Uploaded March 2023 | Updated September 2026, 2 weeks ago
⁍ Wishlist: store.steampowered.com/app/3475620/Mythfall
⁍ Discord: discord.gg/63YeahMKfJ
⁍ Twitter: bit.ly/UnitOfTimeOnTwitter
⁍ Play: https://unit.dev/mmo
⁍ Github: github.com/unitoftime
// Description
This is a brief overview of how stairs work in top down 2d game worlds. We can make the game look more 3D by simply adding a small Y bias as the player moves up and down stairs, making it look like they are climbing up, when in reality they are only moving diagonal.
⁍ Wishlist: store.steampowered.com/app/3475620/Mythfall
⁍ Discord: discord.gg/63YeahMKfJ
⁍ Twitter: bit.ly/UnitOfTimeOnTwitter
⁍ Play: https://unit.dev/mmo
⁍ Github: github.com/unitoftime
// Description
This is a brief overview of how stairs work in top down 2d game worlds. We can make the game look more 3D by simply adding a small Y bias as the player moves up and down stairs, making it look like they are climbing up, when in reality they are only moving diagonal.



![[Making an MMO] Episode 8 - Websocket Hosting and Dialing
⁍ Wishlist: https://store.steampowered.com/app/3475620/Mythfall/
Todays episode begins the journey of adding online infrastructure to our game. We will start with creating a basic server binary who will host a websocket server, then our client will dial that websocket server and send some data.
This tutorial series is about creating an MMO from (almost) scratch. We will be coding in Golang and we will use libraries where appropriate. I will stay at a fairly high level for most things, but let me know if you want a more intensive study on any individual topic and Ill try to make an episode where possible.
Thanks for watching! Let me know if you have any questions!
// Repository: https://github.com/unitoftime/mmo
// Play: https://mythfall.com [Making an MMO] Episode 8 - Websocket Hosting and Dialing](https://i.ytimg.com/vi/0TYvrkNYl3o/mqdefault.jpg)






![[Making an MMO] Episode 4 - Cameras and matrix transformations of that ilk
⁍ Wishlist: https://store.steampowered.com/app/3475620/Mythfall/
Todays episode is about adding a camera object which can zoom and move, then attaching it to our main character.
This tutorial series is about creating an MMO from (almost) scratch. We will be coding in Golang and we will use libraries where possible/appropriate. I will stay at a fairly high level for most things, but let me know if you want a more intensive study on any individual topic and Ill try to make an episode where possible.
Thanks for watching!
// Repository: https://github.com/unitoftime/mmo
// Play: https://mythfall.com [Making an MMO] Episode 4 - Cameras and matrix transformations of that ilk](https://i.ytimg.com/vi/6H193zVbtfo/mqdefault.jpg)