Uploaded May 2022 | Updated September 2026, 1 day ago
One loop clear of the fifth installement of Gradius series (main series),
published only on PS2 by Konami in 2004 but developed mainly by
Treasure (Radiant Silvergun, Ikaruga) and G.rev (Border Down, Under defeat).
Graphic is very detailed and you can recognize the style of the two software
house and i think they did a good job at preserving the Konami spirit,
also the OST is very good with various orchestrated theme.
Game is pretty hard and very long, more than 1 hour for 1 loop (infinite loop),
but gameplay is good and fun, hitboxes are tiny and your ship's movements
are very precise even at max speed (you can go back to slow speed),
and there are no check points and when you die you can recover your option.
In this run i use the most common and powerfull customized Vic Viper,
armed with spread bomb , ripple laser and freeze option to adapt to
various situations and quick kill bosses,
anyway this didn't stop me from die a lot.
I played on PS2 emulator Pcsx2 1.6, emulation is pretty good with no lag
or slowdown , just some gliches in the first FMV.
Also today (29/5) is the 37th Gradius anniversary
00:00:00 Intro
00:02:48 Weapon select
00:03:01 Stage 1 (Planet Gradius Orbit)
00:05:53 Boss 1 (Big Core Mk-I Rev.2)
00:06:53 Stage 2 (Planet Gradius City)
00:07:25 FMV 1
00:12:00 Boss rush (Death Mk-III, Tetran, Big Core Mk-II, Big Core Mk-IV)
00:15:36 Stage 3 (Planet Gradius City Underground)
00:21:38 Boss 3 (Grand spider)
00:24:24 Stage 4 (Bacterian Cell Center)
00:30:25 Boss 4 (Huge heart)
00:33:01 Stage 5 (Asteroid Front Base)
00:36:27 Boss 5 (Blaster Cannon Core)
00:38:29 Stage 6 (Bacterian Breeding Plant)
00:45:20 Boss rush (Rolling core, Circle core, Big Core Mk-III, Covered core Mk-II)
00:48:28 Stage 7 (Bacterian Fortress Center)
00:50:48 Boss 7-A (Beacon)
00:55:59 Boss 7-B (Keeper's core)
01:00:24 Boss 7-C (Elephant gear)
01:03:46 FMV 2
01:05:25 Stage 8 (Planet Gradius Orbit)
01:08:30 Final Boss (Venom)
01:09:42 Ending + Credits
One loop clear of the fifth installement of Gradius series (main series),
published only on PS2 by Konami in 2004 but developed mainly by
Treasure (Radiant Silvergun, Ikaruga) and G.rev (Border Down, Under defeat).
Graphic is very detailed and you can recognize the style of the two software
house and i think they did a good job at preserving the Konami spirit,
also the OST is very good with various orchestrated theme.
Game is pretty hard and very long, more than 1 hour for 1 loop (infinite loop),
but gameplay is good and fun, hitboxes are tiny and your ship's movements
are very precise even at max speed (you can go back to slow speed),
and there are no check points and when you die you can recover your option.
In this run i use the most common and powerfull customized Vic Viper,
armed with spread bomb , ripple laser and freeze option to adapt to
various situations and quick kill bosses,
anyway this didn't stop me from die a lot.
I played on PS2 emulator Pcsx2 1.6, emulation is pretty good with no lag
or slowdown , just some gliches in the first FMV.
Also today (29/5) is the 37th Gradius anniversary
00:00:00 Intro
00:02:48 Weapon select
00:03:01 Stage 1 (Planet Gradius Orbit)
00:05:53 Boss 1 (Big Core Mk-I Rev.2)
00:06:53 Stage 2 (Planet Gradius City)
00:07:25 FMV 1
00:12:00 Boss rush (Death Mk-III, Tetran, Big Core Mk-II, Big Core Mk-IV)
00:15:36 Stage 3 (Planet Gradius City Underground)
00:21:38 Boss 3 (Grand spider)
00:24:24 Stage 4 (Bacterian Cell Center)
00:30:25 Boss 4 (Huge heart)
00:33:01 Stage 5 (Asteroid Front Base)
00:36:27 Boss 5 (Blaster Cannon Core)
00:38:29 Stage 6 (Bacterian Breeding Plant)
00:45:20 Boss rush (Rolling core, Circle core, Big Core Mk-III, Covered core Mk-II)
00:48:28 Stage 7 (Bacterian Fortress Center)
00:50:48 Boss 7-A (Beacon)
00:55:59 Boss 7-B (Keeper's core)
01:00:24 Boss 7-C (Elephant gear)
01:03:46 FMV 2
01:05:25 Stage 8 (Planet Gradius Orbit)
01:08:30 Final Boss (Venom)
01:09:42 Ending + Credits







![Gynoug (Wings of Wor) - 2All [Hard]
Clear of this horizontal shmup developed by NCS Corp. and published by Masaya in 1991
on Megadrive/Genesis. Its been rereleased on various consoles in 2021.
More famous for its grotesque horror graphics than its gameplay,
Gynoug is pretty standard for a shmup with the exception of the magic system
that give some variety and also very important to deal with some of the stages.
A negative note is the difficulty management, to make the game harder lazy programmers
just added more hp to all enemies and add more bullets to the same exact waves,
a very bad behaviour in shmup, because of this on hyper difficulty enemies just dont die
so you have to just dodge, not fun.
I played on hard difficulty, but if it wasnt for the above mentioned problem i would have
tried Hyper difficulty just for the sake of be insulted at end of the game,
for some disastrous translation they say some not nice words instead of praise you.
00:00:00 Title/Intro
00:00:45 Stage 1 - 1
00:05:05 Boss 1 - 1
00:05:42 Stage 1 - 2
00:11:36 Boss 1 - 2
00:13:04 Stage 1 - 3
00:17:33 Boss 1 - 3
00:18:39 Stage 1 - 4
00:24:44 Boss 1 - 4
00:26:54 Stage 1 - 5
00:33:43 Boss 1 - 5
00:34:54 Stage 1 - 6
00:41:57 Final Boss 1 - 6
00:45:48 Awesome Lord
00:47:37 Stage 2 - 1
00:51:58 Boss 2 - 1
00:52:37 Stage 2 - 2
00:58:35 Boss 2 - 2
01:00:10 Stage 2 - 3
01:04:46 Boss 2 - 3
01:06:32 Stage 2 - 4
01:12:38 Boss 2 - 4
01:14:31 Stage 2 - 5
01:21:24 Boss 2 - 5
01:22:24 Stage 2 - 6
01:31:04 Final Boss 2 - 6
01:35:10 King of Kings Gynoug (Wings of Wor) - 2All [Hard]](https://i.ytimg.com/vi/Jh9WjskoS1U/mqdefault.jpg)


