Uploaded November 2023 | Updated September 2026, 2 weeks ago
Rough guide comparing how C# is coded in Godot 4 compared to modern Gdscript. The video covers some of the weaknesses of both. Note that in Godot you can cross script between the languages so picking only one is not required for your projects.
Godot 4 Plugins (Gdscript)
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
ko-fi.com/christutorials
patreon.com/christutorials
chris-tutorials.itch.io
➣ Art Used in Demos and Devlogs
chris-tutorials.itch.io/gatherers-exterior-pack
butterymilk.itch.io/tiny-wonder-forest
crusenho.itch.io/complete-gui-essential-pack
00:00 - What to Expect
00:25 - Abstract Gdscript vs C# Interfaces
05:19 - PascalCase for C#
06:26 - Implementing IPlayer in C# Player Class
08:10 - Gdscript Filter Array
10:49 - Private Public Accessibility C# vs Gdscript
15:35 - C# LINQ Array Collections Filtering
18:52 - Abstract Class Inheritance C#
22:22 - Exporting Properties and Building C# Project
24:16 - C# Classes Missing from Add Node / Resource Menus
29:45 - Signals (Events) Gdscript vs C#
38:34 - Wrapup
Rough guide comparing how C# is coded in Godot 4 compared to modern Gdscript. The video covers some of the weaknesses of both. Note that in Godot you can cross script between the languages so picking only one is not required for your projects.
Godot 4 Plugins (Gdscript)
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
ko-fi.com/christutorials
patreon.com/christutorials
chris-tutorials.itch.io
➣ Art Used in Demos and Devlogs
chris-tutorials.itch.io/gatherers-exterior-pack
butterymilk.itch.io/tiny-wonder-forest
crusenho.itch.io/complete-gui-essential-pack
00:00 - What to Expect
00:25 - Abstract Gdscript vs C# Interfaces
05:19 - PascalCase for C#
06:26 - Implementing IPlayer in C# Player Class
08:10 - Gdscript Filter Array
10:49 - Private Public Accessibility C# vs Gdscript
15:35 - C# LINQ Array Collections Filtering
18:52 - Abstract Class Inheritance C#
22:22 - Exporting Properties and Building C# Project
24:16 - C# Classes Missing from Add Node / Resource Menus
29:45 - Signals (Events) Gdscript vs C#
38:34 - Wrapup

![How to Play Sound Effects in Godot 4.3 ~ 1 Bit Platformer [Part 21 - FINALE]
Finale of the of the main course on playing sound effects in Godot with ease. We cover 2D position sounds like firing and enemy hit feedback and non-positional like music setup.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Itch.io ➣ https://chris-tutorials.itch.io/1-bit-platformer-tutorial-project
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:09 - Downloading Sweet Sounds by Coffee Valen Bat
00:54 - Installing WAV Sounds
01:44 - Play Sound on Shoot Projectile
05:11 - Sound on Hit
07:37 - Play Menu Confirm Sound on Button Click
08:43 - Playing Music
09:50 - Wrapup How to Play Sound Effects in Godot 4.3 ~ 1 Bit Platformer [Part 21 - FINALE]](https://i.ytimg.com/vi/rqXdy1wCENY/mqdefault.jpg)

![How to Setup C# in Godot (Fast & Easy Tutorial)
Learn how to set up a professional C# development environment for the Godot Engine. This tutorial covers everything from installing the correct .NET version to configuring Visual Studio Code for a seamless workflow. Well walk through creating your first C# script, using the .NET SDK for compilation, and understanding essential Godot-specific attributes like [GlobalClass] and [Export].
Essential Downloads
- Godot Engine (.NET Version): https://godotengine.org/download — You must use the Godot Engine .NET Edition to enable C# support.
- Visual Studio Code: https://code.visualstudio.com/ — The most common IDE for beginners to edit C# scripts effectively.
- .NET SDK: https://dotnet.microsoft.com/download — Required to compile your code; Godot currently targets .NET 8.0 but you can build with 9.0 / 10.0 just fine as in my experience.
━━━ ChrisTutorials Links ━━━
🌐 ChrisTutorials — Docs, Plugins, Courses & Assets: https://christutorials.com
💛 Support on Patreon: https://www.patreon.com/ChrisTutorials
☕ Ko-fi: https://ko-fi.com/chrisTutorials
🎮 YouTube Memberships include plugins, assets & courses How to Setup C# in Godot (Fast & Easy Tutorial)](https://i.ytimg.com/vi/sAoITwp6sVY/mqdefault.jpg)





![Instancing Projectiles with Rigidbody2D Physics - 1 Bit Platformer [Part 3] - Godot 4.3 Tutorial
Learn how to instantiate projectiles effected by gravity and physics interactions in Godot 4.3. As cleanup, we also set the background color to black as intended for 1 bit and move the jump functions to the Platformer Character class so it can be reused with enemies later.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ https://ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ https://www.patreon.com/posts/107952055
Assets & Credits ➣ https://pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
➣ Support Channel with Crypto Donations
https://pastebin.com/WAnBPcXs
00:00 - What to Expect
00:15 - Set Background Clear Color to Black
01:07 - Move Jump Code to PlatformerCharacter2D
02:28 - Can Jump Toggle Property
04:13 - Add Foliage to Game Map
05:49 - Replacing Collidable Ground Tiles
09:00 - Tile Physics Collisions
10:45 - Add Projectile Shooter to Player
13:09 - Fireable Resource
16:38 - Projectile Scene
24:19 - Instantiate Projectiles on Shoot Action
31:17 - Creating World Node2D for Projectiles Parent
32:44 - Projectile Spawn Position
34:41 - Testing
35:29 - Naming Instanced Projectiles
36:01 - Wrapup Instancing Projectiles with Rigidbody2D Physics - 1 Bit Platformer [Part 3] - Godot 4.3 Tutorial](https://i.ytimg.com/vi/t2JFK0SlksI/mqdefault.jpg)
