Godot 101 - Part 9: Arcade Physics (KinematicBody2D) @Kidscancode
Godot 101 - Part 9: Arcade Physics (KinematicBody2D)  @Kidscancode
Uploaded April 2017 | Updated September 2026, 3 weeks ago
Godot 101 is an introduction to the Godot game engine and how it works. If you've never used a game engine before, or if you're just new to Godot, this is the place to start.

Link to art used in this project:
opengameart.org/content/red-haired-run-and-jump-sprite-sheets

Code for this series can be found here:
github.com/kidscancode/godot_tutorials/tree/master/Godot101

Text version of this tutorial: kidscancode.org/blog/2017/04/godot_101_09

Get Godot: godotengine.org

Support me on Patreon: patreon.com/kidscancode
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KidsCanCode |

Godot 101 - Part 9: Arcade Physics (KinematicBody2D)

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