Ars Technica | How Star Control II Was Almost TOO Realistic | War Stories | Ars Technica @arstechnica | Uploaded October 2018 | Updated October 2024, 15 hours ago.
Toys for Bob's Paul Reiche III and Fred Ford talk in-depth about the development history of Star Control and Star Control II.
For much more, including an exclusive behind-the-scenes look, click the link below.
arstechnica.com/gaming/2018/10/video-how-star-control-ii-was-almost-a-much-more-boring-game
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How Star Control II Was Almost TOO Realistic | War Stories | Ars Technica
Toys for Bob's Paul Reiche III and Fred Ford talk in-depth about the development history of Star Control and Star Control II.
For much more, including an exclusive behind-the-scenes look, click the link below.
arstechnica.com/gaming/2018/10/video-how-star-control-ii-was-almost-a-much-more-boring-game
Connect with Ars Technica:
Visit ArsTechnica.com: arstechnica.com
Follow Ars Technica on Facebook: facebook.com/arstechnica
Follow Ars Technica on Google+: plus.google.com/+ArsTechnica/videos
Follow Ars Technica on Twitter: twitter.com/arstechnica
How Star Control II Was Almost TOO Realistic | War Stories | Ars Technica