Espyo | Height editor - Light Crusader @srb2Espyo | Uploaded September 2017 | Updated October 2024, 9 hours ago.
As far as I know, Peperc2 discovered this. Read tcrf.net/Light_Crusader for more information on this debug mode.
The height editor is a debug mode that allows you to change the height of floor tiles, as well as some of their properties. Most of the time, the changes are invisible, but can show up as blocks. Regardless, collisions and physics always work correctly. This mode also allows you to enter and leave out-of-bounds territory.
Correction: Z turns a floor tile into a wall tile, not X.
As far as I know, Peperc2 discovered this. Read tcrf.net/Light_Crusader for more information on this debug mode.
The height editor is a debug mode that allows you to change the height of floor tiles, as well as some of their properties. Most of the time, the changes are invisible, but can show up as blocks. Regardless, collisions and physics always work correctly. This mode also allows you to enter and leave out-of-bounds territory.
Correction: Z turns a floor tile into a wall tile, not X.