Uploaded October 2023 | Updated September 2026, 2 weeks ago
At long last, the Holy Grail of Halo: Reach tricking is finished.
After thirteen years of racking our heads together to find a way to get to the cutscene rooms at the beginning of Exodus, we have finally managed to get to them at long last. For ages, this trick was deemed impossible due to the lack of resources, checkpoints, and so on. Further, there is a trigger that deloads the cutscene areas just a few steps ahead of where the mission begins, making the equation even harder.
Thanks to Acrophobia, we can now go above the trigger with ease, but it still left us with the question of how to get out of the map and have the cutscenes loaded at the same time. Armor Locking on the wheelchair would get us out of the map, but with the cutscenes deloaded. However, this brand new approach, which also features the brand new trick of flying the beginning Falcons of Exodus, and a keen new discovery of this revert grab, plus a concoction of other factors, all come together to make this seemingly impossible trick, now possible.
It is incredible to look back at the sheer diligence, and hours upon hours invested in experimenting and testing potential methods for completing this trick. Countless ideas, all shot down over and over year after year. Years without answers. With great fulfillment, we can now say that we have finally found the method. And not only did we get to the hill cutscene, but the crash cutscene 40+ units in solid space beneath the map.
With full hearts, we hope you enjoy!
If you want too see the tricks with reactions completing it live, some old ideas that were scrapped, and funny clips. Here's a playlist with some unlisted videos!
youtube.com/playlist?list=PLfEDlWKrLPq_ICmcnpbYq9GYv-tcOEZ05
Soundtrack:
Lift me up - Dear Instinct
Lauren Aquilina - Low (Ponyo Mix)
Incantation - Complexities of Sound
Clams Casino - I'm God
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick
At long last, the Holy Grail of Halo: Reach tricking is finished.
After thirteen years of racking our heads together to find a way to get to the cutscene rooms at the beginning of Exodus, we have finally managed to get to them at long last. For ages, this trick was deemed impossible due to the lack of resources, checkpoints, and so on. Further, there is a trigger that deloads the cutscene areas just a few steps ahead of where the mission begins, making the equation even harder.
Thanks to Acrophobia, we can now go above the trigger with ease, but it still left us with the question of how to get out of the map and have the cutscenes loaded at the same time. Armor Locking on the wheelchair would get us out of the map, but with the cutscenes deloaded. However, this brand new approach, which also features the brand new trick of flying the beginning Falcons of Exodus, and a keen new discovery of this revert grab, plus a concoction of other factors, all come together to make this seemingly impossible trick, now possible.
It is incredible to look back at the sheer diligence, and hours upon hours invested in experimenting and testing potential methods for completing this trick. Countless ideas, all shot down over and over year after year. Years without answers. With great fulfillment, we can now say that we have finally found the method. And not only did we get to the hill cutscene, but the crash cutscene 40+ units in solid space beneath the map.
With full hearts, we hope you enjoy!
If you want too see the tricks with reactions completing it live, some old ideas that were scrapped, and funny clips. Here's a playlist with some unlisted videos!
youtube.com/playlist?list=PLfEDlWKrLPq_ICmcnpbYq9GYv-tcOEZ05
Soundtrack:
Lift me up - Dear Instinct
Lauren Aquilina - Low (Ponyo Mix)
Incantation - Complexities of Sound
Clams Casino - I'm God
If you would like to become involved in the tricking community, feel free to join our DISCORD server: discord.gg/BbCjDKe
TWITTER: twitter.com/TermaciousTrick


![Meta Stability 2.0 [Remastered]
[Watch the orirignal Meta Stability 2.0 here: https://youtu.be/-bWqm4qSN1I?si=CXacVonFvPf3Wf0c]
In 2012, former tricking group Terminal Velocity showcased a Halo: Reach video featuring the manipulation of AI. Meta Stability 2.0 paved the way for all future Halo: Reach AI maniupulations, as it pushed the boundaries in the ways people perceived the possibilities of the game. Featuring groundbreaking AI manipulations thoughtfully illustrated through soft landscapes and meditative scenes, and paired with a serene soundscape, the video captures a unique profundity and stands as one of the most monumental tricking videos of all time.
This video serves as a visual remaster of the original Meta Stability 2.0, twelve years after its debut. Keeping the original tricks and feel of the video intact, we are pleased to share with you this video in hopes to keep the legacy of Terminal Velocity and the Meta Stability series alive.
~ A note from the editor:
I was first introduced to tricking Halo in 2013. I was 14 years old at the time, and I happened to stumble across Meta Stability 2.0 shortly after being involved in the tricking forums on Jumprs and Alt-Gaming. For me, it was the greatest Halo video I had ever set my eyes on. I was completely captivated by the unique and seemingly infinite possibilities of the game outside of map boundaries and norms of the game. It was also the first time I had ever heard music like that. The video became a huge catalyst and component of how I tricked Halo, and to this day, any AI manipulation that I do within the game carries inspiration and has its roots in Meta Stability 2.0. Reiko is very humble and nonchalant about the video, and often dismisses it as being an ordinary video. I believe it to be the greatest tricking video of all time. In 2012, nobody was making videos of such production quality, and each video he made brought a special touch and a depth that I still cant put my finger on to this day.
It has been a huge privilege to work on the remaster of Meta Stability 2.0. For a long time I was very apprehensive of making it, and still feel some of that apprehension still after its completion. Most importantly, I wanted to be respectful to the original video. Meta Stability 2.0 Remastered is far from a remaster. In my eyes it is just a 4k 60fps version of the original Meta Stability 2.0, The video may be updated in its visuals, yet I still feel it pales in comparison to the original. I simply make this humble offering of a video to my good friend and inspiration, for all the years you have taught me and been patient with me.
If you would like to become involved in the tricking community, feel free to join our DISCORD server: https://discord.gg/BbCjDKe
TWITTER: https://twitter.com/TermaciousTrick Meta Stability 2.0 [Remastered]](https://i.ytimg.com/vi/H2JCHgUn9Fo/mqdefault.jpg)







