Uploaded May 2017 | Updated September 2026, 1 hour ago
The last preview :P This will hopefully be finished this week :D And I'm sorry for lack of uploads, I haven't had that much motivation :/
The last preview :P This will hopefully be finished this week :D And I'm sorry for lack of uploads, I haven't had that much motivation :/
![Geometry Dash - Club Force - [By RealSoulDash]- (Easy Lemon) - [PAC#13]
Recording is from October 2016.
- - - -
Name: Club Force
Creator: RealSoulDash
Difficulty: Hard Lemon
Stars: 10
Featured: No
ID: 3006593
Total Attempts: 489
- - - - Geometry Dash - Club Force - [By RealSoulDash]- (Easy Lemon) - [PAC#13]](https://i.ytimg.com/vi/WqEiprQKaRA/mqdefault.jpg)
![Geometry Dash - ICE Carbon Diablo X - [120hz Mobile] - [Extreme Lemon] - (By: RoadBose)
400 subs special I guess lol. My second hard thing done with Poco X3 Pro and I have owned it for only a week so far lol. Who knows whats next?
First time I remember ever touching this level was sometime in autumn 2014. I played it on practice and reached around 45% with a few hundred attempts but it was morning and I had to hurry to school so I did not do full practice run. This was still second hardest rated level at the time, only behind Silent Club which I also remember trying back then. Unlike Crimson Clutter, The Ultimate Phase, Alphabet X and Retention, I hadnt really practiced this very much before the last week. Sure, I had bunch of attempts but little no to progress in terms of runs etc. I had like 27% on my old phone but that was it.
When I got my new phone, I beat Night Terrors the first day and then played this for fun and realized I could actually beat this beast so I just decided to beat it for my 666th lemon. I did fast progress, first passing the first ship and dieing at 40%, then reaching that straight fly part at 70%. Yesterday I passed 70% the second time but had to die at 95%. Painful death but its over now.
I had some issues with recording since fps tended to drop a lot from usual 100-120 to 70-80fps and I struggled a lot because of that. Today though, I found some way so maintain relatively high fps while recording so the level became a lot more consistent. I still died wayy too much on 40% and on 65%-70%. I find it kinda funny how I technically beat this in just one week with 120hz phone while The Ultimate Phase took me over 3 years on 60hz. Also, Im the first Finnish mobile victor of this level :D
About the level: Old classic but kinda irritating to play. Design is solid I guess for its time. Gameplay is very weird and all the random choke points on the level just ruined the experience for me lol.
Level name: Ice Carbon Diablo X
ID: 814678
Creator: RoadBose
Difficulty: Extreme Lemon
Stars: 10
Personal Difficulty: Extreme Lemon
Attempts: 21 869 (Around 13 000 were before I got new phone)
Easier than The Ultimate Phase?
Harder than Retention
Hardest part: All the stupid choke points in the level.
Best part: The section from 73%-94% since its kinda easy and most players wont die there (I died twice but yeah)
Enjoyment: 40/100
Worst fail: 95%x1
Other fails: 90%x1, 85%x1, 80%x1
Thumbnail: Me
Device: Xiaomi Poco X3 Pro 8/256GB
#geometrydash Geometry Dash - ICE Carbon Diablo X - [120hz Mobile] - [Extreme Lemon] - (By: RoadBose)](https://i.ytimg.com/vi/X3u6cnRpcqQ/mqdefault.jpg)
![Sonic Wave - [144hz Mobile/CoS] - (By: Cyclic & lSunix) - Geometry Dash
This was a long journey... from witnessing the level release in 2015, it getting verified in 2016 and receiving its first mobile victor in 2021 and then actually conquering it myself. Feels good to be able to say Im now a Sonic Wave mobile victor too :D
I think its easier than Ouroboros despite spending 81K attempts vs 73K on Ouro. This one is way more chokepoint heavy, I probably wasted half of my normal mode attempts in the first yellow orb for example. And half of my attempts were collected in prior years. Also I have a skill issue with wave so this bloated my attempt count as well. Definitely my 2nd hardest completion. I will beat more mobile list levels so stay tuned for that!
About the level: Old top 1 that has remained a solid challenge even almost a decade later, especially on phone. Visually its just a Nine Circles remake but it has some additional deco elements going for it. Its far from the prettiest level out there though. Gameplay... is quite bad lol. The level suffers from balancing issues as there are certain really yucky wave clicks.
My experience: I kinda wanted to beat this since 2021 or so when DashY became the first mobile victor of it, I remember watching his completion stream. I tried the last wave on 60hz and it took over 900 attempts LOL. In 2023 summer I made first progress of getting to first wave and 64-100 runs. But I wouldnt get any significant progress after that really, I did do a 20 or so attempt practice run a couple times but thats extremely misleading as this level is way harder to get good runs on than getting good practice runs.
I picked this again this February, wanting to beat it for my 60 000th star. My 30 000th star was Crimson Clutter which had remained my hardest Nine Circles level since 2020 and that was on 60hz mobile. Was about time to beat a harder one.
It took 2 weeks to get past first wave on normal mode, then two weeks to get 25-100 run, then two weeks to get 88% and then another two weeks to finish it. In total I got 8 last wave deaths but I only got past first wave 53 times so I guess my luck wasnt extremely miserable. At least I didnt die even once between 75-87 segment. But I also did 28-100 once, 25-100 7 times and 39-100 19 times lol.
NOTE: Click on Steps is used in this completion. Basically a mod that lets GD detect inputs at 240hz.
Level name: Sonic Wave
ID: 26681070
Creators: Cyclic & Sunix
Difficulty: Extreme Lemon
Stars: 10
Personal Difficulty: Extreme Lemon
Attempts: 42 414 (online) + 38 702 (copy) = 81 116 attempts (44 005 were before February 2025 so 37 111 were new)
Easier than: Ouroboros
Harder than: Shmarley Ville
Hardest part: Quite hot take probably but 32-40, I died so many times there
Best part: Second half of the level is quite fun
Enjoyment: 25/100 idk
Worst fail: 92x1
Other fails: 62x2, 65x9, 66x2, 67x1, 71x15, 72x6, 73x6, 74x4, 88x2, 89x3, 90x1, 91x1 (Total: 53 after first wave)
Raw Footage: https://youtu.be/5jqO0RtUqLo
Thumbnail made by: Me
Device: Xiaomi 13T 8/256GB
#geometrydash #gd Sonic Wave - [144hz Mobile/CoS] - (By: Cyclic & lSunix) - Geometry Dash](https://i.ytimg.com/vi/XU0d64wA1o0/mqdefault.jpg)
![Geometry Dash - Rupture - [120hz Mobile] - [Hard Lemon] - (By: Jekko)
Merry Christmas! Just wanted to upload something so I beat this level. Year is reaching its end and Im hoping to upload at least one more video before 2022. Also it would be nice to reach 500 subs before 2022 hehe.
About the level: A level I never really played before, had like 624 attempts before yesterday. I remember always preferring Toxic Sewers over this but honestly this has aged pretty well. The gameplay was surprisingly fun although it had some stupid transitions that killed me too much. Also got 94% fairly quickly but needed hundreds of attempts after to finish.
Level name: Rupture
ID: 10505306
Creators: Jekko
Difficulty: Insane Lemon
Stars: 10
Personal Difficulty: Hard lemon I guess
Attempts: 1967 (online) + 299 (copy) = 2266 but 624 were old so 1624?
Easier than Fairydust
Harder than Mastermind
Hardest part: Transition from 50% wave to ball, ufo before the wave, idk
Best part: Icon after first ship was fun and I never died there
Enjoyment: 90/100
Worst fail: 94%x1
Other fails: 50%x5, 52%x8, 53%x1, 54%x4, 55%x8, 61%x4, 64%x3, 65%x2, 70%x2, 72%x1, 75%x2, 78%x4, 81%x1, 83%x1, 85%x1 (total: 47 fails at 50% or higher)
Thumbnail: Me
Device: Xiaomi Poco X3 Pro 8/256GB
#geometrydash #gd Geometry Dash - Rupture - [120hz Mobile] - [Hard Lemon] - (By: Jekko)](https://i.ytimg.com/vi/XbiZGUPceeo/mqdefault.jpg)
![Geometry Dash - Combustion Step - [Medium Lemon?] - (By: Me)
Throwback Tuesday :P This is one of my old 1.9 maps which I began creating most likely on 21st of February 2015 and uploaded on 6th of March. This level, however had one little detail in it. It had a secret way and until today it was the only level of mine to have one. It was just too hard for me during that time when my hardest completion was Hexagon Force v2 by NePtUnE. I just decided to upload it with secret way after wasting a few thousand attempts on it.
Today, I was just going through my levels and played this for a bit and thought, why not verify it legit for the first time ever 8) And after half an hour and around 200 attempts apparently, I did the thing which took me over 6,5 years to finish lool. First to find out where the secret way used to be will get a cookie 8)
Also still practicing AA...
#geometrydash
#1.9 Geometry Dash - Combustion Step - [Medium Lemon?] - (By: Me)](https://i.ytimg.com/vi/Y-luX6MPh80/mqdefault.jpg)



![Geometry Dash - SubSonic - [120hz Mobile] - [Extreme Lemon] - (By: ViPriN & More)
Probably the unluckiest Ive been with an extreme. First I got 96% but then the a couple of days later also 97% somehow. But then I beat it after a short pause and 20 mins of additional playtime. I guess this is early 900 subscribers special :D
My experience: Began this in August I think. Learnt the parts and did some runs and around 2-3 weeks ago began playing it seriously.
About the level: The final(?) part of Sonic series. I disliked it when It came out but it has aged relatively well imo. Gameplay could be more balanced though plus its spammy nature hurt my thumb in the beginning of journey but over time it became more consistent to perform. Sometimes fun, sometimes agonizing level to play. Depends probably on how many fails you end up acquiring.
About the difficulty: Phh, I guess its somewhere in the range of Bloodbath to Artificial Ascent. 4th or 5th hardest level Ive done. Clearly harder than DARKENED and Sigma Interface. This also took less attempts than Ultrasonic which I beat a bit under 3 years ago :troll:
Parts from easiest to hardest:
Terron: Trivial
TheDevon: Just learny but fun part
Evasium: When you get the flow, its easyish
Rustam: :troll: its not that hard really when you understand it
ViPriN: I died to this part surprisingly often for some reason. Flashes made it more annoying.
Dudex: Fast paced and challenging. Spider was impossible at first but became pretty consistent later
Sumsar: Not that bad honestly? I didnt die in the ship as much as one could expect. Rest is easy
Xcy-7: Super hard at first but eventually it gets a bit more consistent, especially the ball part
Panman: One of the hardest parts to learn but after than its fine
Gboy: Extremely hard but eventually it does get consistent I guess
Jeyzor: Nerves dont help it at all in this part plus its super hard and buggy as well. Was also hardest part to learn I think
Level name: Subsonic
ID: 33387622
Creators:
Difficulty: Extreme Lemon
Stars: 10
Personal Difficulty: Extreme Lemon
Attempts: 10 456 (online) + 7 405 (copy) = 17 861
Easier than Artificial Ascent
Harder than Bloodbath? idk
Hardest part: Gboy or Jeyzor
Enjoyment: 60/100
Worst fail: 97x1
Other fails: 53%x1, 54%x1, 56%x1, 57%x4, 58%x5, 59%x9, 60%x7, 61%x5, 62%x2, 64%x1, 66%x1, 67%x2, 68%x3, 69%x1, 72%x2, 73%x5, 74%x4, 75%x3, 77%x2, 80%x3, 81%x3, 86%x1, 88%x1, 90%x3, 96%x1 (Total: 73 fails after ViPriN)
List positions as during the time of completion:
Pointercrate: Legacy
Mobile List: 32
HRR Mobile List: 71
Thumbnail made by: Me
Raw footage: https://youtu.be/iDEjB9Dsp1M
Device: Xiaomi Poco X3 Pro 8/256GB
#geometrydash #gd Geometry Dash - SubSonic - [120hz Mobile] - [Extreme Lemon] - (By: ViPriN & More)](https://i.ytimg.com/vi/ZHTY55J3Ikg/mqdefault.jpg)
![Ouroboros 100% - [FIRST MOBILE VICTOR] - (144hz) - Geometry Dash
Okay where to start… This completion marks down multiple achievements for me
- First on mobile
- First to beat all Viprin levels on mobile after probably Viprin himself in 2014
- First in Finland to beat all Viprin levels
- Top 15 on HRR mobile list
- New hardest and a huge jump from Tech Trilogy levels
- 57 000th star, 850th lemon
Completion dedicated to
@jastro5
@viprin
and Ninjago
Jastro: When I was beginning to play Ouro, I found out about your progress on 60hz mobile. It made me confident this level would actually be possible on mobile. It’s astonishing how long you had more progress than me despite me playing on 144hz which was a massive advantage. Just pure skill and determinance on your end. We had a worthy race. Wishing you best of luck in finishing the beast (don’t die at 88% like me). Everyone subscribe to Jastro in order to see even more impressive achievement!! https://www.youtube.com/@jastrogd
Viprin: I’ve been following you since 1.8. I still remember when I saw you were in top week, top 50 and top creators, it was kinda funny. My first level completion of yours was either Cadenza, Ignite, Encore, Nocturne or Luminoso in early 1.9. Nocturne was even the first lemon level I uploaded to my channel. I really liked your style in 1.8 and 1.9, it’s a bit shame you haven’t uploaded any solo levels after 2017. Maybe one day? You have also consistently hosted great megacollabs which is impressive. My favourites were Cybernetic Crescent, Kyrie Eleison and maybe Artificial Ascent.
Ninjago: The stars truly aligned. Pythor was able to find Ouroboros in season 1 and I was able to beat Ouroboros in 2.2 while being first on mobile.
My experience:
After beating AA and DD, a thought started to crystallize. Could I be able to beat all Viprin levels on mobile? I decided I’d aim for it. I started playing Ouroboros immediately after beating Cybernetic Crescent, in June 2023. I still had some other Viprin levels left but I knew this would be much bigger project so I didn’t want to depress myself. First practice run was 632 attempts and the level felt impossible. I felt I could do barely any runs. After spending 1500 attempts I had only done Rustam,AbstractDark and 85-100.
I started playing the level on the background and eventually got every single individual part done. Terron took the longest since it focuses on spam timings, my weakness. After that, I started connecting the runs, getting stuff like 66-100 done. It also took me half a year to get the level done in under 70 attempts on practice which is crazy.
In February I finished Quaoar. I played Ouro occasionally in Spring 2024 and finally got runs like 47-100 and 21-75.
In July I started to play on normal mode. The progress was slow. Three weeks to get past Desticy. Month later to Osiris. Month later to Loserchick and a fail of 88%, nearly fluking the level. Around 100 days later from ”real” starting, I finished the level. Thank God I didn’t die at 95% so in total my luck was average I guess.
About the level:
The hardest ViPriN level (until Astra comes out). Visually it has aged rather well, since some of the parts are over 7 years old at this point. Some of the parts flow really well but others are agonizing. Not a favourite Viprin level but I still had some fun with it.
About the difficulty:
This is a BRUTAL level. Miles harder than levels in Tech Trilogy and anything else I’ve beaten. Main thing that just boosts the difficulty is impossible first half + chokepoints in the second half. In addition this beast of a level clocks at 2 minutes 36 seconds which makes this a marathon of its own. Beating this is harder than beating all of Tech Trilogy. It’s also not very mobile friendly level so idk if anyone else apart from me and Jastro will beat this on mobile anytime soon.
Parts from easiest to hardest:
Abstractdark, Ferdefunky, ViPriN, Galvatron, Osiris, Chase1, Rustam, Desticy, Chase2, Loserchick67, Terron, Darwin = TheDevon
Level name: Ouroboros
ID: 56703691
Creators: AbstractDark, Terron, Rustam, Darwin, TheDevon, FerdeFunky, DesTicY, ChaSe, Viprin, TrusTa, G4lvatron, OSIRIS GD and Loserchik67
Difficulty: Extreme Lemon
Stars: 10
Personal Difficulty: Extreme Lemon
Attempts: 47 595 (online) + 25 808 (copy) = 73 403
Easier than: nothing I’ve beaten
Harder than: everything I’ve beaten
Hardest part: Combination of Darwin + TheDevon, some chokepoints in the second half
Best part: When the level is over
Enjoyment: 50/100
Worst fail: 88x1
Other fails: 50x2, 51, 52x2, 53, 54, 55, 56x5, 57, 58x5, 60x6, 61x3, 62x5, 63, 64, 65x5, 66x2, 67x2, 68x2, 73x2, 74, 75x2, 76, 77, 83x3 (Total: 57 fails at 50% or higher)
List positions as during the time of completion:
Pointercrate: 154
Mobile List: N/A (will be placed #2 after Jastro beats it)
HRR Mobile List: N/A (will be placed around top 15)
Thumbnail made by: Flaksy https://www.youtube.com/@FlaksY1
Raw footage: will send Drive link when asked, got one hour of it
Device: Xiaomi 13T 8/256GB
#geometrydash #gd Ouroboros 100% - [FIRST MOBILE VICTOR] - (144hz) - Geometry Dash](https://i.ytimg.com/vi/ZJNlIwOentI/mqdefault.jpg)
![Geometry Dash - Growl - [Preview #2] - (By: Me)
Ayy, this isnt dead so yeah, almost 40% done now with 23,5K objects. Time to build the drop :D My university studies will continue the next week, hopefully I wont lose motivation for this hehe. Also, I should probably add some moving objects to that robot part, it weels somewhat empty at the moment :/
Growl is out: https://youtu.be/cySgcpSZC0U Geometry Dash - Growl - [Preview #2] - (By: Me)](https://i.ytimg.com/vi/ZbgOlRHf94Y/mqdefault.jpg)