Uploaded December 2022 | Updated September 2026, 3 weeks ago
This method is obsolete. I had misread Patrick`s description and marking vehicles is a lot easier than I thought:
youtube.com/watch?v=ArwVmZFEwFg
This exploit is another of Patrick's many amazing finds! It was found about 6 months ago but I believe no video detailing it was published:
youtube.com/@noob3132
Marking a vehicle makes it immune to despawning that is caused by getting wasted, getting busted and the clear area command of another missions. It is lost if you save and then load your game though (I think this method is even better on mobile version of the game as I believe marked vehicles are there if using the quicksave feature, which can be done in and outside of missions by entering a dance club, but I will need to confirm this info). They will also disappear if you explode them into a wreck, let 45 seconds to pass and then look away.
It is an improved version of the GF method as it does not need a "goto 0" save nor keeping the OM1 state to keep the trick activated, as well as being a lot easier to setup:
youtube.com/watch?v=0f7piYVORko&t=1s
In this video I fail the mission by killing CJ to show that this method is repeatable but if someones prefer a vehicle can also be marked by passing the duped Explosive Situation (this has side effects like always duping Quarry missions, skipping You Have Had Your Chips and allowing easier dupe of the Heist missions).
This method is obsolete. I had misread Patrick`s description and marking vehicles is a lot easier than I thought:
youtube.com/watch?v=ArwVmZFEwFg
This exploit is another of Patrick's many amazing finds! It was found about 6 months ago but I believe no video detailing it was published:
youtube.com/@noob3132
Marking a vehicle makes it immune to despawning that is caused by getting wasted, getting busted and the clear area command of another missions. It is lost if you save and then load your game though (I think this method is even better on mobile version of the game as I believe marked vehicles are there if using the quicksave feature, which can be done in and outside of missions by entering a dance club, but I will need to confirm this info). They will also disappear if you explode them into a wreck, let 45 seconds to pass and then look away.
It is an improved version of the GF method as it does not need a "goto 0" save nor keeping the OM1 state to keep the trick activated, as well as being a lot easier to setup:
youtube.com/watch?v=0f7piYVORko&t=1s
In this video I fail the mission by killing CJ to show that this method is repeatable but if someones prefer a vehicle can also be marked by passing the duped Explosive Situation (this has side effects like always duping Quarry missions, skipping You Have Had Your Chips and allowing easier dupe of the Heist missions).










