Godot XR Tools Improved Hand Physics @BastiaanOlij
Godot XR Tools Improved Hand Physics  @BastiaanOlij
Uploaded December 2024 | Updated September 2026, 5 days ago
As we're about to release a new version of XR Tools,
we're going to look at one of the new features.
We're also going to take a sneak peak at future logic coming soon.

00:00 Introduction
01:30 Changed hand interactions in XR Tools
02:35 New XR Tools 2 features

You can find the source to XR Tools on GitHub here: github.com/GodotVR/godot-xr-tools

You can find the source of the demo project shown here: github.com/BastiaanOlij/godot-xr-tools-tutorial/tree/upgrade-godot-43

Or download playable PCVR executables on itch.io here: mux213.itch.io/godot-xr-tools-tutorial-demo

Join this channel to get access to perks:
youtube.com/channel/UCrbLJYzJjDf2p-vJC011lYw/join

Follow me on social media for regular updates:
- Mastodon: https://mastodon.gamedev.place/@mux213@UCuPrKI71B9hcubCgclhIM7w
- Bluesky: https://bsky.app/profile/mux213.bsky.social

Join my discord: discord.gg/E7qT8YPu8a
Godot XR Tools Improved Hand PhysicsDev stream 15 - Working on my Godot VR Space gameDev stream 26 - New year Godot devstreamTesting worley shader in GodotIntroduction into Godot 3D Physics part 3Dev stream 61 - Multiplayer Godot XR Go kart gameDev stream 17 - Working on my Godot VR Space gameGodot and Meta XR Simulator
Bastiaan Olij |

Godot XR Tools Improved Hand Physics

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER