Game Endeavor | Adding Powerful Combat Abilities to Our Indie Game - Devlog #2 @GameEndeavor | Uploaded August 2020 | Updated October 2024, 1 hour ago.
I wanted to continue building on the combat system by adding some new abilities for each of the primary classes. There were quite a few abilities to add, and systems to change to make sure they worked flawlessly. I also implented a big tweak to the stamina system that should make combat a lot more interesting and engaging.
Howdy, and welcome to the 2nd indie game devlog for my game Zoe and the Cursed Dreamer. A 2D Action RPG made with the Godot Engine that focuses on roleplaying through an immersive story and loveable characters.
Join Our Community! We look forward to welcoming you.
Discord: discord.gg/w7qh74M
Twitter: twitter.com/GameEndeavor
Become a patron to get exclusive content and support the channel:
patreon.com/GameEndeavor
Music: opengameart.org/content/4-chiptunes-adventure
I wanted to continue building on the combat system by adding some new abilities for each of the primary classes. There were quite a few abilities to add, and systems to change to make sure they worked flawlessly. I also implented a big tweak to the stamina system that should make combat a lot more interesting and engaging.
Howdy, and welcome to the 2nd indie game devlog for my game Zoe and the Cursed Dreamer. A 2D Action RPG made with the Godot Engine that focuses on roleplaying through an immersive story and loveable characters.
Join Our Community! We look forward to welcoming you.
Discord: discord.gg/w7qh74M
Twitter: twitter.com/GameEndeavor
Become a patron to get exclusive content and support the channel:
patreon.com/GameEndeavor
Music: opengameart.org/content/4-chiptunes-adventure