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Game Makers Toolkit | How to Make Your First Super Mario Maker 2 Level @GMTK | Uploaded July 2019 | Updated October 2024, 6 days ago.
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Making your very first Super Mario Maker 2 stage is a daunting prospect. What parts should you use? How should you lay them out? How do you pace your level, and make a fair challenge? To help you clear this hurdle, here are ten steps you can follow to get your first level made, published, and open for feedback.

Leave your level codes in the comments below and Iā€™ll play them next week on a livestream on YouTube.

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Video chapters

00:00 - Introduction
01:20 - Step 1: Choose a Main Mechanic
02:20 - Step 2: Consider Every Evolution
03:10 - Step 3: Introduce the Mechanic
03:51 - Step 4: Ramp up the Challenge
04:57 - Step 5: Find Combinatorial Mechanics
06:10 - Step 6: Create the Second Half
07:53 - Step 7: Add in Enemies and Items
08:39 - Step 8: Playtest and Bugfix
10:32 - Step 9: Do your Research
11:30 - Step 10: Start Again

Games shown in this episode (in order of appearance)

Super Mario Maker 2 (Nintendo, 2019)
Braid (Number None, 2008)
Super Mario 3D World (Nintendo, 2013)
New Super Mario Bros. U (Nintendo, 2012)
Super Mario Odyssey (Nintendo, 2017)
Bomb Chicken (Nitrome, 2018)
Mega Man 11 (Capcom, 2018)
Celeste (Matt Makes Games, 2018)
Shovel Knight (Yacht Club Games, 2014)
Rayman Legends (Ubisoft Montpellier, 2013)
Donkey Kong Country: Tropical Freeze (Retro Studios, 2014)

Music used in this episode

Super Mario Maker soundtrack - Nintendo
Super Mario Maker 2 soundtrack - Nintendo

Contribute translated subtitles - amara.org/v/C3BEL
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How to Make Your First Super Mario Maker 2 Level @GMTK

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