Uploaded May 2021 | Updated September 2026, 2 hours ago
We create a horizontal moving bouncing enemy! Let’s Make a Godot Space Shooter together - a series covering basic Godot concepts and workflows to create a full PC, mobile, and controller-supported game!
See my website (source code link available per-episode!): codenmore.github.io
Follow me on Twitter - @CodeNMore - twitter.com/CodeNMore
Teaching to understand all subjects to the fullest extent!
Thumbnail: Godot Logo (C) Andrea Calabró Distributed under the terms of the Creative Commons Attribution License version 3.0 (CC-BY 3.0). creativecommons.org/licenses/by/3.0/legalcode.
We create a horizontal moving bouncing enemy! Let’s Make a Godot Space Shooter together - a series covering basic Godot concepts and workflows to create a full PC, mobile, and controller-supported game!
See my website (source code link available per-episode!): codenmore.github.io
Follow me on Twitter - @CodeNMore - twitter.com/CodeNMore
Teaching to understand all subjects to the fullest extent!
Thumbnail: Godot Logo (C) Andrea Calabró Distributed under the terms of the Creative Commons Attribution License version 3.0 (CC-BY 3.0). creativecommons.org/licenses/by/3.0/legalcode.

![[18.1] Let’s Make a Godot Space Shooter: Simplistic HUD
We make a very simple HUD to display lives! Let’s Make a Godot Space Shooter together - a series covering basic Godot concepts and workflows to create a full PC, mobile, and controller-supported game!
See my website (source code link available per-episode!): https://codenmore.github.io/
Follow me on Twitter - @CodeNMore - http://www.twitter.com/CodeNMore
Teaching to understand all subjects to the fullest extent!
Thumbnail: Godot Logo (C) Andrea Calabró Distributed under the terms of the Creative Commons Attribution License version 3.0 (CC-BY 3.0). https://creativecommons.org/licenses/by/3.0/legalcode. [18.1] Let’s Make a Godot Space Shooter: Simplistic HUD](https://i.ytimg.com/vi/pPGVYDuBy0g/mqdefault.jpg)

![[8] Lets Make a Godot Space Shooter: Bullet Firing Positions
We make a system to define our ships gun positions, and fire bullets from each of those locations. Let’s Make a Godot Space Shooter together - a series covering basic Godot concepts and workflows to create a full PC, mobile, and controller-supported game!
See my website (source code link available per-episode!): https://codenmore.github.io/
Follow me on Twitter - @CodeNMore - http://www.twitter.com/CodeNMore
Teaching to understand all subjects to the fullest extent!
Thumbnail: Godot Logo (C) Andrea Calabró Distributed under the terms of the Creative Commons Attribution License version 3.0 (CC-BY 3.0). https://creativecommons.org/licenses/by/3.0/legalcode. [8] Lets Make a Godot Space Shooter: Bullet Firing Positions](https://i.ytimg.com/vi/pgg_mdTDxeQ/mqdefault.jpg)



![[26] Let’s Make a Godot Space Shooter: Score & Bullet Bug
We add player score and fix a small bullet bug! Let’s Make a Godot Space Shooter together - a series covering basic Godot concepts and workflows to create a full PC, mobile, and controller-supported game!
See my website (source code link available per-episode!): https://codenmore.github.io/
Follow me on Twitter - @CodeNMore - http://www.twitter.com/CodeNMore
Teaching to understand all subjects to the fullest extent!
Thumbnail: Godot Logo (C) Andrea Calabró Distributed under the terms of the Creative Commons Attribution License version 3.0 (CC-BY 3.0). https://creativecommons.org/licenses/by/3.0/legalcode. [26] Let’s Make a Godot Space Shooter: Score & Bullet Bug](https://i.ytimg.com/vi/sYHiMJe1HcQ/mqdefault.jpg)


