Uploaded February 2026 | Updated September 2026, 2 weeks ago
🖌️ If you’re struggling with painting handpainted textures, don’t start blind.
Learn to jumpstart your stylized textures by baking ambient occlusion directly from a low-poly mesh using Marmoset Toolbag’s low-to-low baking workflow (goodbye, high poly!).
By baking AO first, you give yourself a foundation to identify areas of shadow and depth.
From there, your AO map is layered directly into the Texture Project to influence albedo, and combined with directional lighting layers, used as a base for confident, intentional handpainting.
If you paint stylized assets and want a faster starting point, this workflow is for you.
🖌️ If you’re struggling with painting handpainted textures, don’t start blind.
Learn to jumpstart your stylized textures by baking ambient occlusion directly from a low-poly mesh using Marmoset Toolbag’s low-to-low baking workflow (goodbye, high poly!).
By baking AO first, you give yourself a foundation to identify areas of shadow and depth.
From there, your AO map is layered directly into the Texture Project to influence albedo, and combined with directional lighting layers, used as a base for confident, intentional handpainting.
If you paint stylized assets and want a faster starting point, this workflow is for you.







![Part 2: Painting 3D Details with Vector Layers in Toolbag | Cargo Ship Series
Welcome to our 6-part tutorial series on baking, texturing, and rendering a 3D hard surface asset in Marmoset Toolbag.
Part 2 covers how to texture mechanical and repetitive details on your low poly mesh using Toolbag’s game-changing Vector Layers. What was once a tedious modeling task is now a meditative 3D painting process. Draw surface detail non-destructively using lines, shapes, and organic brushes, and even perform Boolean operations with ease.
👉 Watch Part 3: [link]
🎬 Watch the full series here: https://www.youtube.com/playlist?list=PLGF3H3 dgDgpmnorUhQSpQvSGqNqvMio
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Chapters:
0:00 - Introduction
1:20 - Drawing Panel Lines w/ Vector Layers
2:28 - Enabling Symmetry
3:46 - Editing Vector Profiles
5:27 - Disabling Symmetry on Individual Vector Layers
6:17 - Vector Layers Organization
7:28 - Drawing Rivet Details
9:32 - Drawing Panels with Shape Vectors
11:39 - Detailing with Radial Symmetry
13:53 - Outro Part 2: Painting 3D Details with Vector Layers in Toolbag | Cargo Ship Series](https://i.ytimg.com/vi/py_c44nPbiY/mqdefault.jpg)


