Uploaded October 2023 | Updated September 2026, 2 weeks ago
In depth tutorial on how to setup projectiles, useable abilities, magic effects, scene replacement, and damage over time areas inside Godot 4.
Final Scripts for Supporters
Ko-fi ➣ ko-fi.com/post/SCRIPTS-Magic-Projectile-Abilities-MEGA-Tutorial-N4N3QJH81
Patreon ➣ patreon.com/posts/scripts-magic-91744737
Consider checking out my Godot plugins for building 2D games
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
ko-fi.com/christutorials
patreon.com/christutorials
chris-tutorials.itch.io
➣ Art Assets Credits List
pastebin.com/yxp7v1Bk
00:00:00 - What to Expect
00:00:24 - Art Pack Download
00:01:37 - Setting Up Fire Spin Projectile
00:02:19 - Animated Sprite for Projectile
00:05:36 - Create Fire Explosion Scene
00:06:28 - Player Use Ability Component Script
00:10:11 - Ability Resource
00:13:08 - Projectile Launch Ability
00:15:13 - Projectile Node
00:20:55 - Give Projectile Ability to Player Ability Use Component
00:24:34 - Making Projectiles Move
00:31:24 - Replace Scene
00:36:57 - Replace on Timeout
00:39:06 - Replace Scene Fixes
00:40:56 - ReplaceOnAreaEntered
00:43:18 - Explosion Growth Over Time
00:50:02 - Remove Scene After Growth Finishes
00:51:59 - Scaling Fire Point Light
00:53:32 - Area Damage over Time
01:02:04 - Final Result
Art Credits - pastebin.com/yxp7v1Bk
Anokolisa - Legacy-Fantasy High Forest 2.3
anokolisa.itch.io/sidescroller-pixelart-sprites-asset-pack-forest-16x16
Brullov - Generic Character 0.2
brullov.itch.io/generic-char-asset
Brullov - Oak Woods 1.0
brullov.itch.io/oak-woods
CodeManu - Free Pixel Special Effects Pack
codemanu.itch.io/pixelart-effect-pack
poppyworks - Silver font
poppyworks.itch.io/silver
In depth tutorial on how to setup projectiles, useable abilities, magic effects, scene replacement, and damage over time areas inside Godot 4.
Final Scripts for Supporters
Ko-fi ➣ ko-fi.com/post/SCRIPTS-Magic-Projectile-Abilities-MEGA-Tutorial-N4N3QJH81
Patreon ➣ patreon.com/posts/scripts-magic-91744737
Consider checking out my Godot plugins for building 2D games
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
ko-fi.com/christutorials
patreon.com/christutorials
chris-tutorials.itch.io
➣ Art Assets Credits List
pastebin.com/yxp7v1Bk
00:00:00 - What to Expect
00:00:24 - Art Pack Download
00:01:37 - Setting Up Fire Spin Projectile
00:02:19 - Animated Sprite for Projectile
00:05:36 - Create Fire Explosion Scene
00:06:28 - Player Use Ability Component Script
00:10:11 - Ability Resource
00:13:08 - Projectile Launch Ability
00:15:13 - Projectile Node
00:20:55 - Give Projectile Ability to Player Ability Use Component
00:24:34 - Making Projectiles Move
00:31:24 - Replace Scene
00:36:57 - Replace on Timeout
00:39:06 - Replace Scene Fixes
00:40:56 - ReplaceOnAreaEntered
00:43:18 - Explosion Growth Over Time
00:50:02 - Remove Scene After Growth Finishes
00:51:59 - Scaling Fire Point Light
00:53:32 - Area Damage over Time
01:02:04 - Final Result
Art Credits - pastebin.com/yxp7v1Bk
Anokolisa - Legacy-Fantasy High Forest 2.3
anokolisa.itch.io/sidescroller-pixelart-sprites-asset-pack-forest-16x16
Brullov - Generic Character 0.2
brullov.itch.io/generic-char-asset
Brullov - Oak Woods 1.0
brullov.itch.io/oak-woods
CodeManu - Free Pixel Special Effects Pack
codemanu.itch.io/pixelart-effect-pack
poppyworks - Silver font
poppyworks.itch.io/silver

![Damageable Enemies, Hitboxes, & Hurtboxes - 1 Bit Platformer [Part 5] - Godot 4.3 Series
Make an enemy that can be hit by projectiles by using hitboxes and hurtboxes to change the current health value on the enemy.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Itch.io ➣ https://chris-tutorials.itch.io/1-bit-platformer-tutorial-project
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
01:02 - Projectile Collision Mask
03:41 - Projectile Gravity Scale
04:18 - Create an Attackable Enemy
07:06 - Making a Hurtbox Area2D
10:02 - Hurtbox and Stats Scripts
18:18 - Hitbox2D Script
20:51 - Add Weapon Stats to Hitbox
22:41 - Sharing Weapon Stats
26:10 - Testing Hit Enemies with Projectiles
29:04 - Wrapup Damageable Enemies, Hitboxes, & Hurtboxes - 1 Bit Platformer [Part 5] - Godot 4.3 Series](https://i.ytimg.com/vi/mezwctNM4gk/mqdefault.jpg)




![Behavior Tree Death & Remove ~ 1 Bit Platformer [Part 8] - Godot 4.3 Series
Setting up a BehaviourTree Action to play a death animation and remove character from the scene at the end of the animation as a signal callback. This setup is done using the Godot plugin Beehave.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Itch.io ➣ https://chris-tutorials.itch.io/1-bit-platformer-tutorial-project
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
01:06 - Play Death Action
05:05 - Success on Finished
08:21 - RUNNING Only Tick
09:13 - Remove Object after Animation Plays Behavior Tree Death & Remove ~ 1 Bit Platformer [Part 8] - Godot 4.3 Series](https://i.ytimg.com/vi/oNmgRR5UKI8/mqdefault.jpg)



![Floating Combat Text System & Health Damage Signals ~ 1 Bit Platformer [Part 15] Godot
Showing how to create a combat text system to spawn damage text on hit and communicate data between health and the system through signals on a Combat State (Event / Signal Bus Pattern).
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Itch.io ➣ https://chris-tutorials.itch.io/1-bit-platformer-tutorial-project
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:22 - Combat State as Event Bus Pattern
02:52 - Combat Text System
07:39 - Health Changed Label Script
12:24 - Debugging
13:51 - Wrapup Floating Combat Text System & Health Damage Signals ~ 1 Bit Platformer [Part 15] Godot](https://i.ytimg.com/vi/pG-DfNBPf4k/mqdefault.jpg)