How to add wind to large areas in the blender game engine @ThaTimster
How to add wind to large areas in the blender game engine  @ThaTimster
Uploaded February 2014 | Updated September 2026, 1 day ago
a quick and easy method i came up with that allows you to animate multiple objects such as huge fields of grass etc. across a map using bones, vertex groups and weight painting.
multiple bones can be used in unison to give varying wind velocities (maybe at different heights) and can easily be manipulated/customized through weight painting.

thanks for watching! any support is greatly appreciated!

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example file: mediafire.com/?724fzx2kbpph1mk

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How to add wind to large areas in the blender game engine

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