Uploaded February 2024 | Updated September 2026, 3 weeks ago
This week's live is covering questions around rebuilding your template node graph for a better color grade.
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Grab my Voyager LUT Pack. 17 LUTs to provide beautiful looks for any type of project so you can grade faster, take every image further, and attract better and better jobs.
http://procolor.ist/voyager-lut-pack
Get my free Kodak 2383 film print LUT for DWG and ACES here:
http://procolor.ist/freelut
Check out my ebook, The Colorist's 10 Commandments:
http://procolor.ist/ebook
0:00 Introduction
2:10 What led to the switch from using Contrast Pivot to Lift, Gamma, and Gain?
6:46 How to handle different RAW footage at the node level.
11:17 The benefits of the bottom row in the new template.
17:15 Using tools with a photometric basis, like linear gain for exposure, at the primary level.
24:28 Why set the ODT gamma to 2.2 instead of 2.4?
34:33 Deciding when to combine adjustments like exposure and contrast or keep them separate.
38:59 Should you balance or adjust exposure first?
42:10 Debayering RAW footage in nodes.
47:44 Why not use the contrast tool in HDR instead of Lift, Gamma, and Gain?
52:48 Do you add nodes after the parallel structure?
57:58 The best lighting environment for grading content for the web.
This week's live is covering questions around rebuilding your template node graph for a better color grade.
---
Grab my Voyager LUT Pack. 17 LUTs to provide beautiful looks for any type of project so you can grade faster, take every image further, and attract better and better jobs.
http://procolor.ist/voyager-lut-pack
Get my free Kodak 2383 film print LUT for DWG and ACES here:
http://procolor.ist/freelut
Check out my ebook, The Colorist's 10 Commandments:
http://procolor.ist/ebook
0:00 Introduction
2:10 What led to the switch from using Contrast Pivot to Lift, Gamma, and Gain?
6:46 How to handle different RAW footage at the node level.
11:17 The benefits of the bottom row in the new template.
17:15 Using tools with a photometric basis, like linear gain for exposure, at the primary level.
24:28 Why set the ODT gamma to 2.2 instead of 2.4?
34:33 Deciding when to combine adjustments like exposure and contrast or keep them separate.
38:59 Should you balance or adjust exposure first?
42:10 Debayering RAW footage in nodes.
47:44 Why not use the contrast tool in HDR instead of Lift, Gamma, and Gain?
52:48 Do you add nodes after the parallel structure?
57:58 The best lighting environment for grading content for the web.










