Part 2: Painting 3D Details with Vector Layers in Toolbag | Cargo Ship Series @marmosetco
Part 2: Painting 3D Details with Vector Layers in Toolbag | Cargo Ship Series  @marmosetco
Uploaded May 2025 | Updated September 2026, 2 weeks ago
Welcome to our 6-part tutorial series on baking, texturing, and rendering a 3D hard surface asset in Marmoset Toolbag.

Part 2 covers how to texture mechanical and repetitive details on your low poly mesh using Toolbag’s game-changing Vector Layers. What was once a tedious modeling task is now a meditative 3D painting process. Draw surface detail non-destructively using lines, shapes, and organic brushes, and even perform Boolean operations with ease.

👉 Watch Part 3: [link]

🎬 Watch the full series here: youtube.com/playlist?list=PLGF3H3--dgDgpmnorUhQSpQvSGqNqvMio

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Chapters:

0:00 - Introduction
1:20 - Drawing Panel Lines w/ Vector Layers
2:28 - Enabling Symmetry
3:46 - Editing Vector Profiles
5:27 - Disabling Symmetry on Individual Vector Layers
6:17 - Vector Layers Organization
7:28 - Drawing Rivet Details
9:32 - Drawing Panels with Shape Vectors
11:39 - Detailing with Radial Symmetry
13:53 - Outro
Part 2: Painting 3D Details with Vector Layers in Toolbag | Cargo Ship SeriesHexels 2 | 2.5 UpdateRay Tracing & Advanced Raster Rendering - Learn Toolbag 4, Ep. 5shark_turntable.aviIntroducing: Marmoset Hexels 2.5Getting To Know Hexels 3 | Ep. 2 Pixel Painting & New Brush SystemGenerate Texture Details with Sync Points | Marmoset Quick TipsHexels Adventures | Ep. 2 The International Space StationSkyshop Tutorial | 1. Sky Manager & Scene ToolsMarmoset Hexels 3 | Discover the GridIntro to Baking - Learn Toolbag 4, Ep. 6Hexels Adventures | Ep. 1 The Devil’s Triangle
Marmoset Toolbag |

Part 2: Painting 3D Details with Vector Layers in Toolbag | Cargo Ship Series

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