Uploaded May 2014 | Updated September 2026, 15 minutes ago
in this video i will be showing you a technique that lights entire scenes based on any skymap. In this quick setup we use 2 sun lamps for generating shadows and casting the right coloured light and 2 hemi lamps for each side of the sky to accurately portray the lighting of your skymap
likes shares and comments are greatly appreciated!
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Download Link:
mediafire.com/download/ofta8r66nb32fs3/tutorial_demo_file.blend
Stay Inspired!
in this video i will be showing you a technique that lights entire scenes based on any skymap. In this quick setup we use 2 sun lamps for generating shadows and casting the right coloured light and 2 hemi lamps for each side of the sky to accurately portray the lighting of your skymap
likes shares and comments are greatly appreciated!
subscribe for more!
Download Link:
mediafire.com/download/ofta8r66nb32fs3/tutorial_demo_file.blend
Stay Inspired!






![How to Access Vehicles in BGE [Logic]
in this video I show you how to get in and out of a drivable vehicle in the blender game engine. This effect is similar to that in GTA which allows you to get in cars and drive them around. This is the simplified version using only logic bricks without any scripts, however the next tutorial will be based around scripting the setup and getting it to work for any car.
Likes, comments and shares and greatly appreciated! :D
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Links:
Finished .blend: http://download1510.mediafire.com/t5xw61xbm08g/kxef5lec18zcw8t/Getin+outof+car.blend
Stay inspired! How to Access Vehicles in BGE [Logic]](https://i.ytimg.com/vi/laO7QzLAAZs/mqdefault.jpg)



