Uploaded July 2021 | Updated September 2026, 3 weeks ago
In this video, I beat Perpetual Mechanical Array without taking any damage as well as talk about the strategy I recommend for beating it.
Perpetual Mechanical Array, henceforth referred to as "Mech Array", is a boss that is incredibly simple but fairly intimidating at first that was released in Genshin Impact's 2.0 update. This boss can be easily beaten if you just stay within mid-long range, however any deviation will cause some minor problems. Melee range has a couple of moves that I would consider annoying to dodge. The sword swipe must be dodged away and to the left, and the Beyblade spin move needs to be dodged later, towards, and to the right of Mech Array.
The main strategy that I'll be recommending is that you use Geo Traveler's rocks to maintain a shield between you and some of its moves as well as using it as an indicator of distance. If you are directly behind the rock, you are too close. If you are too far from the Mech Array, you will not be able to place a rock close enough to damage it. This is the optimal distance. It has two moves in mid-long range that are easy to dodge, and one annoying move to dodge at long range, wherein which is transforms into a cube and will follow you. This is why I recommend staying mid-long.
Aside from the normal mode, the Mech Array has a defensive mode as well. This will happen after a certain amount of time, or after a certain HP threshold. In this phase, he will spawn 4 minions. One of these minions will be highlighted by a ring of runes. This minion is the only one that has an HP bar and is also the only one that can take damage. Kill this minion to make the boss vulnerable. Each minion has its own AoE moves that can make the fight a bit hectic if you get unlucky and the minions use their AoE moves in tandem.
Luckily, this boss doesn't have any sort of healing or final phase mechanic, which means this boss is easily beatable by any player with any amount of DPS.
Intro 0:00
Full Fight + Strategy 0:30
Strategy Explanation + Ranged Attacks 1:55
Melee Attacks 2:27
Defensive Mode Minions 2:55
Talking about dealing with Minions 3:28
Explaining and Showcasing Minion Attacks 3:45
Coping with Minions 4:03
Being aware of Minions + Attack Review 4:20
Wrap-Up 4:40
MANDATORY UNITS:
Technically none, but I highly recommend Geo Traveler for the rocks.
RECOMMENDED UNITS:
Geo Traveler (F2P + Rocks)
Noelle (F2P + Shield)
Xiangling (F2P + High Damage)
Diona (Shield + Support)
Bennett (Support)
Diluc (High Damage)
Ganyu (High Damage)
Ayaka (High Damage)
Mona (Support)
Basically anything that deals a lot of damage.
MAYBE DON'T BRING THESE UNITS:
None. This fight is 100% doable on all units.
I beat my first Perpetual Mechanical Array at AR50
Lemme know if you want more Genshin Impact Guides.
Youtube is removing tags so:
Perpetual Mechanical Array, Mech Array, Mech, Array, Machine Hypostasis, Ruin Hypostasis, Cube boss, mechanical cube boss, machine cube boss genshin, Genshin Impact, Genshin, Impact, 2.0, Genshin Impact 2.0 update, Genshin Impact leaks, Genshin Impact Ayaka, Ayaka build, Ayaka skills, Electro Traveller, Electro, Traveller, Skills, Combo, Superconduct, Genshin Impact Inazuma, Inazuma update, Genshin Impact new monster, Genshin Impact new area, Boss, Guide, Genshin Impact Guide
In this video, I beat Perpetual Mechanical Array without taking any damage as well as talk about the strategy I recommend for beating it.
Perpetual Mechanical Array, henceforth referred to as "Mech Array", is a boss that is incredibly simple but fairly intimidating at first that was released in Genshin Impact's 2.0 update. This boss can be easily beaten if you just stay within mid-long range, however any deviation will cause some minor problems. Melee range has a couple of moves that I would consider annoying to dodge. The sword swipe must be dodged away and to the left, and the Beyblade spin move needs to be dodged later, towards, and to the right of Mech Array.
The main strategy that I'll be recommending is that you use Geo Traveler's rocks to maintain a shield between you and some of its moves as well as using it as an indicator of distance. If you are directly behind the rock, you are too close. If you are too far from the Mech Array, you will not be able to place a rock close enough to damage it. This is the optimal distance. It has two moves in mid-long range that are easy to dodge, and one annoying move to dodge at long range, wherein which is transforms into a cube and will follow you. This is why I recommend staying mid-long.
Aside from the normal mode, the Mech Array has a defensive mode as well. This will happen after a certain amount of time, or after a certain HP threshold. In this phase, he will spawn 4 minions. One of these minions will be highlighted by a ring of runes. This minion is the only one that has an HP bar and is also the only one that can take damage. Kill this minion to make the boss vulnerable. Each minion has its own AoE moves that can make the fight a bit hectic if you get unlucky and the minions use their AoE moves in tandem.
Luckily, this boss doesn't have any sort of healing or final phase mechanic, which means this boss is easily beatable by any player with any amount of DPS.
Intro 0:00
Full Fight + Strategy 0:30
Strategy Explanation + Ranged Attacks 1:55
Melee Attacks 2:27
Defensive Mode Minions 2:55
Talking about dealing with Minions 3:28
Explaining and Showcasing Minion Attacks 3:45
Coping with Minions 4:03
Being aware of Minions + Attack Review 4:20
Wrap-Up 4:40
MANDATORY UNITS:
Technically none, but I highly recommend Geo Traveler for the rocks.
RECOMMENDED UNITS:
Geo Traveler (F2P + Rocks)
Noelle (F2P + Shield)
Xiangling (F2P + High Damage)
Diona (Shield + Support)
Bennett (Support)
Diluc (High Damage)
Ganyu (High Damage)
Ayaka (High Damage)
Mona (Support)
Basically anything that deals a lot of damage.
MAYBE DON'T BRING THESE UNITS:
None. This fight is 100% doable on all units.
I beat my first Perpetual Mechanical Array at AR50
Lemme know if you want more Genshin Impact Guides.
Youtube is removing tags so:
Perpetual Mechanical Array, Mech Array, Mech, Array, Machine Hypostasis, Ruin Hypostasis, Cube boss, mechanical cube boss, machine cube boss genshin, Genshin Impact, Genshin, Impact, 2.0, Genshin Impact 2.0 update, Genshin Impact leaks, Genshin Impact Ayaka, Ayaka build, Ayaka skills, Electro Traveller, Electro, Traveller, Skills, Combo, Superconduct, Genshin Impact Inazuma, Inazuma update, Genshin Impact new monster, Genshin Impact new area, Boss, Guide, Genshin Impact Guide


![[Elsword] Sunweis Beginners All-class Combo Tutorial
This video is meant for beginners trying to get into the game.
Timestamps:
Basic Canceling
0:00 - 1:48 ZZZ and Backdash Canceling
1:49 - 2:40 Forwarddash Canceling
2:41 - 3:33 ZZZDJZ Bread and Butter Combo
3:34 - 3:49 Backdash ZZZ Example
X Dropping Fundamentals
3:50 - 4:02 Launches
4:03 - 4:20 Inputs for an X Drop (introduction to fastfalling)
4:21 - 4:46 Fastfalling Tutorial + Comparison with regular jumping
4:47 - 5:10 Reasons why X dropping is impossible without fastfalling + example
5:11 - 5:32 Reasons why Fastfalling works + Example
5:33 - 5:50 A Full X Drop
5:51 - 6-03 Closing Statements [Elsword] Sunweis Beginners All-class Combo Tutorial](https://i.ytimg.com/vi/xxJQQXX_Q0o/mqdefault.jpg)
![[Elsword] New Ain Step: Basket Step
Why basket? Well because all you need to do is get 1 catch and you have the game in your hands.
Also, because the shape is similar to a basket when you do it.
Some notes about this step:
~The timing is a bit strict when it comes to the double tap, since floating costs MP and losing MP when doing a step is NOT a goal you should have.
~Should only be used when an opponent is either Stunned or hit with a Tier 2 Hitstun Level or higher.
~Very very lag sensitive, only viable when against opponents with good connection
~I recommend mastering using the Bounce as a catching tool first before learning this step, This will allow you to check-mate your opponent.
~Useless in PvE.
~Can be done in one direction.
~An extremely effective normals guarding step. This whole step is 1 giant hitbox and cannot be punished with melee attacks without giving the opponent a trade [Elsword] New Ain Step: Basket Step](https://i.ytimg.com/vi/zGPCh8w8lt8/mqdefault.jpg)
