@GameEndeavor
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Game Endeavor | Leveling Up Our Player - Devlog #6 @GameEndeavor | Uploaded September 2020 | Updated October 2024, 1 minute ago.
Roleplaying games needs some form of character progression to them, so I added levels for the player to obtain and experience to help them get there. I also laid the foundation for the skill tree that players will use to select how they want enhance their characters.

Howdy, and welcome to the 6th indie game devlog for my game Zoe and the Cursed Dreamer. A 2D RPG made with the Godot Engine that focuses on roleplaying through immersive gameplay and loveable characters.

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patreon.com/posts/40784435

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Music: opengameart.org/content/4-chiptunes-adventure
Leveling Up Our Player - Devlog #6I Made Enemies Fight Each Other.. It was AMAZING! | Devlog RPGAdding Unique NPCs to Our Indie Game - Devlog #3How to Show Off-Screen Warnings in Godot 3.1Creating My Dream Game - Devlog #1How to Make Your Player Swim in Godot 3.1How to Create Rotating Platforms in Godot 3.1Improving Enemy Teamwork in Our Action RPG! | Devlog #10I Created My Own Lighting System | Devlog #8How to Create a Health Bar in Godot 3.1The Easiest Way to Change Scenes in Godot 3.1How to Screen Shake in Godot 3.0

Leveling Up Our Player - Devlog #6 @GameEndeavor

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