Godot Smoke and mirrors part 1 - Faking mirrors in 3D @BastiaanOlij
Godot Smoke and mirrors part 1 - Faking mirrors in 3D  @BastiaanOlij
Uploaded July 2019 | Updated September 2026, 1 week ago
In this new series I'm going to look at various effects but instead of doing a full tutorial walk through I will simply discuss the solution.

In this part we'll look at how a traditional mirror setup works, why this is a bad idea for VR, and how we can fake a mirror that actually doesn't tank our performance.

Links and credits:
- Godot: godotengine.org
- Room assets: github.com/wburton95/Godot-FPS-Demo
- Godot arcade by Nuno Lopes: sketchfab.com/3d-models/godot-arcade-machine-bbdef7c9deeb4fc2b996702bd180d610
- Sci-fi fighter by CGPitbull: sketchfab.com/3d-models/free-sci-fi-fighter-dca1c832ee574e2fa2cdaa06515f66a9
- Sci-fi boxes by Luis Cherubini: sketchfab.com/3d-models/sci-fi-boxes-c83e557a4f5b43f6b2bfa45a3853e8c3

Please consider supporting my tutorials through Patreon:
patreon.com/mux213

Follow me on twitter for regular updates:
twitter.com/mux213
Godot Smoke and mirrors part 1 - Faking mirrors in 3DDev stream 78 - Getting back into XR Tools v2Godot gamejam platformerDev stream 86 - Developing Godot XR Development Kit (was XR Tools v2)Godot XR Tools Improved Hand PhysicsDev stream 15 - Working on my Godot VR Space gameDev stream 26 - New year Godot devstreamTesting worley shader in GodotIntroduction into Godot 3D Physics part 3Dev stream 61 - Multiplayer Godot XR Go kart gameDev stream 17 - Working on my Godot VR Space gameGodot and Meta XR Simulator
Bastiaan Olij |

Godot Smoke and mirrors part 1 - Faking mirrors in 3D

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