Uploaded August 2023 | Updated September 2026, 2 weeks ago
in this video we're going to cover the full pipeline for animating and capturing motion capture in Glycon using nothing more than an HTC Vive 1.0 headset and wands. I'll walk through almost all of the features, then we'll take that animation straight into Unreal and slap it on a character. This is a longer video than usual because I'm going to walk you through all of the steps. So if you're new to Glycon or just curious how to set it all up, this is the video for you! For more info, go to Glycon3d.com today and get your own copy, or grab the free demo!
in this video we're going to cover the full pipeline for animating and capturing motion capture in Glycon using nothing more than an HTC Vive 1.0 headset and wands. I'll walk through almost all of the features, then we'll take that animation straight into Unreal and slap it on a character. This is a longer video than usual because I'm going to walk you through all of the steps. So if you're new to Glycon or just curious how to set it all up, this is the video for you! For more info, go to Glycon3d.com today and get your own copy, or grab the free demo!










