Sonic Wave - [144hz Mobile/CoS] - (By: Cyclic & lSunix) - Geometry Dash @WhitePythor
Sonic Wave - [144hz Mobile/CoS] - (By: Cyclic & lSunix) - Geometry Dash  @WhitePythor
Uploaded April 2025 | Updated September 2026, 1 day ago
This was a long journey... from witnessing the level release in 2015, it getting verified in 2016 and receiving its first mobile victor in 2021 and then actually conquering it myself. Feels good to be able to say I'm now a Sonic Wave mobile victor too :D

I think it's easier than Ouroboros despite spending 81K attempts vs 73K on Ouro. This one is way more chokepoint heavy, I probably wasted half of my normal mode attempts in the first yellow orb for example. And half of my attempts were collected in prior years. Also I have a skill issue with wave so this bloated my attempt count as well. Definitely my 2nd hardest completion. I will beat more mobile list levels so stay tuned for that!

About the level: Old top 1 that has remained a solid challenge even almost a decade later, especially on phone. Visually it's just a Nine Circles remake but it has some additional deco elements going for it. It's far from the prettiest level out there though. Gameplay... is quite bad lol. The level suffers from balancing issues as there are certain really yucky wave clicks.

My experience: I kinda wanted to beat this since 2021 or so when DashY became the first mobile victor of it, I remember watching his completion stream. I tried the last wave on 60hz and it took over 900 attempts LOL. In 2023 summer I made first progress of getting to first wave and 64-100 runs. But I wouldn't get any significant progress after that really, I did do a 20 or so attempt practice run a couple times but that's extremely misleading as this level is way harder to get good runs on than getting good practice runs.

I picked this again this February, wanting to beat it for my 60 000th star. My 30 000th star was Crimson Clutter which had remained my hardest Nine Circles level since 2020 and that was on 60hz mobile. Was about time to beat a harder one.

It took 2 weeks to get past first wave on normal mode, then two weeks to get 25-100 run, then two weeks to get 88% and then another two weeks to finish it. In total I got 8 last wave deaths but I only got past first wave 53 times so I guess my luck wasn't extremely miserable. At least I didn't die even once between 75-87 segment. But I also did 28-100 once, 25-100 7 times and 39-100 19 times lol.


NOTE: Click on Steps is used in this completion. Basically a mod that lets GD detect inputs at 240hz.

Level name: Sonic Wave
ID: 26681070
Creators: Cyclic & Sunix
Difficulty: Extreme Lemon
Stars: 10
Personal Difficulty: Extreme Lemon
Attempts: 42 414 (online) + 38 702 (copy) = 81 116 attempts (44 005 were before February 2025 so 37 111 were new)
Easier than: Ouroboros
Harder than: Shmarley Ville
Hardest part: Quite hot take probably but 32-40, I died so many times there
Best part: Second half of the level is quite fun
Enjoyment: 25/100 idk
Worst fail: 92x1
Other fails: 62x2, 65x9, 66x2, 67x1, 71x15, 72x6, 73x6, 74x4, 88x2, 89x3, 90x1, 91x1 (Total: 53 after first wave)
Raw Footage: youtu.be/5jqO0RtUqLo
Thumbnail made by: Me
Device: Xiaomi 13T 8/256GB
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Sonic Wave - [144hz Mobile/CoS] - (By: Cyclic & lSunix) - Geometry Dash

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