Uploaded December 2023 | Updated September 2026, 5 days ago
Hi and welcome to this tutorial series, where I will show you how to make a 2D ARPG in Godot 4.1.
Support the channel on Patreon: patreon.com/MakerTech
Support the channel with a Youtube membership: youtube.com/channel/UCZfXxUfpS7q-v1gsMY-hQtA/join
Join the Discord server: discord.gg/7zKMaZDycE
youtube.com/playlist?list=PLMQtM2GgbPEVuTgD4Ln17ombTg6EahSLr
youtube.com/playlist?list=PLMQtM2GgbPEW__dODFVRPNF2TBry25IK4
In this episode we will look at how we can make an item in the inventory move back to its old slot (or an empty slot), when we right-click on the mouse.
Please remember that this is in no way the only way to create an action RPG in Godot. In most cases there will be several ways to implement a new feature.
This is how I would do it. But I will also try to reflect on the choices made during this series.
Why we make them, and what alternatives we could have explored further.
00:00 intro
00:20 right click
01:54 put item back
06:41 tween
09:46 locking
11:44 next year
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Download Godot: godotengine.org
"Ninja Adventure" asset pack: pixel-boy.itch.io/ninja-adventure-asset-pack
Tween: docs.godotengine.org/en/stable/classes/class_tween.html
--------------------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------------------------
Patreon: patreon.com/MakerTech
Youtube membership: youtube.com/channel/UCZfXxUfpS7q-v1gsMY-hQtA/join
Reddit: reddit.com/user/MakerTech
Instagram: instagram.com/makertech_dk
Twitter: twitter.com/MakerTech_dk
Youtube channel: youtube.com/makertech
---------------------------------------------------------------------------------------------------------------------------
#gamedev #godot #godotengine #godot4 #tutorial #zeldalike #learntocode #howtomakeagame #inventory #inventorysystem
Hi and welcome to this tutorial series, where I will show you how to make a 2D ARPG in Godot 4.1.
Support the channel on Patreon: patreon.com/MakerTech
Support the channel with a Youtube membership: youtube.com/channel/UCZfXxUfpS7q-v1gsMY-hQtA/join
Join the Discord server: discord.gg/7zKMaZDycE
youtube.com/playlist?list=PLMQtM2GgbPEVuTgD4Ln17ombTg6EahSLr
youtube.com/playlist?list=PLMQtM2GgbPEW__dODFVRPNF2TBry25IK4
In this episode we will look at how we can make an item in the inventory move back to its old slot (or an empty slot), when we right-click on the mouse.
Please remember that this is in no way the only way to create an action RPG in Godot. In most cases there will be several ways to implement a new feature.
This is how I would do it. But I will also try to reflect on the choices made during this series.
Why we make them, and what alternatives we could have explored further.
00:00 intro
00:20 right click
01:54 put item back
06:41 tween
09:46 locking
11:44 next year
---------------------------------------------------------------------------------------------------------------------------
Download Godot: godotengine.org
"Ninja Adventure" asset pack: pixel-boy.itch.io/ninja-adventure-asset-pack
Tween: docs.godotengine.org/en/stable/classes/class_tween.html
--------------------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------------------------
Patreon: patreon.com/MakerTech
Youtube membership: youtube.com/channel/UCZfXxUfpS7q-v1gsMY-hQtA/join
Reddit: reddit.com/user/MakerTech
Instagram: instagram.com/makertech_dk
Twitter: twitter.com/MakerTech_dk
Youtube channel: youtube.com/makertech
---------------------------------------------------------------------------------------------------------------------------
#gamedev #godot #godotengine #godot4 #tutorial #zeldalike #learntocode #howtomakeagame #inventory #inventorysystem










