[HD 1080p] CardMon Hero (Closed Beta Gameplay) @GamexOnline
[HD 1080p] CardMon Hero (Closed Beta Gameplay)  @GamexOnline
Uploaded November 2010 | Updated September 2026, 51 minutes ago
CardMon Hero is a 3D Fantasy MMORPG with trading card game elements. The CardMon Hero is in closed beta atm.(10.11.2010) that lasts 7 days and is open 8 hours after 7pm gmt -5. It is published by HANBITSOFT.INC. and T3FUN.

Like it was said above the game has intresting card system this system allows player to gain cards after defeating "monsters" or by completing quests, these cards will have own "level cap" example if player defeats lvl 3 "fire ants" and will get the "fire ant" card it can't be used untill the player is level 3. After gaining these cards player will put
them into quickslots and the cards can be summoned to assist the player, these so called "mercenary cards" usually will have time limits and if the summoned mercenary will get defeated it will disappear but mercenaries can be re-summoned after cooling time. Players can also summon more than one mercenaries at the same time (like in video I got 3 summoned). Players can also upgrade the mercenaries levels and wear some equipments to increase the number of supplies example when the hero's supply is 20 and he/she summons 3 mercenaries with 3 supplies it will be shown as 9/20 these supplies will be reseted when summoned mercenaries will disappear.

Hero:
Hero or Camon Hero are players who summons card monsters in the game. In order for the players to freely use various items and learn different skills, Camon Hero supports Free class system. Therefore, players may use physical attacks, magic attacks and combination of physical/magic attacks during hunting, PVP and RvR. The free class system allows the user to choose from
fighter/magician/conjurer and other classes depending on the character stats. Also, when the player has mercenary cards, they may summon mercenaries during the battle
regardless of their class.

Hunting mode:
Special hunting mode may be played in party/guild units to face against strong named monsters that do not appear in normal hunting fields. Special missions are given for each hunting mode and high experience points, mission points and rare items are awarded to those who complete the mission. Mission points may be accumulated to increase the hunting difficulty levels to face against strong monsters. Also, accumulated mission points are calculated to rank the players. Rare items are given to the high-ranked players.

Boss mode:
- The mode is clear when the target boss is destroyed.
- When the boss is not destroyed within the limited time, the user fails to complete the mission.
- When the designated number of resurrections are used, the user fails to complete the mission.
- 1% of experience is deducted when the hero dies.
- Character's HP/MP are decreased by 100% when the characters resurrected.
- When the limited time is exceeded and limited number of resurrection are used, no rewards will be given to the user.

Annihilation mode:
- The mode is clear when all of the monsters are destroyed.
- When all of the monsters are not destroyed within the limited time, the user fails to complete the mission.
- When the designated number of resurrections are used, the user fails to complete the mission.
- 1% of experience is deducted when the hero dies.
- Character's HP/MP are decreased by 100% when the characters resurrected.
- When the limited time is exceeded and limited number of resurrection are used, no rewards will be given to the user.

PvP mode:
- The team that reaches the target kills first wins.
- There are no limitations to resurrection frequencies. After death, the user will be resurrected 10 seconds later atone of the resurrection points selected randomly. After resurrection, the user is in invincible mode
for 5 seconds.
- There is no loss of experience points upon death.
- Additional class experience points may be obtained based on play time, team kills and individual kills.

Quests:
Various maps are interconnected with each other to create an extensive gaming world. Players may move around the map by using the zone transportation mode. Since each map is connected to various quests, players will experience various types of maps during their quests.

Mercenary:
The battle type is determined by which mercenaries are summoned into the battle field to support the hero. The mercenaries are classified into the Tanker type with strong HP and defense points, the Dealer type with strong damage points but weak HP and defense points, the Healer type with healing abilities and the mez type with confuse abilities. Since mercenaries have different attack, defense and skill types, it is important to adequate mercenaries for your battles.Monsters that you kill during hunting may be registered as mercenary cards. Those monsters may be summoned during the battle as your mercenaries.

Weapon types:
1.One-Handed Staff
2.Orb
3.Bow
4.One-Handed Sword
5.Double-Handed Sword
6.Two-Handed Sword
7.Two-Handed Staff

Official site: cardmon.t3fun.com
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[HD 1080p] CardMon Hero (Closed Beta Gameplay)

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