Uploaded March 2019 | Updated September 2026, 2 weeks ago
Original soundtrack by Niels Bye Nielsen.
This is a mix of the music that plays in Santa Fortuna (Three-Headed Serpent). It may be not faithful to the original and include unused parts.
Timestamps:
00:00 - Introduction
01:55 - Village
04:40 - Village Interlude (Unused)
05:19 - Dark Jungle
08:05 - Coca Fields/Hostel Grounds
14:21 - Suspicious/Arrested
17:21 - Combat + Hunted (Full Version)
23:00 - Contraband Caves/Ruins
29:04 - Delgado Mansion
BONUS: 36:43 - Alternative Starting Location
36:52 - Following Mission Story (Full Version)
40:50 - Target Eliminated
41:01 - Extraction
42:56 - Exiting Level
Timestamps may be incorrect or incomplete, feel free to correct them in the comments.
At last, the final main location soundtrack is here. I almost feel sorry for the time it took.
On the other hand, this is also my most comprehensive rendition so far, featuring more jingles than usual (like the alternative starting location one) as well as full versions of the combat theme and more importantly of the mission story tune, which lacked many layers in my other videos.
Those will eventually get a standalone version at a later date by the way, with all their location variants.
Original soundtrack by Niels Bye Nielsen.
This is a mix of the music that plays in Santa Fortuna (Three-Headed Serpent). It may be not faithful to the original and include unused parts.
Timestamps:
00:00 - Introduction
01:55 - Village
04:40 - Village Interlude (Unused)
05:19 - Dark Jungle
08:05 - Coca Fields/Hostel Grounds
14:21 - Suspicious/Arrested
17:21 - Combat + Hunted (Full Version)
23:00 - Contraband Caves/Ruins
29:04 - Delgado Mansion
BONUS: 36:43 - Alternative Starting Location
36:52 - Following Mission Story (Full Version)
40:50 - Target Eliminated
41:01 - Extraction
42:56 - Exiting Level
Timestamps may be incorrect or incomplete, feel free to correct them in the comments.
At last, the final main location soundtrack is here. I almost feel sorry for the time it took.
On the other hand, this is also my most comprehensive rendition so far, featuring more jingles than usual (like the alternative starting location one) as well as full versions of the combat theme and more importantly of the mission story tune, which lacked many layers in my other videos.
Those will eventually get a standalone version at a later date by the way, with all their location variants.





![[U122.1] Payday 2 - Golden Grin Casino OD Solo Stealth, No Sleeping Gas
Not a speedrun this time, rather a glitch exhibition and little challenge I wanted to show you.
Using the recently discovered OoB on this map, it is possible to enter the security room without actually opening it, thus avoiding having the camera in front of the room instantly spotting the open door.
The challenge is a mix between Big Oil day 2 and Firestarter day 1. You have to disable the lasers by hacking a computer for 60s, HOWEVER guards still spot the computer while its hacked and after the hack completion! Thats why you cant speedrun solo using this strat (the vault most likely isnt reachable solo either because of invisible walls).
That means you have to take off as many guards as possible before hacking, so 4 guards out of 5.
Using a shotgun you can easily launch them downstairs near the vault to safely answer their pagers.
Once it is done you have to start the hack, make sure the last guard is going to a far away location and head downstairs.
If the guard spots the hack you can strat dropping ECMs when hes trying to call SWATs if you entered the code, otherwise you are fucked as ECMs block the pad.
You have a short time window before the guard tries to call as hell inspect the computer first, use it to save time for your ECM rush as any second is important.
Be sure to have an active ECM at all time after opening the door as the camera will spot the open door.
By the way try to remember the code as Bain wont tell it. Yes, I failed a try because of that. [U122.1] Payday 2 - Golden Grin Casino OD Solo Stealth, No Sleeping Gas](https://i.ytimg.com/vi/E2voejg9vVc/mqdefault.jpg)
![[OBSOLETE] [U122.1] Payday 2 - Golden Grin Casino, Speedrun Solo OD, 01:59 GT (OoB)
Probably the run I am the most proud of. This run is downright PERFECT (well not really, I could use Second Wind or even Running From Death to move the bag, or open the security door earlier but that was too much risk at the moment of the record, now that the record has been established it becomes a serious option), and even sub-2 minutes, so I cant be happier.
Done thanks to the OoB and strat discovered by The Ended Hours Team, shoutouts to them. I revised their strat to make it faster and doable solo.
Build used: http://pd2weapons.com/l/f6bbb2269ec0726adc0a2887d56a1134 [OBSOLETE] [U122.1] Payday 2 - Golden Grin Casino, Speedrun Solo OD, 01:59 GT (OoB)](https://i.ytimg.com/vi/EA6W7dFyQCE/mqdefault.jpg)



