Glycon VR Mocap with new Inverse Kinematics @ChiltonWebb
Glycon VR Mocap with new Inverse Kinematics  @ChiltonWebb
Uploaded July 2019 | Updated September 2026, 2 weeks ago
Glycon is a motion capture system that uses any major VR rig to record animations for Unreal, Unity, or any 3D program that can use FBX animations. Stop using canned animations that barely work when you could be using your own personalized animations, in a fraction of the time.

The new Inverse Kinematics system is now fully exposed to the user, letting you have complete control over every aspect of the animation.

This video was recorded on an Oculus Quest!

For more info, check us out at glycon3d.com or facebook.com/GlyconVR
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Chilton Webb |

Glycon VR Mocap with new Inverse Kinematics

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