Godot 4.1 Terrain3D and Proton Scatter Test @voc007
Godot 4.1 Terrain3D and Proton Scatter Test  @voc007
Uploaded November 2023 | Updated September 2026, 4 hours ago
Just a quick test using Proton Scatter on the Terrain3D plugin on Godot 4. The trees do have colliders turned on while bushes don't. V-Sync to 60fps. Using RTX 3060.

Terrain3D : github.com/TokisanGames/Terrain3D
HungryProton Scatter: github.com/HungryProton/scatter
Godot 4.1 Terrain3D and Proton Scatter TestSpeed of lightPath Tracing Hybrid - Kajiya Render emissive test.Unity HDRP 2022 , SSGI and ILCUnreal? Unity? Godot? Nope! Meet Kajiya in realtime (Not a Game Engine, yet?)Luxrender short animation test 001Anycubic Linear PlusLearning to use Unity 3d (First month) on LinuxPrinter finishing on the 3D DIY SLA/LCD with belt system.Realtime Godot 4.2 not Unreal, just assets from Unreal.Another test, clothing and human head in Kajiya rendererMy floats pc800
Charles Dodge |

Godot 4.1 Terrain3D and Proton Scatter Test

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