Behavior Tree Death & Remove ~ 1 Bit Platformer [Part 8] - Godot 4.3 Series @ChrisTutorialsYT
Behavior Tree Death & Remove ~ 1 Bit Platformer [Part 8] - Godot 4.3 Series  @ChrisTutorialsYT
Uploaded July 2024 | Updated September 2026, 2 weeks ago
Setting up a BehaviourTree Action to play a death animation and remove character from the scene at the end of the animation as a signal callback. This setup is done using the Godot plugin Beehave.

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00:00 - What to Expect
01:06 - Play Death Action
05:05 - Success on Finished
08:21 - RUNNING Only Tick
09:13 - Remove Object after Animation Plays
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Behavior Tree Death & Remove ~ 1 Bit Platformer [Part 8] - Godot 4.3 Series

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