Godot 101: Intro to 3D (part 5): Edge Detection and Mouse Capture @Kidscancode
Godot 101: Intro to 3D (part 5): Edge Detection and Mouse Capture  @Kidscancode
Uploaded April 2019 | Updated September 2026, 2 weeks ago
In this part: capturing the mouse in the game window, and edge detection (don't fall off cliffs!).

De Morgan's Laws: brilliant.org/wiki/de-morgans-laws

Download Kenney Platformer Kit:
https://kenney.nl/assets/platformer-kit

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Godot 101: Intro to 3D (part 5): Edge Detection and Mouse Capture

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