Uploaded November 2016 | Updated September 2026, 3 hours ago
from bge import render
render.setMipmapping(render.RAS_MIPMAP_NONE)
texture used: opengameart.org/content/bat-sprite
Likes, comments shares appreciated!
Subscribe for more!
Website:
thatimster.com
Facebook:
facebook.com/Thatimst3r
Twitter:
twitter.com/ThaTimst3r
from bge import render
render.setMipmapping(render.RAS_MIPMAP_NONE)
texture used: opengameart.org/content/bat-sprite
Likes, comments shares appreciated!
Subscribe for more!
Website:
thatimster.com
Facebook:
facebook.com/Thatimst3r
Twitter:
twitter.com/ThaTimst3r




![How to Access Vehicles in BGE [Logic]
in this video I show you how to get in and out of a drivable vehicle in the blender game engine. This effect is similar to that in GTA which allows you to get in cars and drive them around. This is the simplified version using only logic bricks without any scripts, however the next tutorial will be based around scripting the setup and getting it to work for any car.
Likes, comments and shares and greatly appreciated! :D
Subscribe for more!
Links:
Finished .blend: http://download1510.mediafire.com/t5xw61xbm08g/kxef5lec18zcw8t/Getin+outof+car.blend
Stay inspired! How to Access Vehicles in BGE [Logic]](https://i.ytimg.com/vi/laO7QzLAAZs/mqdefault.jpg)





