@simondev758
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SimonDev | How Quake Failed their way to Success @simondev758 | Uploaded 5 months ago | Updated 32 minutes ago
Breakthroughs aren't created in a vacuum. Let's dig into Quake's technical failures and missteps, in order to better understand their ultimate success.

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In this video, we explore some of the history behind Quake's ground-breaking rendering technology. The developers explored a myriad of options, which ended up being dead-ends or non-starters, but laid the framework for what would eventually be their breakthrough.


Reference:
https://github.com/jagregory/abrash-black-book
https://github.com/id-Software/Quake
https://www.flipcode.com/harmless/issue01.htm#beamtrees

Links:
https://www.youtube.com/watch?v=vi-bdUd9J3E
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How Quake Failed their way to Success @simondev758