Ouroboros 100% - [FIRST MOBILE VICTOR] - (144hz) - Geometry Dash @WhitePythor
Ouroboros 100% - [FIRST MOBILE VICTOR] - (144hz) - Geometry Dash  @WhitePythor
Uploaded October 2024 | Updated September 2026, 1 day ago
Okay where to start… This completion marks down multiple achievements for me

- First on mobile
- First to beat all Viprin levels on mobile after probably Viprin himself in 2014
- First in Finland to beat all Viprin levels
- Top 15 on HRR mobile list
- New hardest and a huge jump from Tech Trilogy levels
- 57 000th star, 850th lemon

Completion dedicated to
@jastro5
@viprin
and Ninjago

Jastro: When I was beginning to play Ouro, I found out about your progress on 60hz mobile. It made me confident this level would actually be possible on mobile. It’s astonishing how long you had more progress than me despite me playing on 144hz which was a massive advantage. Just pure skill and determinance on your end. We had a worthy race. Wishing you best of luck in finishing the beast (don’t die at 88% like me). Everyone subscribe to Jastro in order to see even more impressive achievement!! youtube.com/@jastrogd

Viprin: I’ve been following you since 1.8. I still remember when I saw you were in top week, top 50 and top creators, it was kinda funny. My first level completion of yours was either Cadenza, Ignite, Encore, Nocturne or Luminoso in early 1.9. Nocturne was even the first lemon level I uploaded to my channel. I really liked your style in 1.8 and 1.9, it’s a bit shame you haven’t uploaded any solo levels after 2017. Maybe one day? You have also consistently hosted great megacollabs which is impressive. My favourites were Cybernetic Crescent, Kyrie Eleison and maybe Artificial Ascent.

Ninjago: The stars truly aligned. Pythor was able to find Ouroboros in season 1 and I was able to beat Ouroboros in 2.2 while being first on mobile.


My experience:

After beating AA and DD, a thought started to crystallize. Could I be able to beat all Viprin levels on mobile? I decided I’d aim for it. I started playing Ouroboros immediately after beating Cybernetic Crescent, in June 2023. I still had some other Viprin levels left but I knew this would be much bigger project so I didn’t want to depress myself. First practice run was 632 attempts and the level felt impossible. I felt I could do barely any runs. After spending 1500 attempts I had only done Rustam,AbstractDark and 85-100.

I started playing the level on the background and eventually got every single individual part done. Terron took the longest since it focuses on spam timings, my weakness. After that, I started connecting the runs, getting stuff like 66-100 done. It also took me half a year to get the level done in under 70 attempts on practice which is crazy.

In February I finished Quaoar. I played Ouro occasionally in Spring 2024 and finally got runs like 47-100 and 21-75.

In July I started to play on normal mode. The progress was slow. Three weeks to get past Desticy. Month later to Osiris. Month later to Loserchick and a fail of 88%, nearly fluking the level. Around 100 days later from ”real” starting, I finished the level. Thank God I didn’t die at 95% so in total my luck was average I guess.

About the level:

The hardest ViPriN level (until Astra comes out). Visually it has aged rather well, since some of the parts are over 7 years old at this point. Some of the parts flow really well but others are agonizing. Not a favourite Viprin level but I still had some fun with it.

About the difficulty:

This is a BRUTAL level. Miles harder than levels in Tech Trilogy and anything else I’ve beaten. Main thing that just boosts the difficulty is impossible first half + chokepoints in the second half. In addition this beast of a level clocks at 2 minutes 36 seconds which makes this a marathon of its own. Beating this is harder than beating all of Tech Trilogy. It’s also not very mobile friendly level so idk if anyone else apart from me and Jastro will beat this on mobile anytime soon.


Parts from easiest to hardest:
Abstractdark, Ferdefunky, ViPriN, Galvatron, Osiris, Chase1, Rustam, Desticy, Chase2, Loserchick67, Terron, Darwin = TheDevon

Level name: Ouroboros
ID: 56703691
Creators: AbstractDark, Terron, Rustam, Darwin, TheDevon, FerdeFunky, DesTicY, ChaSe, Viprin, TrusTa, G4lvatron, OSIRIS GD and Loserchik67
Difficulty: Extreme Lemon
Stars: 10
Personal Difficulty: Extreme Lemon
Attempts: 47 595 (online) + 25 808 (copy) = 73 403
Easier than: nothing I’ve beaten
Harder than: everything I’ve beaten
Hardest part: Combination of Darwin + TheDevon, some chokepoints in the second half
Best part: When the level is over
Enjoyment: 50/100
Worst fail: 88x1
Other fails: 50x2, 51, 52x2, 53, 54, 55, 56x5, 57, 58x5, 60x6, 61x3, 62x5, 63, 64, 65x5, 66x2, 67x2, 68x2, 73x2, 74, 75x2, 76, 77, 83x3 (Total: 57 fails at 50% or higher)
List positions as during the time of completion:
Pointercrate: 154
Mobile List: N/A (will be placed #2 after Jastro beats it)
HRR Mobile List: N/A (will be placed around top 15)
Thumbnail made by: Flaksy youtube.com/@FlaksY1
Raw footage: will send Drive link when asked, got one hour of it
Device: Xiaomi 13T 8/256GB
#geometrydash #gd
Ouroboros 100% - [FIRST MOBILE VICTOR] - (144hz) - Geometry DashGeometry Dash - Growl - [Preview #2] - (By: Me)Geometry Dash - The Four Elements - [120hz Mobile] - [Medium/Hard Lemon] - (By: Eiken)Geometry Dash - Kyrie Eleison - [120hz Mobile] - [Very Hard Lemon] - (By: ViPriN & More)Geometry Dash - Ouroboros 36-100% - [Progress #1] - [144hz Mobile]Geometry Dash - Deadlocked Alpha - [By Irean] - (Very Easy Lemon) - [PAC#8]Geometry Dash The Purgatory Coming SoonLunatic Doom Machine - [120hz Mobile/CoS] - (By: Andromeda & Optagonus) - Geometry DashGeometry Dash My Stats! (13.3.2025)Geometry Dash System Storm By TongiiGeometry Dash - Stalemate - [Very Hard Lemon] - (By Nox)Omega Interface 18% + 14-50% + 42-100% - [Progress #1?] - [144hz Mobile/CoS] - Geometry Dash
WhitePythor |

Ouroboros 100% - [FIRST MOBILE VICTOR] - (144hz) - Geometry Dash

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER