Uploaded August 2026 | Updated September 2026, 3 weeks ago
Tonight on GeekNights, we review Common Side Effects. It's got a lot going on and is worth watching: it's only 10 episodes and evokes aspects of Fargo TV. In the news, Ghost in the Shell continues to be fantastic as it follows the original manga, Jaadugar: A Witch in Mongolia is phenomenal, and Goodbye, Lara is absolutely worth watch as a re-take on The Little Mermaid. Also, the discourse around Anime NYC's photography policy.
— Things of the Day —
Rym: no children (deltarune animatic)
Scott: Tumble Forth
Episode Link:
frontrowcrew.com/wednesday/20260826/common-side-effects
Tonight on GeekNights, we review Common Side Effects. It's got a lot going on and is worth watching: it's only 10 episodes and evokes aspects of Fargo TV. In the news, Ghost in the Shell continues to be fantastic as it follows the original manga, Jaadugar: A Witch in Mongolia is phenomenal, and Goodbye, Lara is absolutely worth watch as a re-take on The Little Mermaid. Also, the discourse around Anime NYC's photography policy.
— Things of the Day —
Rym: no children (deltarune animatic)
Scott: Tumble Forth
Episode Link:
frontrowcrew.com/wednesday/20260826/common-side-effects





![The Princess in Slay the Princess is a reflection of YOU
The Princess in Slay the Princess is a reflection of you, the player.
Presented at Super #magfest 2026 on Saturday, exploring #modernity and #metacontextualism in #videogames and #gamedesign.
Games can be viewed through the lens of the environment in which they were made. The same as film, literature, and art in general. We commonly see parallel artistic and philosophical movements with the same name and many shared ideas. E.g., Classicism, Modernism, Post-Modernism, and… what?
What’s after Post-Modernism? Perhaps “Metacontextualism.” This is a movement of art and design, unique in and catalyzed by the existence of videogames. Remember that videogames are a literally new form of art. They were invented in the lifespan of people who are attending MAGFest today.
Panelists: Rym DeCoster [Producer of GeekNights, frontrowcrew.com] Emily Compton [Art Director, 3D Artist]
Full lecture:
https://www.youtube.com/watch?v=12xey7NqSFg The Princess in Slay the Princess is a reflection of YOU](https://i.ytimg.com/vi/s-GXncMP_5g/mqdefault.jpg)
![The reflexivity of Disco Elysium
Disco Elysium is a game about context, metacontext, and reflexivity.
Presented at Super #magfest 2026 on Saturday, exploring #modernity and #metacontextualism in #videogames and #gamedesign.
Games can be viewed through the lens of the environment in which they were made. The same as film, literature, and art in general. We commonly see parallel artistic and philosophical movements with the same name and many shared ideas. E.g., Classicism, Modernism, Post-Modernism, and… what?
What’s after Post-Modernism? Perhaps “Metacontextualism.” This is a movement of art and design, unique in and catalyzed by the existence of videogames. Remember that videogames are a literally new form of art. They were invented in the lifespan of people who are attending MAGFest today.
Panelists: Rym DeCoster [Producer of GeekNights, frontrowcrew.com] Emily Compton [Art Director, 3D Artist]
Full lecture:
https://www.youtube.com/watch?v=12xey7NqSFg The reflexivity of Disco Elysium](https://i.ytimg.com/vi/sgYKni6hCx4/mqdefault.jpg)



![The Narrator in “Slay the Princess”
Slay the Princess has a uniquely unreliable narrator.
Presented at Super #magfest 2026 on Saturday, exploring #modernity and #metacontextualism in #videogames and #gamedesign.
Games can be viewed through the lens of the environment in which they were made. The same as film, literature, and art in general. We commonly see parallel artistic and philosophical movements with the same name and many shared ideas. E.g., Classicism, Modernism, Post-Modernism, and… what?
What’s after Post-Modernism? Perhaps “Metacontextualism.” This is a movement of art and design, unique in and catalyzed by the existence of videogames. Remember that videogames are a literally new form of art. They were invented in the lifespan of people who are attending MAGFest today.
Panelists: Rym DeCoster [Producer of GeekNights, frontrowcrew.com] Emily Compton [Art Director, 3D Artist]
Full lecture:
https://www.youtube.com/watch?v=12xey7NqSFg The Narrator in “Slay the Princess”](https://i.ytimg.com/vi/tY6GqdACkOw/mqdefault.jpg)