Godot Basics: Control Fundamentals (Anchor, Margin & Containers) @CodeNMore
Godot Basics: Control Fundamentals (Anchor, Margin & Containers)  @CodeNMore
Uploaded December 2022 | Updated September 2026, 2 hours ago
This crash-course shows the bare-bone basics that you need to know to effectively use Godot's Control nodes to make user interfaces. This means understanding how anchors, margin, and containers work! Godot Basics is a series covering common Godot topics for newcomers to the engine.

0:00 Introduction
0:38 Anchors
5:20 Controls without a Parent
6:02 Margins
6:56 Rect Position & Size
7:44 Rect MinSize
8:28 Grow Direction
9:40 Containers
12:18 Size Flags
15:00 Outro

Control Node Docs: docs.godotengine.org/en/stable/classes/class_control.html
Container Node Docs: docs.godotengine.org/en/stable/classes/class_container.html

See my website: codenmore.github.io

Teaching to understand all subjects to the fullest extent!

Thumbnail: Godot Logo (C) Andrea Calabró Distributed under the terms of the Creative Commons Attribution License version 3.0 (CC-BY 3.0). creativecommons.org/licenses/by/3.0/legalcode.
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Godot Basics: Control Fundamentals (Anchor, Margin & Containers)

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