAM: amzn.to/3fPxLz7
PSU: amzn.to/2PN6bYL
Case: amzn.to/3fSh0TT
Keyboard: amzn.to/30PLfGM
Monitor: amzn.to/2PQyl4S
Step up your material creation skills! In Part 28 of the Unreal Engine 5 Tutorial Series, we create a high-quality Glossy White Plastic material for our robot character.
While the previous lesson was about absorbing light, this lesson is all about reflecting it. You will learn how to use Constant Nodes to gain precise control over your material parameters. By adjusting the Roughness value, weโll move from a matte finish to a sleek, polished plastic look. This is a fundamental skill for creating everything from consumer electronics to polished marble and automotive paint!
๐ฆ DOWNLOAD THE COURSE RESOURCE PACK: Get all the assets used in this series here: gamedevacademy.gumroad.com/l/UE5coursefiles
๐บ WATCH THE FULL SERIES PLAYLIST: youtube.com/playlist?list=PLsPHRLf6UN4kFesvCarnbyXLtVpjh5Ek-
In this glossy material tutorial, we cover:
- Material Creation: Setting up "M_WhitePlastic" in your project.
- Base Color Mastery: Defining a clean, white surface for your assets.
- The Power of Constant Nodes: Introduction to using numerical values to drive shader logic.
- Fine-Tuning Roughness: Why a value of 0.1 to 0.15 creates the perfect "glossy" finish.
- PBR Logic: How light reacts differently to rubber vs. plastic in the Unreal Engine.
- Live Previews: Monitoring your changes in real-time within the Material Editor.
Navigation:
โฌ ๏ธ PREVIOUS LESSON (#27): youtu.be/6HuZ2cA1DDY
โก๏ธ NEXT LESSON (#29): youtu.be/8Q63mcke0gM
Support the Channel: Join our community on Patreon to support the academy! -- patreon.com/shanewhittington
#UE5 #UnrealEngine5 #Materials #GlossyPlastic #GameDev #PBR #Texturing #UnrealEngineTutorial #LearnUE5 #IndieDev
MORE TUTORIALS FROM ME
youtu.be/ATfzfvtvfIo QUICK TRICK to Realistically BLEND ASSETS with LANDSCAPE
youtu.be/VKCi_EDcjLM Amazing PHOTOREALISTIC Landscape Blend Material in Unreal Engine 5.1
youtu.be/XbgvO83CwAI Making Unreal Engine 5.1 PHOTOREALISTIC in 10 mins
DISCORD
โฅ Join the Game Dev Academy Discord & get sorted into your Game Dev Academy house! - bit.ly/GDAdiscord โฅ
MY PC SPECS (Affiliate links)
CPU: amzn.to/30PEy7E
GPU: amzn.to/2PPbnve
Motherboard: amzn.to/30RfX21
RAM: amzn.to/3fPxLz7
PSU: amzn.to/2PN6bYL
Case: amzn.to/3fSh0TT
Keyboard: amzn.to/30PLfGM
Monitor: amzn.to/2PQyl4S










