Game Endeavor | How to Crouch and Crawl in Godot 3.1 @GameEndeavor | Uploaded December 2019 | Updated October 2024, 1 hour ago.
Allowing the player to crouch can be a surprisingly difficult task. You have to take the environment into consideration as to whether or not you can stand back up, whether you're standing under one-way platforms, and even issues when you walk over edges. Such a hassle. In this video I'll show you how we can handle all of these issues to achieve a flawless crouch and crawl mechanic.
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patreon.com/GameEndeavor
Join Our Community! We look forward to welcoming you.
Discord: discord.gg/w7qh74M
Twitter: twitter.com/GameEndeavor
Into: Splashing Around - The Green Orbs
Allowing the player to crouch can be a surprisingly difficult task. You have to take the environment into consideration as to whether or not you can stand back up, whether you're standing under one-way platforms, and even issues when you walk over edges. Such a hassle. In this video I'll show you how we can handle all of these issues to achieve a flawless crouch and crawl mechanic.
Become a patron to get even more content and support the channel:
patreon.com/GameEndeavor
Join Our Community! We look forward to welcoming you.
Discord: discord.gg/w7qh74M
Twitter: twitter.com/GameEndeavor
Into: Splashing Around - The Green Orbs