Uploaded September 2015 | Updated September 2026, 2 hours ago
In this tutorial I go over how to align a background camera with a main scene camera. This will allow for a sky background that the player can't get closer to and can be useful for third-person shooter games and animations.
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Finished .blend: drive.google.com/file/d/0B_DSg35urBhDcXk2ZUdVanZ3Y1E/view?usp=sharing
Stay Inspired!
In this tutorial I go over how to align a background camera with a main scene camera. This will allow for a sky background that the player can't get closer to and can be useful for third-person shooter games and animations.
Leave a like, comment or share!
Subscribe for more!
Finished .blend: drive.google.com/file/d/0B_DSg35urBhDcXk2ZUdVanZ3Y1E/view?usp=sharing
Stay Inspired!



![Marble Expedition Devlog 3: Level 1!
In this video I go over devlog 3 in my Marble Expedition game I am developing in the blender game engine.
I go over what will most likely be the first level of the game and show you all the cool things I have added.
This includes: Teleporting, cutscenes, countdown, skydome, restarting, updated menus, new timers and a whole bunch of other stuff.
Leave a like or comment!
Subscribe if you want more!
Thatimst3r
Facebook: https://www.facebook.com/Thatimst3r
Twitter: https://twitter.com/ThaTimst3r
Website: http://www.thatimster.com
Fireshard
Official studio channel:
https://www.youtube.com/channel/UCkEBWrIUES9EDESIojrxxLA
Studio Facebook:
https://www.facebook.com/fireshard
Music: [NCS] Cormak - Flavours
Stay Inspired! Marble Expedition Devlog 3: Level 1!](https://i.ytimg.com/vi/U_RzQLMQat0/mqdefault.jpg)






